Enemy On Board similar games & best alternatives
Enemy On Board
2020
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Quick resume
Online (6v2) social deduction game that will ruin your friendships. 6 crew members, 2 murderous shape-shifting aliens. Trust No One.
Global score
71/100
Genres
Action, Casual, Free To Play, Indie, Early Access, Adventure, Strategy
Similar games
Pros
- Engaging social deception gameplay
- High skill ceiling with combat and strategy
- Short, fast-paced matches
- Free to play with active developers
- Strong community play with friends
Cons
- Small and sometimes toxic player base
- Difficult for new players to learn
- Limited public matchmaking and servers
- Basic graphics and some bugs
- Controls can be unintuitive for some
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to choose playstyle, character customization, and can pursue story or personal goals."
Once Human
"Players have freedom to choose characters, play styles, and strategies with no imposed rules, allowing personal decision making."
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Competence
Game with the same Competence vibe
4"High skill ceiling with balanced weapons and mechanics; players report learning curve and skill expression through gameplay and strategy."
THE FINALS
"High skill cap in both social deduction and combat; players improve through learning mechanics and strategies."
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Competition
Game with the same Competition vibe
3"Includes competitive modes and ranked play, but also supports casual, non-ranked matches focusing on fun rather than strict competition."
Team Fortress 2
"Includes ranked modes and skill-based challenges, but also supports casual play; some toxicity linked to competitive attitudes."
-
Continuation
Game with the same Continuation vibe
3"Many players report habitual play and long sessions; some frustration but overall attachment to the game."
Chivalry: Medieval Warfare
"Players report habitual play with friends and long sessions; some frustration but overall strong attachment."
-
Cooperation
Game with the same Cooperation vibe
4"Strong emphasis on teamwork and communication; cooperation is key but complicated by deception mechanics."
MIMESIS
"Strong emphasis on teamwork and social deception; players must work together to identify aliens and complete objectives."
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Creativity
Game with the same Creativity vibe
3"Players experiment with builds, item combinations, and ability upgrades; some customization of playstyle."
Gatekeeper
"Players experiment with different builds, perks, and strategies; some customization of play style."
-
Domination
Game with the same Domination vibe
2"Competitive environment with some toxic behavior reported, but also cooperative team play."
Arena of Kings
"Some reports of toxic behavior and aggressive play, but also balanced by cooperative and social elements."
-
Escapism
Game with the same Escapism vibe
3"Players use the game as a fun distraction and stress relief, especially in social settings."
Knight Squad
"Players use the game as a fun distraction and stress relief, enjoying social interaction and deception."
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Expectation
Game with the same Expectation vibe
-3"Players engage voluntarily out of personal interest and enjoyment rather than obligation or pressure."
Meet Your Maker
"Players engage voluntarily out of personal interest and enjoyment rather than obligation or pressure."
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Experimenting
Game with the same Experimenting vibe
4"Game encourages trying new unit combinations, strategies, and adapting to opponents; high variability each match."
Legion TD 2 - Multiplayer Tower Defense
"Game encourages trying new strategies, roles, and adapting to different situations each match."
-
Exploration
Game with the same Exploration vibe
1"Limited exploration within maps and game modes; mostly familiar environments with some map variations."
World of Warplanes
"Some variation in maps and item spawns, but limited exploration focus; mostly known environments."
-
Expression
Game with the same Expression vibe
2"Character backgrounds and perk choices allow some degree of self-expression, but limited cosmetic customization."
Rogue Shooter: The FPS Roguelike
"Character and perk choices allow some self-expression, though cosmetic customization is limited."
-
Fantasy
Game with the same Fantasy vibe
4"The sci-fi space setting and fictional alien species provide an imaginative experience."
Little-Known Galaxy
"Imaginative setting with aliens, special abilities, and social deception creating a fictional immersive experience."
-
Fellowship
Game with the same Fellowship vibe
4"Strong community aspect with friends playing together, social voice chat, and shared experiences."
Deducto
"Strong community aspect with playing in friend groups and social voice chat; some toxicity noted but overall social."
-
Growth
Game with the same Growth vibe
4"Players develop skills in movement and combat, and progress through unlocking perks and weapons."
Echo Point Nova
"Players develop skills in deception, combat, and strategy; progression through leveling and unlocking perks."
-
Health
Game with the same Health vibe
-4"Primarily sedentary gameplay with no physical activity involved."
Party Hard
"Primarily sedentary gameplay with no physical activity involved."
-
Idle
Game with the same Idle vibe
-3"Requires active engagement and focus during fast-paced matches."
Double Action: Boogaloo
"Requires active focus and engagement during short, fast-paced matches."
-
Intimacy
Game with the same Intimacy vibe
3"Players form social bonds and friendships through cooperative play and voice communication."
Star Trek™: Bridge Crew
"Players form friendships and social bonds through repeated play and voice communication."
-
Leadership
Game with the same Leadership vibe
2"Some players take leadership roles in coordinating teams and strategies, but overall shared decision-making is common."
Killing Floor 2
"Some players take leadership roles in coordinating teams, but shared decision-making is common."
-
Progression
Game with the same Progression vibe
4"Strong progression system with upgrades, weapon leveling, perks, and character unlocks motivating continued play."
Zombieville USA 3D
"In-game progression via perks, unlockable characters, and ranking systems motivates continued play."
-
Relaxation
Game with the same Relaxation vibe
-2"Game maintains tension and suspense rather than relaxation or flow states."
Backrooms: Escape Together
"Game involves tension and suspense; not primarily focused on relaxation or flow states."
-
Sensation
Game with the same Sensation vibe
2"Visuals and audio provide moderate sensory stimulation; excitement comes from gameplay rather than sensory effects."
Prison Life
"Visuals and sound provide moderate sensory stimulation; gameplay excitement adds emotional engagement."
-
Status
Game with the same Status vibe
2"Ranked play and community recognition provide some social status and visibility."
Friends vs Friends
"Rankings and competitive play offer social recognition, though community size limits broad visibility."
-
Story
Game with the same Story vibe
-2"Minimal narrative; focus is on gameplay and emergent player stories rather than plot."
PEAK
"Minimal narrative focus; gameplay centers on social deception and player interactions rather than plot."
-
Strategy
Game with the same Strategy vibe
4"High mental challenge in deduction, planning, and tactical combat."
Klaus Veen's Treason
"Strong emphasis on mental challenge, planning, and tactical decision-making in both combat and social deduction."
-
Thrill
Game with the same Thrill vibe
4"Game provides suspense, tension, and excitement from risky tactical encounters and survival."
Xenonauts 2
"Game creates suspense and excitement through deception, risk, and combat encounters."
-
Value
Game with the same Value vibe
5"Free-to-play with frequent updates and active development; players feel good return on time invested."
Gridiron
"Free to play with frequent updates and active development; players perceive good return on time invested."
-
Violence
Game with the same Violence vibe
3"Combat and elimination of opponents are core gameplay elements, with gunfights and tactical kills."
Deceive Inc.
"Combat and elimination mechanics are core gameplay elements involving attacking and killing opponents."
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Survival
Game with the same Survival vibe
4"Players must manage resources and avoid death while surviving waves of alien attackers."
Alien Swarm
"Players must avoid death and complete objectives under threat from aliens, emphasizing survival tactics."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. Here, the score leans higher than usual among comparable games on Intimacy, Fantasy. It leans lower than usual among comparable games on Relaxation.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026