Meet Your Maker similar games & best alternatives
Meet Your Maker
2023
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Quick resume
Meet Your Maker is a building game of brutal expression and conquest. Unleash your inner evil genius in co-op or single-player to build the ultimate fortress of devious deathtraps, or take on those built by others in a high-stakes heist to steal resources essential for your survival.
Global score
71/100
Genres
Action, Strategy, Shooter, Tactical
Similar games
Pros
- Unique and creative gameplay loop
- Engaging base building and raiding
- Replay system to watch raids
- Co-op play supported
- Active developer support and updates
Cons
- Small and shrinking player base
- Some maps rely on frustrating kill boxes
- Limited content variety at launch
- Progression grind can be slow
- Some crashes and bugs reported
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to build bases anywhere, choose weapons and upgrades, and direct their own playstyle."
The Riftbreaker: Prologue
"Players have freedom to build their own bases with traps and guards and choose their raiding approach with different weapons and tactics."
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Competence
Game with the same Competence vibe
4"High skill ceiling in combat and raids; players feel effective overcoming challenging bosses and mastering mechanics."
Lost Ark
"High skill expression in raiding difficult player-built bases; requires quick reflexes, strategic thinking, and learning from failures."
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Competition
Game with the same Competition vibe
3"Includes leaderboards and score attack modes encouraging comparison and competition among players."
DEVIL BLADE REBOOT
"Competitive elements through leaderboards for map ratings and resource gain from kills; players compare base designs and raiding skills."
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Continuation
Game with the same Continuation vibe
3"Many players report long play sessions and habitual engagement, though some mention burnout due to repetitive elements."
Barn Finders
"Players report long play sessions and habitual engagement, though some mention community decline and potential burnout."
-
Cooperation
Game with the same Cooperation vibe
2"Supports local co-op mode, allowing teamwork, but primarily a solo experience."
Ikaruga
"Supports co-op raiding and building with friends, but primarily an individual experience."
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Creativity
Game with the same Creativity vibe
5"Strong emphasis on creative base building, trap design, electrical systems, and customizing defenses and character builds."
Night of the Dead
"Strong emphasis on creative base building with traps, guards, and layouts; players express themselves through unique designs."
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Domination
Game with the same Domination vibe
2"Some players enjoy overpowering others and using tactics to control fights, though interactions are mostly balanced."
Gladio and Glory
"Some players enjoy exerting control by killing raiders repeatedly and designing punishing bases, but interactions remain balanced."
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Escapism
Game with the same Escapism vibe
3"Players use the game as a challenging distraction and stress relief through engaging gameplay."
Trials 2: Second Edition
"Players use the game as a fun distraction and stress relief through engaging gameplay and creative expression."
-
Expectation
Game with the same Expectation vibe
-3"Players engage voluntarily out of personal interest and enjoyment rather than obligation or pressure."
Dragon Nest
"Players engage voluntarily out of personal interest and enjoyment rather than obligation or pressure."
-
Experimenting
Game with the same Experimenting vibe
4"Players experiment with different trap combinations, upgrades, and strategies to solve levels."
Dungeon Warfare
"Players try new trap combinations, raiding strategies, and base designs; experimentation is encouraged and rewarded."
-
Exploration
Game with the same Exploration vibe
3"Randomized level layouts and hidden secrets motivate curiosity-driven discovery."
Risk of Rain (2013)
"Discovering new player-created bases and secrets in layouts drives curiosity and exploration."
-
Expression
Game with the same Expression vibe
4"Character customization and cosmetic options allow self-expression."
Once Human
"Customization of bases and character suits allows self-expression, though cosmetic options are somewhat limited."
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Fantasy
Game with the same Fantasy vibe
2"Set in a fictional post-apocalyptic universe with exaggerated characters and scenarios, though grounded in a somewhat realistic setting."
Mad Max
"Set in a post-apocalyptic fictional world with imaginative traps and characters, but grounded in plausible gameplay mechanics."
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Fellowship
Game with the same Fellowship vibe
2"Some social connection through co-op play, but mostly individual focus."
Alien Breed: Impact
"Community interaction through sharing bases, watching replays, and co-op play fosters some social connection."
-
Growth
Game with the same Growth vibe
3"Players develop skills, learn game mechanics, and improve strategies over time."
Dungeon Keeper Gold™
"Players learn game mechanics, improve raiding skills, and develop better base designs over time."
-
Health
Game with the same Health vibe
-5"Typical sedentary gaming experience with no physical activity elements."
Assassin's Creed® Odyssey
"Typical sedentary gaming experience with no physical activity elements."
-
Idle
Game with the same Idle vibe
-3"Requires focused attention and active participation, especially in raids and combat."
Lost Ark
"Requires focused attention and continuous engagement during raids and building."
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Intimacy
Game with the same Intimacy vibe
0"not enough data"
Sid Meier's Civilization® V
"not enough data"
-
Leadership
Game with the same Leadership vibe
0"Not enough data on leadership or management roles in gameplay or community."
NARUTO SHIPPUDEN: Ultimate Ninja STORM 3 Full Burst HD
"not enough data"
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Progression
Game with the same Progression vibe
4"Players accumulate upgrades, costumes, and collectibles to enhance gameplay."
FATAL FRAME / PROJECT ZERO: Mask of the Lunar Eclipse
"Players accumulate resources, upgrades, and unlock new traps, weapons, and suits to enhance gameplay."
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Relaxation
Game with the same Relaxation vibe
-2"Game is challenging and punishing, creating tension rather than pure relaxation."
Dungeons of Dredmor
"Game is challenging and punishing, creating tension and stress rather than pure relaxation."
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Sensation
Game with the same Sensation vibe
3"Engaging audiovisuals and combat feedback provide sensory stimulation and excitement."
Indiana Jones® and the Emperor's Tomb™
"Engaging audiovisual feedback from traps and combat provides sensory stimulation and excitement."
-
Status
Game with the same Status vibe
2"Leaderboards, achievements, and community recognition offer some social status."
Shotgun Farmers
"Recognition through map ratings, accolades, and leaderboards offers social status within the community."
-
Story
Game with the same Story vibe
0"Minimal story content; campaign exists but is limited; focus is on sandbox and modded scenarios."
Cortex Command
"not enough data"
-
Strategy
Game with the same Strategy vibe
4"Requires tactical planning, resource management, and problem solving to survive and succeed in raids."
ZERO Sievert
"Requires planning and problem solving in both raiding and base building to succeed."
-
Thrill
Game with the same Thrill vibe
4"High suspense and thrill from tense encounters, limited resources, and unpredictable enemy behavior."
The Evil Within
"High suspense and thrill from tense raids, risk of instant death, and overcoming difficult traps."
-
Value
Game with the same Value vibe
1"Generally considered fair value for price, though some feel content is limited for full price."
SILENT BREATH
"Generally perceived as fair value for money, though some feel price is high relative to content."
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Violence
Game with the same Violence vibe
3"Enjoyment of combat and destruction through traps and enemy kills is a core part of the gameplay."
Dungeon Warfare 3
"Enjoyment of combat, killing raiders, and destroying traps is central to gameplay."
-
Survival
Game with the same Survival vibe
4"Strong survival elements with dodging attacks, managing resources, and avoiding death."
One Step From Eden
"Strong survival elements in avoiding traps, managing resources, and completing raids without dying."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. Here, the score leans higher than usual among comparable games on Creativity. It leans lower than usual among comparable games on Relaxation, Value.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Where to buy
Last update: 30/04/2026