Project Unknown similar games & best alternatives
Project Unknown
2025
Related articles
Quick resume
An online co-op horror game featuring unique playable characters and RPG mechanics. Exorcise ghosts using your special abilities and tools while surviving the supernatural onslaught
Global score
83/100
Genres
Action, Adventure, Indie, Shooter
Similar games
Pros
- Unique character abilities and skill trees
- Strong cooperative gameplay
- Immersive and suspenseful horror atmosphere
- Active and responsive developers
- Good value for price
Cons
- Limited maps and content in early access
- Some bugs and glitches reported
- Repetitive tasks can reduce long-term engagement
- Small player base affecting matchmaking
- Occasional balancing issues with difficulty and abilities
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to choose how to gather evidence, which exorcism steps to perform, and how to approach the ghost, with optional objectives and multiple strategies."
Ghost Exorcism INC.
"Players choose from multiple characters with unique abilities and can direct their own actions in cooperative ghost hunting and exorcism tasks."
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Competence
Game with the same Competence vibe
4"The game features a steep learning curve, skill trees, tactical upgrades, and challenging AI, rewarding players who master its complex mechanics."
Demigod
"The game features a steep learning curve, skill trees, and requires strategic use of character abilities and equipment to overcome challenges."
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Competition
Game with the same Competition vibe
-3"Focus is on cooperative or casual play with friends rather than competitive ranking or leaderboards."
Human Fall Flat
"Focus is on cooperative play with friends rather than competitive ranking or leaderboards."
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Continuation
Game with the same Continuation vibe
3"Players report habitual play and desire for more content; some mention replaying runs and long play sessions."
Survivors of the Dawn
"Players report habitual play and desire for more content to keep playing; some mention repetitive tasks but still return for the experience."
-
Cooperation
Game with the same Cooperation vibe
5"Strong emphasis on teamwork and cooperation among survivors to complete objectives and survive."
Project Winter
"Strong emphasis on teamwork with unique character roles, shared objectives, and cooperative survival mechanics."
-
Creativity
Game with the same Creativity vibe
3"Players can customize weapons, skills, and upgrades, and the game includes unique mechanics like ghost possession of enemies, adding creative gameplay variety."
Ghost 1.0
"Character skill trees and ability customization offer creative approaches, though gameplay follows established ghost hunting structures."
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Domination
Game with the same Domination vibe
-4"Interactions emphasize equal participation and mutual support rather than control or superiority."
Lovers in a Dangerous Spacetime
"Interactions emphasize equal participation and mutual support rather than exerting control or superiority over others."
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Escapism
Game with the same Escapism vibe
4"Players seek immersive horror experiences and distraction from reality through suspenseful gameplay."
DeathWatchers
"Players seek immersive horror experiences and stress relief through spooky, suspenseful gameplay."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of intrinsic interest and enjoyment rather than obligation or external pressure."
Sins of a Solar Empire II
"Players engage voluntarily out of intrinsic interest and enjoyment rather than obligation or external pressure."
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Experimenting
Game with the same Experimenting vibe
4"Players explore different ghost types, tools, and exorcism methods, experimenting with strategies and game mechanics."
Ghost Exorcism INC.
"Players explore different characters, abilities, and ghost behaviors, experimenting with strategies and mechanics."
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Exploration
Game with the same Exploration vibe
2"Players explore haunted house environments and search for items, though maps are limited and somewhat familiar."
The Escape: Together
"Limited maps currently but players enjoy discovering ghost types, cursed objects, and environmental interactions."
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Expression
Game with the same Expression vibe
2"Character selection and some cosmetic choices allow for personal expression, though limited customization overall."
The Spike Cross
"Character selection and ability choices allow some personal expression, though cosmetic customization is limited."
-
Fantasy
Game with the same Fantasy vibe
5"Strong supernatural and psychological horror themes with imaginative spirit world and paranormal elements."
The Medium
"Strong supernatural and horror themes with imaginative ghosts, cursed objects, and paranormal scenarios."
-
Fellowship
Game with the same Fellowship vibe
5"Community and social play are central; players enjoy shared experiences, voice chat, and developer engagement with the player base."
Malum
"Players enjoy social connections, playing with friends, and community engagement with developers."
-
Growth
Game with the same Growth vibe
4"Players learn ghost abilities, puzzle solutions, and strategic planning, showing clear personal development."
Ghost Master®
"Skill trees, character progression, and learning ghost mechanics provide opportunities for personal development."
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Health
Game with the same Health vibe
-5"Typical sedentary gameplay with no physical activity elements."
Friendly Fire
"Typical sedentary gameplay with no physical activity elements."
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Idle
Game with the same Idle vibe
-3"Requires focused attention and cooperation; not designed for casual or background play."
Degrees of Separation
"Requires focused attention during cooperative sessions; not suited for casual or background play."
-
Intimacy
Game with the same Intimacy vibe
3"Players form social bonds and friendships through cooperative play, though not focused on deep emotional sharing."
Fast Food Simulator
"Players form friendships and social bonds through cooperative play, though emotional sharing is moderate."
-
Leadership
Game with the same Leadership vibe
1"Some players take leadership roles in team coordination, but overall balanced participation is common."
STAR WARS™ Battlefront™ II
"Some players may take lead roles in coordinating tasks, but overall balanced team participation is emphasized."
-
Progression
Game with the same Progression vibe
4"Character leveling, equipment upgrades, and skill trees provide clear progression."
Shadowrun: Hong Kong - Extended Edition
"Character leveling, unlocking equipment, and skill trees provide clear progression mechanics."
-
Relaxation
Game with the same Relaxation vibe
-2"Gameplay is tense and challenging with jump scares, creating sustained alertness rather than relaxation."
Occult
"Gameplay is tense and suspenseful with jump scares, creating emotional strain rather than relaxation."
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Sensation
Game with the same Sensation vibe
4"Strong sensory stimulation through horror atmosphere, sound design, and jump scares."
Labyrinthine
"Strong sensory stimulation through horror atmosphere, jump scares, sound design, and visual effects."
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Status
Game with the same Status vibe
-3"Focus is on cooperative experience rather than social recognition or status."
Backrooms: Extractions
"Limited social status or recognition mechanics; focus is on cooperative experience rather than visibility."
-
Story
Game with the same Story vibe
1"Minimal narrative focus; gameplay centers on survival and progression rather than deep story immersion."
Deadly Days
"Minimal narrative immersion; gameplay centers on objectives and mechanics rather than deep story."
-
Strategy
Game with the same Strategy vibe
4"Requires planning, coordination, and tactical decision-making to survive and complete objectives."
DEVOUR
"Requires planning, use of character abilities, and tactical decision-making to survive and complete objectives."
-
Thrill
Game with the same Thrill vibe
5"High suspense and jump scares create strong thrill and adrenaline experiences."
Five Nights At Floppa
"High suspense and jump scares create strong thrill and emotional excitement."
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Value
Game with the same Value vibe
4"Players perceive good value for price, especially with frequent updates and active developer support."
Patron
"Players perceive good value for price, especially given active developer support and ongoing updates."
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Violence
Game with the same Violence vibe
2"Includes combat-like elements such as exorcisms and ghost attacks, but balanced with investigative and cooperative gameplay."
Bureau of Contacts
"Includes combat elements against ghosts and destructive actions like burning cursed objects, balanced with cooperative tasks."
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Survival
Game with the same Survival vibe
4"Core gameplay involves avoiding ghost attacks, managing health, and surviving hunts."
Paranormal Cleanup
"Core gameplay involves avoiding death, managing resources, and surviving ghost hunts."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Thrill, Intimacy. It leans lower than usual among comparable games on Relaxation.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026