Prince of Persia The Lost Crown similar games & best alternatives
Prince of Persia The Lost Crown
2024
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Quick resume
Dash into a stylish and thrilling action-adventure platformer set in a mythological Persian world where the boundaries of time and space are yours to manipulate.
Global score
84/100
Genres
Action, Adventure, Platform
Similar games
Pros
- Fluid and responsive combat and platforming
- Large, beautifully designed interconnected map
- Innovative map screenshot and marker system
- Challenging but fair difficulty with accessibility options
- Strong progression and customization options
Cons
- Ubisoft connect launcher and cloud save issues
- Story and characters considered weak or underdeveloped
- Some bugs and occasional technical issues
- Dlc criticized for difficulty and design
- Lack of multiplayer or social features
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to explore a large interconnected map, choose upgrade paths, and experiment with combat builds and prayers."
Blasphemous
"Players have freedom to explore a large interconnected map, choose upgrades and combat styles, and use various abilities creatively."
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Competence
Game with the same Competence vibe
4"The game offers challenging puzzles, platforming, and combat that require skill and mastery of mechanics, with clear feedback and progression."
Pipistrello and the Cursed Yoyo
"The game offers challenging combat, platforming, and puzzles with skill-based progression and satisfying mastery."
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Competition
Game with the same Competition vibe
-3"Focus is on single-player experience with no emphasis on ranked or competitive multiplayer modes."
Heretic: Shadow of the Serpent Riders
"Focus is on single-player experience without mention of competitive or ranked multiplayer modes."
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Continuation
Game with the same Continuation vibe
4"Players report long playtimes, replayability, and habitual engagement with scenarios and DLC content."
Command Ops 2 Core Game
"Players report long playtimes, 100% completion, and desire to replay or engage with DLC and challenges."
-
Cooperation
Game with the same Cooperation vibe
-5"Entirely single-player experience with no cooperative multiplayer or teamwork elements."
Wolfenstein: The New Order
"Entirely a single-player experience with no cooperative multiplayer or teamwork elements."
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Creativity
Game with the same Creativity vibe
3"Players can customize unit upgrades, choose perks, and create own maps with an editor, supporting creative expression within tactical constraints."
Fantasy Wars
"Players can customize upgrades and combat combos; map screenshot feature supports creative exploration."
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Domination
Game with the same Domination vibe
-5"No evidence of exerting control over others; gameplay is individual and cooperative elements are absent."
VOIN
"No evidence of exerting control over others; gameplay is individual and cooperative elements are absent."
-
Escapism
Game with the same Escapism vibe
4"Players use the game as an immersive escape into exploration and strategic combat."
Crystal Project
"Players appreciate immersive exploration and engaging combat as a form of escape and enjoyment."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of intrinsic interest and enjoyment rather than obligation or pressure."
Dogpile
"Players engage voluntarily out of intrinsic interest and enjoyment rather than obligation or pressure."
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Experimenting
Game with the same Experimenting vibe
3"Game encourages trying different puzzle approaches and solutions, including optional challenges."
Chip
"Game encourages trying new abilities, combos, and exploration strategies; some players enjoy optional challenges."
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Exploration
Game with the same Exploration vibe
5"Strong emphasis on discovering new areas, secrets, and collectibles in a large interconnected map."
Crypt Custodian
"Large, diverse interconnected map with secrets, collectibles, and innovative map markers encourages discovery."
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Expression
Game with the same Expression vibe
2"Players can customize character appearance with skins and choose ability loadouts, but limited cosmetic options."
Prototype 2
"Players can customize character appearance with skins and equip amulets to modify abilities."
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Fantasy
Game with the same Fantasy vibe
4"Game is set in a stylized, fantastical version of Persian history with mythological references and imaginative fiction."
The Rogue Prince of Persia
"Game features Persian mythology, fantastical settings, and imaginative narrative elements."
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Fellowship
Game with the same Fellowship vibe
-5"No social or community features; experience is solitary and focused on individual play."
Axiom Verge
"No social or community features; experience is solitary and focused on individual play."
-
Growth
Game with the same Growth vibe
4"Players learn and master complex combat mechanics and platforming challenges."
SHINOBI: Art of Vengeance
"Skill acquisition, learning combat mechanics, and mastering platforming challenges are core to progression."
-
Health
Game with the same Health vibe
-5"No physical activity or health-related gameplay elements; typical sedentary gaming experience."
Wintermoor Tactics Club
"No physical activity or health-related gameplay elements; typical sedentary gaming experience."
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Idle
Game with the same Idle vibe
-4"Requires focused attention and continuous engagement due to challenging combat and platforming."
FEIST
"Requires focused attention and continuous engagement due to challenging combat and platforming."
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Intimacy
Game with the same Intimacy vibe
-5"No evidence of forming close social relationships or emotional sharing within the game."
ENDER LILIES: Quietus of the Knights
"No evidence of forming close social relationships or emotional sharing within the game."
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Leadership
Game with the same Leadership vibe
-5"No leadership or group management roles; gameplay is individual and self-directed."
Devil May Cry 5
"No leadership or group management roles; gameplay is individual and self-directed."
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Progression
Game with the same Progression vibe
5"Strong emphasis on collecting upgrades, items, and unlocking new abilities to progress."
Cathedral
"Strong emphasis on acquiring upgrades, new abilities, collectibles, and completing challenges."
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Relaxation
Game with the same Relaxation vibe
3"Players experience flow and enjoyment balancing challenge and skill; some tension from difficulty but overall rewarding."
Soulash 2
"Players find flow and satisfaction in balanced challenge and skill, though some sections are intense."
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Sensation
Game with the same Sensation vibe
4"Vibrant art, smooth animations, and dynamic combat provide strong sensory and emotional stimulation."
Indivisible
"Visually striking art style, smooth animations, and satisfying combat provide sensory enjoyment."
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Status
Game with the same Status vibe
-4"No social recognition or leaderboards; focus is on personal achievement."
SANABI
"No social recognition or leaderboards; focus is on personal achievement and exploration."
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Story
Game with the same Story vibe
2"Narrative and lore present but minimal; story supports gameplay rather than being central."
Rollerdrome
"Story and characters are present but considered weaker or less central by some players."
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Strategy
Game with the same Strategy vibe
3"Combat and exploration require planning, timing, and puzzle solving."
FATAL FRAME / PROJECT ZERO: Mask of the Lunar Eclipse
"Combat and exploration require planning, timing, and problem solving, though not overly complex."
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Thrill
Game with the same Thrill vibe
3"Boss fights and challenging platforming provide moments of tension and excitement."
Ys VI: The Ark of Napishtim
"Combat and platforming provide moments of tension and satisfaction, with some challenging boss fights."
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Value
Game with the same Value vibe
3"Players perceive good value for time invested due to extensive content and replayability, especially on sale."
Grand Theft Auto V Legacy
"Players perceive good value for time invested, especially with extensive content and replayability."
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Violence
Game with the same Violence vibe
4"Combat involves defeating enemies and bosses with various weapons and attacks."
JUMP KING QUEST
"Combat involves defeating enemies and bosses with various attacks and combos."
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Survival
Game with the same Survival vibe
3"Players must manage health and avoid failure in combat and platforming challenges."
MIO: Memories in Orbit
"Players must avoid failure in combat and platforming, managing health and timing to progress."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Violence, Exploration. It leans lower than usual among comparable games on Intimacy.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026