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The Outlast Trials similar games & best alternatives

The Outlast Trials

PC (Microsoft Windows), Xbox One, PlayStation 4, Xbox Series X|S, PlayStation 5 • 2024

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Quick resume

Red Barrels invites you to experience mind-numbing terror, this time with friends. Whether you go through the trials alone or in teams, if you survive long enough and complete the therapy, Murkoff will happily let you leave… but will you be the same?

Global score

93/100

Genres

Action, Adventure, Indie

Similar games

    Pros

    • Strong cooperative multiplayer experience
    • Immersive horror atmosphere and sound design
    • Engaging progression and customization
    • Frequent updates and community content
    • High replayability with friends

    Cons

    • Limited map and mission variety leading to repetitiveness
    • Enemy ai can be inconsistent or glitchy
    • Long loading times and some technical issues
    • Lack of proximity voice chat limits communication
    • Some players find difficulty spikes frustrating

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      3

      "Players can choose from a variety of unique characters and customize upgrades, allowing personal playstyle decisions."

      Capsule for Plants vs. Zombies: Battle for Neighborville™ Plants vs. Zombies: Battle for Neighborville™

      "Players can customize characters, choose perks and rigs, and combine upgrades, allowing personal playstyle and decision-making within trials."

    • Competence

      Game with the same Competence vibe

      4

      "The game challenges players with complex stealth mechanics and strategic planning, rewarding skillful execution and mastery of levels."

      Capsule for HITMAN World of Assassination HITMAN World of Assassination

      "The game challenges players with stealth, memorization of enemy patterns, and skillful execution of objectives, with a high skill ceiling and performance grading."

    • Competition

      Game with the same Competition vibe

      1

      "Some competitive elements exist in multiplayer and creature battles, but focus is more on personal creativity and survival."

      Capsule for CHKN CHKN

      "Some competitive elements exist such as arm wrestling mini-games and ranking for trials, but the core gameplay focuses more on cooperation than direct competition."

    • Continuation

      Game with the same Continuation vibe

      4

      "Players report long sessions and habitual play, enjoying progression and co-op gameplay."

      Capsule for Gatewalkers (Alpha) Gatewalkers (Alpha)

      "Players report habitual play, long sessions, and repeated engagement with the game due to its progression system, events, and co-op fun."

    • Cooperation

      Game with the same Cooperation vibe

      5

      "Strong emphasis on cooperative multiplayer gameplay; teamwork is essential to succeed and enjoy the game."

      Capsule for Pacify Pacify

      "Strong emphasis on cooperative multiplayer gameplay, teamwork, and communication to complete trials and survive."

    • Creativity

      Game with the same Creativity vibe

      3

      "Level editor and community-created levels allow players to create and modify content, extending gameplay variety."

      Capsule for Verlet Swing Verlet Swing

      "Players can customize characters and decorate personal rooms; also, a level creation mode allows community-driven content."

    • Domination

      Game with the same Domination vibe

      -3

      "Interactions emphasize teamwork and shared survival rather than exerting control or superiority over others."

      Capsule for Blood Typers Blood Typers

      "Interactions emphasize shared survival and teamwork rather than exerting control or superiority over others."

    • Escapism

      Game with the same Escapism vibe

      5

      "The game provides immersive horror experiences and distraction from real life, with players enjoying adrenaline and tension relief."

      Capsule for The Other Side The Other Side

      "The game provides intense horror and psychological thrills that serve as a strong escape from reality."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily out of intrinsic interest and enjoyment, with no indication of obligation or pressure."

      Capsule for Wasteland 3 Wasteland 3

      "Players engage voluntarily out of intrinsic interest and enjoyment, with no indication of obligation or pressure."

    • Experimenting

      Game with the same Experimenting vibe

      3

      "Players experiment with different unit combinations, strategies, and map creation."

      Capsule for Stickman Trenches Stickman Trenches

      "Players experiment with different perk and rig combinations and strategies, though some repetitiveness in maps limits novelty."

    • Exploration

      Game with the same Exploration vibe

      2

      "Some exploration of maps and objectives occurs, though environments are limited and somewhat repetitive."

      Capsule for Containment Initiative Containment Initiative

      "Some exploration of maps and objectives occurs, but maps and objectives are somewhat repetitive and limited in variety."

    • Expression

      Game with the same Expression vibe

      3

      "Customization of room decoration and character relationships allows for personal expression within the game."

      Capsule for Spirit Swap: Lofi Beats to Match-3 To Spirit Swap: Lofi Beats to Match-3 To

      "Character customization and room decoration allow personal expression within the game."

    • Fantasy

      Game with the same Fantasy vibe

      4

      "Imaginative horror setting with exaggerated characters and surreal elements."

      Capsule for Lunch Lady Lunch Lady

      "Set in a surreal, horrific Cold War experiment with grotesque enemies and psychological horror, providing strong fantasy elements."

    • Fellowship

      Game with the same Fellowship vibe

      4

      "Players report strong community bonds, playing with friends, and social interaction within teams."

      Capsule for Supraball Supraball

      "Players report strong community bonds, social interactions, and cooperative achievements."

    • Growth

      Game with the same Growth vibe

      4

      "Progression through unlocks, skill improvement, and learning roles supports personal development."

      Capsule for We Need To Go Deeper We Need To Go Deeper

      "Progression through unlocking perks, upgrades, and cosmetics supports personal development and skill improvement."

    • Health

      Game with the same Health vibe

      -5

      "The game is sedentary with no physical activity or health-related features."

      Capsule for Elsinore Elsinore

      "The game is sedentary with no physical activity or health-related features."

    • Idle

      Game with the same Idle vibe

      -4

      "Requires focused attention and timing; trial-and-error gameplay demands continuous engagement."

      Capsule for Deadlight Deadlight

      "Requires continuous attention and focus during trials; gameplay is intense and demands engagement."

    • Intimacy

      Game with the same Intimacy vibe

      2

      "Players form social bonds and friendships through cooperative play, though emotional sharing is limited."

      Capsule for Left 4 Dead Left 4 Dead

      "Some social bonding and friendships form through cooperative play, though emotional sharing is limited."

    • Leadership

      Game with the same Leadership vibe

      1

      "Some players may take leadership roles in coordinating team tactics, but gameplay supports shared participation."

      Capsule for EARTH DEFENSE FORCE 4.1 The Shadow of New Despair EARTH DEFENSE FORCE 4.1 The Shadow of New Despair

      "Some players take leadership roles in coordinating teams, but overall gameplay emphasizes shared cooperation."

    • Progression

      Game with the same Progression vibe

      5

      "Strong progression system with leveling perks, unlocking weapons, and improving abilities."

      Capsule for Killing Floor Killing Floor

      "Strong progression system with unlockable perks, upgrades, cosmetics, and leveling up."

    • Relaxation

      Game with the same Relaxation vibe

      -4

      "Gameplay is tense, stressful, and fast-paced, designed to create anxiety and suspense rather than relaxation."

      Capsule for The Deadseat The Deadseat

      "Gameplay is tense, stressful, and filled with suspense rather than relaxing or flow states."

    • Sensation

      Game with the same Sensation vibe

      4

      "Immersive audio, atmospheric visuals, and jump scares provide strong sensory stimulation."

      Capsule for FOREWARNED FOREWARNED

      "Immersive sound design, visuals, and jump scares provide strong sensory stimulation and emotional excitement."

    • Status

      Game with the same Status vibe

      1

      "Leaderboards and cosmetic unlocks provide some recognition, but social status is not a major focus."

      Capsule for Arcadegeddon Arcadegeddon

      "Some recognition through ranks, leaderboards, and cosmetic unlocks, but social status is not a primary focus."

    • Story

      Game with the same Story vibe

      2

      "Some narrative elements and lore exist, but gameplay is mostly focused on action and progression."

      Capsule for Lost Castle 2 Lost Castle 2

      "Lore and narrative elements exist but are fragmented; gameplay focuses more on trials than traditional story."

    • Strategy

      Game with the same Strategy vibe

      4

      "Players must plan stealth approaches, combat tactics, and resource management carefully."

      Capsule for Raw Metal Raw Metal

      "Players must plan stealth, manage resources, and coordinate tactics to succeed in trials."

    • Thrill

      Game with the same Thrill vibe

      5

      "High suspense and thrill from chase sequences, jump scares, and tense atmosphere."

      Capsule for Dead Seater Dead Seater

      "High suspense and thrill from chase sequences, jump scares, and survival pressure."

    • Value

      Game with the same Value vibe

      3

      "Players perceive good value due to extensive content, long playtime, and ongoing updates."

      Capsule for APICO APICO

      "Players find good value in gameplay, progression, and frequent updates, though some note limited content currently."

    • Violence

      Game with the same Violence vibe

      4

      "The game features graphic violence, gore, and combat elements consistent with slasher horror themes."

      Capsule for Bloodwash Bloodwash

      "The game features intense violence, gore, and combat elements consistent with horror themes."

    • Survival

      Game with the same Survival vibe

      5

      "Core gameplay revolves around avoiding death, managing resources, and escaping threats."

      Capsule for Monstrum Monstrum

      "Core gameplay revolves around avoiding death, managing resources, and escaping threats."

    Analysis

    Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Survival, Status. It leans lower than usual among comparable games on Relaxation.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Where to buy

    Last update: 30/04/2026