Supraball similar games & best alternatives
Supraball
2019
Related articles
Quick resume
Play football in first person view and develop your own tactics and tricks. Play with up to 9 of your friends or join alone. No Pay2Win!
Global score
77/100
Genres
Action, Casual, Indie, Sport, Free To Play
Similar games
Pros
- Unique and innovative gameplay
- High skill ceiling and rewarding mastery
- Strong emphasis on teamwork and cooperation
- Friendly and supportive community
- Free to play with cosmetic customization
Cons
- Small player base limits matchmaking and engagement
- Steep learning curve for new players
- Some ui and matchmaking issues reported
- Performance and optimization problems on some systems
- Lack of game modes and narrative content
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to choose play styles, movement techniques, and abilities, allowing personal control over gameplay decisions."
Project Sparrow
"Players have freedom to choose positions, use various advanced moves and tricks, and direct their own gameplay style."
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Competence
Game with the same Competence vibe
5"High skill ceiling with mechanics that reward mastery; players report learning curve and skill-based competition."
Disc Jam
"High skill ceiling with complex mechanics, fast-paced gameplay, and rewarding mastery; players report learning curve and skill development."
-
Competition
Game with the same Competition vibe
4"Competitive ranked modes, team-based matches, and skill-based matchmaking encourage comparison and competition."
Eternal Return
"Competitive ranked matches, ladder system, and esports potential encourage comparison and skill-based competition."
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Continuation
Game with the same Continuation vibe
3"Some players report addictive gameplay and long play sessions, but others note the small player base limits continued engagement."
Paint Warfare
"Many players report addictive gameplay and long play sessions, though small player base limits continuous engagement."
-
Cooperation
Game with the same Cooperation vibe
5"Strong emphasis on teamwork and class roles; success depends on coordinated team play."
Codename CURE
"Strong emphasis on teamwork and coordinated play; success depends on team cooperation and passing."
-
Creativity
Game with the same Creativity vibe
3"Players engage in roleplaying, voice chat antics, and some modding/custom maps, allowing creative expression within gameplay."
Holdfast: Nations At War
"Players can perform various tricks, passes, and strategic plays, allowing creative expression within gameplay."
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Domination
Game with the same Domination vibe
-2"Community described as friendly and helpful; toxic behavior noted but not dominant; gameplay encourages team play over domination."
Fracture Dominion
"Community described as friendly and supportive; some reports of experienced players dominating but generally cooperative environment."
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Escapism
Game with the same Escapism vibe
3"Players use game as a challenging distraction and stress relief; immersive competitive experience."
Rivals of Aether II
"Players use the game for fun, stress relief, and immersive competitive experience distinct from real life."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for fun and skill improvement; no evidence of obligation or pressure to play."
ArcheBlade™
"Players engage voluntarily for fun and skill development; no evidence of obligation or external pressure."
-
Experimenting
Game with the same Experimenting vibe
4"Players explore mechanics and tactics, with a learning curve that encourages trying new skills and strategies."
Pro Soccer Online
"High learning curve and advanced mechanics encourage players to try new moves and strategies."
-
Exploration
Game with the same Exploration vibe
-3"Gameplay occurs in familiar sports environments with limited discovery or new area exploration."
All-In-One Sports VR
"Gameplay occurs in familiar sports arenas with limited map variety; focus is on mastering mechanics rather than exploring."
-
Expression
Game with the same Expression vibe
2"Some character and cosmetic customization available, allowing personal expression."
Dark Hours
"Customization options and cosmetic items available, allowing some degree of personal expression."
-
Fantasy
Game with the same Fantasy vibe
2"Arcade-style exaggerated sports gameplay with special moves and characters adds a light fantasy element."
Windjammers 2
"Arcade-style first-person sports with exaggerated moves and abilities, blending realistic sport with imaginative elements."
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Fellowship
Game with the same Fellowship vibe
4"Players report strong community bonds, social interactions, and cooperative achievements."
The Outlast Trials
"Players report strong community bonds, playing with friends, and social interaction within teams."
-
Growth
Game with the same Growth vibe
5"Strong emphasis on learning and skill development; players report significant improvement over time."
MotoGP™22
"Significant learning and skill improvement opportunities; players describe progression through practice and teamwork."
-
Health
Game with the same Health vibe
-5"No physical activity involved; typical sedentary computer gameplay."
Shieldwall
"No physical activity involved; purely sedentary computer gameplay."
-
Idle
Game with the same Idle vibe
-4"Requires focused attention and continuous engagement due to fast-paced, skill-demanding gameplay."
Aero GPX
"Requires focused attention and continuous engagement due to fast-paced, skillful gameplay."
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Intimacy
Game with the same Intimacy vibe
2"Social interactions mostly team-based with some friendly community but limited close relationships."
Deep Space Battle Simulator
"Social interactions and friendships form within the community, though mostly team-based rather than close personal relationships."
-
Leadership
Game with the same Leadership vibe
3"Team coordination and communication imply some leadership roles, though leadership is shared and situational."
Intruder
"Team roles and coordination imply some leadership elements, though mostly cooperative and shared decision-making."
-
Progression
Game with the same Progression vibe
4"Players accumulate ranks, cosmetic items, and improve skills, reflecting clear progression."
Slapshot: Rebound
"Players accumulate ranks, stats, and cosmetic items; progression through skill and achievements is emphasized."
-
Relaxation
Game with the same Relaxation vibe
-2"Gameplay is intense and fast-paced, creating excitement rather than relaxation."
Blazing Sails
"Gameplay is intense and fast-paced, creating excitement rather than relaxation."
-
Sensation
Game with the same Sensation vibe
3"Fast-paced action with visual effects and dynamic gameplay provide sensory stimulation and excitement."
Formicide
"Visual and auditory effects, fast action, and dynamic gameplay provide stimulating sensory experience."
-
Status
Game with the same Status vibe
3"Ranking systems and community recognition provide social status within the player base."
Absolver
"Ranking systems and community recognition provide social status and visibility among players."
-
Story
Game with the same Story vibe
-5"No narrative or story elements; gameplay is context-free and focused on matches."
Eleven Table Tennis
"No narrative or story elements; gameplay is context-free and focused on matches."
-
Strategy
Game with the same Strategy vibe
4"Players must plan tactics, manage resources, and make strategic decisions to succeed."
SYNTHETIK 2
"Requires strategic team play, positioning, and planning to succeed; players discuss tactics and roles."
-
Thrill
Game with the same Thrill vibe
4"Fast-paced matches with suspenseful moments and risk-reward gameplay create excitement."
Monday Night Combat
"Fast-paced matches with suspenseful moments, scoring, and close competition create thrill and excitement."
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Value
Game with the same Value vibe
3"Players feel good value for price, especially after going free to play; some complaints about content."
Darwin Project
"Players find good value in gameplay depth and fun; some complaints about price before becoming free-to-play."
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Violence
Game with the same Violence vibe
-3"Gameplay focuses on ball kicking and scoring rather than combat or destruction."
Behold the Kickmen
"Gameplay focuses on ball control and team sport mechanics rather than combat or destruction."
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Survival
Game with the same Survival vibe
-4"No survival or threat avoidance mechanics; stable gameplay environment."
Frederic: Evil Strikes Back
"No survival or threat avoidance; stable gameplay environment focused on scoring goals."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. It leans lower than usual among comparable games on Survival, Violence, Story.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026