Rogue Shooter: The FPS Roguelike similar games & best alternatives
Rogue Shooter: The FPS Roguelike
2014
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Quick resume
A fast-paced mashup of roguelikes and first-person shooters.
Global score
74/100
Genres
Action, Shooter
Similar games
Pros
- Nostalgic old-school fps gameplay
- High replayability with persistent unlocks
- Varied weapons and perks
- Challenging and skill-based combat
- Humorous and quirky style
Cons
- Limited graphics and sound options
- Some bugs and technical issues reported
- No multiplayer or social features
- Repetitive level design with corridor layouts
- No vertical aiming and control quirks
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players can choose characters, customize skills and talents, and make decisions on item and stat upgrades, allowing personal control over playstyle."
Razenroth
"Players choose backgrounds, perks, and manage inventory and crafting, allowing significant control over playstyle and decisions."
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Competence
Game with the same Competence vibe
4"Challenging gameplay with skill-based combat, strategic resource management, and meaningful progression."
Tangledeep
"Challenging gameplay with skill-oriented combat, weapon management, and strategic decision-making on resource use."
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Competition
Game with the same Competition vibe
-3"Focus is on personal progression and challenge modes rather than direct competition with others."
Cat Quest
"Focus is on personal progression and overcoming randomized challenges rather than direct competition with others."
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Continuation
Game with the same Continuation vibe
4"High replayability with many unlocks and items encourages long-term engagement and habitual play."
Rogue Glitch Ultra
"High replayability with persistent unlocks and progression encourages repeated play sessions and long-term engagement."
-
Cooperation
Game with the same Cooperation vibe
-5"Single-player only with no multiplayer or cooperative modes; gameplay is independent."
Crash Wheels
"Single-player only with no cooperative or multiplayer modes; gameplay is independent and self-directed."
-
Creativity
Game with the same Creativity vibe
3"Players can build and customize bases, craft items, and choose different playstyles, supporting creative problem solving."
Hobo: Tough Life
"Players craft items, combine materials, and customize loadouts, supporting creative problem solving within constraints."
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Domination
Game with the same Domination vibe
-5"No evidence of exerting control or superiority over others; interactions are solo and balanced."
Beneath Oresa
"No evidence of exerting control or superiority over others; interactions are solo and balanced."
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Escapism
Game with the same Escapism vibe
4"Players use the game as a fast-paced, immersive roguelike experience to escape real life and enjoy intense action."
Blade Assault
"Provides nostalgic old-school shooter experience and distraction through randomized roguelike gameplay."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for fun and nostalgia; no indication of obligation or external pressure."
Punch Club
"Players engage voluntarily for fun and nostalgia; no indication of obligation or external pressure."
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Experimenting
Game with the same Experimenting vibe
4"Randomized levels, weapons, and perks encourage players to try new strategies and adapt to novel situations."
Ziggurat
"Randomized levels, weapon variety, and perk choices encourage trying new strategies and adapting to new situations."
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Exploration
Game with the same Exploration vibe
3"Procedurally generated floors and secret rooms encourage discovery, though some room layouts repeat."
Enter the Gungeon
"Randomly generated floors and secret areas promote discovery, though levels are corridor-based and somewhat repetitive."
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Expression
Game with the same Expression vibe
2"Character and perk choices allow some self-expression, though cosmetic customization is limited."
Enemy On Board
"Character backgrounds and perk choices allow some degree of self-expression, but limited cosmetic customization."
-
Fantasy
Game with the same Fantasy vibe
4"Set in a sci-fi space setting with fictional story and imaginative enemies and bosses."
Rex Rocket
"Set in sci-fi space station with imaginative weapons and enemies, evoking a fictional and fantastical setting."
-
Fellowship
Game with the same Fellowship vibe
-5"No multiplayer or social community features; gameplay is solitary."
Rise of Gun
"No multiplayer or social features; gameplay is solitary without community involvement."
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Growth
Game with the same Growth vibe
4"Players learn enemy patterns, improve skills, and unlock new characters and perks, supporting personal development."
Ziggurat
"Players learn enemy weaknesses, improve skills, and unlock perks and upgrades, supporting personal development."
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Health
Game with the same Health vibe
-4"Typical sedentary gameplay requiring focused screen time without physical activity."
SUPER ROBOT WARS Y
"Sedentary gameplay with no physical activity elements; requires focused screen time."
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Idle
Game with the same Idle vibe
-3"Requires active attention for combat, base management, and exploration; not designed for passive play."
Monsters Domain: Prologue
"Requires continuous attention and active management of combat and inventory; not suited for passive play."
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Intimacy
Game with the same Intimacy vibe
-5"No social or emotional connections formed; interactions are limited to solo gameplay."
Dreams of Aether
"No social or emotional connections; interactions are limited to solo gameplay."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management roles; player acts independently."
Go Home Dinosaurs!
"No leadership or group management roles; player acts independently."
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Progression
Game with the same Progression vibe
5"Strong progression system with unlockable perks, upgrades, cosmetics, and leveling up."
The Outlast Trials
"Strong progression system with unlockable perks, backgrounds, and permanent upgrades tied to intel collected."
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Relaxation
Game with the same Relaxation vibe
-2"Fast-paced and challenging gameplay creates tension rather than relaxation or flow."
Starward Rogue
"Fast-paced and challenging gameplay creates tension rather than relaxation or flow."
-
Sensation
Game with the same Sensation vibe
3"Distinctive retro graphics, sound effects, and music provide sensory stimulation and excitement."
Wolfenstein 3D
"Retro graphics and sound provide sensory stimulation with energetic music and satisfying weapon effects."
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Status
Game with the same Status vibe
-4"No social recognition or leaderboards; achievements and progress are personal and not publicly displayed."
Warplanes: WW1 Sky Aces
"No social recognition or leaderboards; achievements and unlocks are personal and not publicly displayed."
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Story
Game with the same Story vibe
2"Contains some lore and narrative elements, but story is minimal and secondary to gameplay."
Wires And Whiskers
"Some narrative elements and lore unlocked via intel, but story is minimal and secondary to gameplay."
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Strategy
Game with the same Strategy vibe
4"Requires tactical thinking in perk selection, weapon choice, and cooperative play."
Nation Red
"Requires tactical planning of inventory, weapon use, and perk selection to survive randomized challenges."
-
Thrill
Game with the same Thrill vibe
4"High stakes and punishing difficulty create suspense and adrenaline during runs."
Raw Metal
"High difficulty and permadeath create suspense and excitement during runs."
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Value
Game with the same Value vibe
4"Players report good value for money with extensive content and replayability for a low price."
Imperium Romanum Gold Edition
"Players report good value for money with extensive content and replayability at low price."
-
Violence
Game with the same Violence vibe
4"Combat-focused gameplay with many weapons and attacks destroying enemies."
Army of Ruin
"Combat-focused gameplay with diverse weapons and enemy destruction."
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Survival
Game with the same Survival vibe
4"Resource scarcity, weapon maintenance, and lethal enemies require careful survival strategies."
Metro Exodus
"Resource management, weapon durability, and enemy threats require careful survival tactics."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Relaxation, Survival, Violence, Fellowship. Here, the score leans higher than usual among comparable games on Expression, Progression, Violence.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026