MIO: Memories in Orbit similar games & best alternatives
MIO: Memories in Orbit
2026
Related articles
Quick resume
Play as android MIO in this mesmerizing metroidvania where you explore the Vessel, an enormous technological ark overgrown with machines gone rogue. Uncover its secrets, enhance MIO's abilities, and save the spaceship and its residents from oblivion.
Global score
82/100
Genres
Action, Adventure, Indie, Platform
Similar games
Pros
- Beautiful art and animation
- Excellent soundtrack and atmosphere
- Challenging and rewarding platforming and combat
- Unique movement and upgrade systems
- Deep exploration and lore
Cons
- Long boss runbacks and elevator rides
- Limited fast travel options
- Permanent health loss can frustrate some players
- Lack of map updates in unexplored areas
- Some platforming mechanics feel inconsistent
Motivations
-
Autonomy
Game with the same Autonomy vibe
3"Players explore freely with multiple paths and elevators, though some areas are linear; overall good personal control over exploration."
The Complex: Found Footage
"Players have freedom to explore and choose paths, but some design elements like locked fast travel between map levels and forced elevator rides reduce full autonomy."
-
Competence
Game with the same Competence vibe
4"Game offers a challenging difficulty curve with skill-based platforming and boss fights requiring mastery."
Shovel Knight: Shovel of Hope
"Challenging combat and platforming require skill and mastery, with meaningful boss fights and progression through upgrades."
-
Competition
Game with the same Competition vibe
-5"No evidence of competitive or ranked modes; focus is on individual exploration and personal experience."
Iron Lung
"No evidence of competitive or ranked modes; focus is on personal challenge and exploration."
-
Continuation
Game with the same Continuation vibe
3"Many players report long play sessions and habitual engagement, though some find it less compelling for extended play currently."
inZOI
"Players report long play sessions and deep engagement, though some frustration with runbacks and elevators may reduce habitual play for some."
-
Cooperation
Game with the same Cooperation vibe
-5"Single-player experience with no multiplayer or cooperative elements mentioned."
TheDawn
"Single-player experience with no multiplayer or cooperative elements mentioned."
-
Creativity
Game with the same Creativity vibe
4"Unique movement mechanics, level design, and upgrade system encourage creative problem solving and exploration."
Dandara: Trials of Fear Edition
"Unique movement abilities, modular upgrade system, and creative level design encourage experimentation and creative problem solving."
-
Domination
Game with the same Domination vibe
-5"No evidence of exerting control or superiority over others; gameplay is individual and self-paced."
Until You Fall
"No indications of exerting control or superiority over others; gameplay is individual and self-paced."
-
Escapism
Game with the same Escapism vibe
4"Immersive story and atmosphere provide strong escape from real life."
Fahrenheit: Indigo Prophecy Remastered
"Immersive world, atmosphere, and story provide strong escape from real life."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of interest and passion for the genre and style, not out of obligation."
Colony Ship: A Post-Earth Role Playing Game
"Players engage voluntarily out of interest and appreciation for the genre and art, not out of obligation."
-
Experimenting
Game with the same Experimenting vibe
4"Players encouraged to try different weapons, tactics, and explore secrets; game rewards experimentation with mechanics and strategies."
Blood™ Fresh Supply
"Players encouraged to explore, discover secrets, and try different builds and abilities."
-
Exploration
Game with the same Exploration vibe
5"Exploration is a core gameplay element with many secrets, hidden areas, and scanning encouraging discovery."
Journey To The Savage Planet
"Exploration is a core element with large maps, hidden areas, and discovery-driven gameplay."
-
Expression
Game with the same Expression vibe
3"Customization through weapon upgrades, bug loadouts, and spells allows player expression, though no avatar personalization."
Frogmonster
"Customization through modular upgrades and charms allows some player expression, though no avatar personalization noted."
-
Fantasy
Game with the same Fantasy vibe
4"Fictional dystopian world with robots, sci-fi elements, and imaginative story."
Budget Cuts 2: Mission Insolvency
"Fictional sci-fi setting with robots and imaginative worldbuilding."
-
Fellowship
Game with the same Fellowship vibe
-5"No social or community gameplay elements; experience is solitary."
Black Myth: Wukong
"No social or community gameplay elements; experience is solitary."
-
Growth
Game with the same Growth vibe
4"Players develop platforming and combat skills progressively through the game."
Shovel Knight: Shovel of Hope
"Players develop skills in platforming and combat, and learn game mechanics progressively."
-
Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity involved."
Grand Theft Auto V Enhanced
"Sedentary gameplay with no physical activity involved."
-
Idle
Game with the same Idle vibe
-3"Requires focused attention; slow walking speed and lack of fast travel require patience and continuous engagement."
The Interactive Adventures of Dog Mendonça & Pizzaboy®
"Requires focused attention and continuous engagement; some frustration with slow elevator rides noted."
-
Intimacy
Game with the same Intimacy vibe
-5"No evidence of close social relationships or emotional sharing in gameplay."
Jurassic World Evolution 2
"No evidence of close social relationships or emotional sharing in gameplay."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management roles present."
People Playground
"No leadership or group management roles present."
-
Progression
Game with the same Progression vibe
4"Players accumulate upgrades, abilities, and items to progress through the game."
The Last Case of Benedict Fox Definitive Edition
"Players accumulate upgrades, abilities, and items to progress through the game."
-
Relaxation
Game with the same Relaxation vibe
-2"Gameplay is tense and challenging, requiring concentration, though music and art provide some soothing elements."
Touhou Hero of Ice Fairy
"Game is challenging and tense at times, though atmosphere and music provide some balance."
-
Sensation
Game with the same Sensation vibe
4"Strong sensory appeal through unique art style, music, voice acting, and atmospheric world design."
Lost in Random™
"Strong sensory appeal through art, music, and atmospheric design."
-
Status
Game with the same Status vibe
-5"No social recognition or status systems mentioned."
Super Jigsaw Puzzle: Generations
"No social recognition or status systems mentioned."
-
Story
Game with the same Story vibe
4"Narrative immersion through environmental storytelling, lore, and emotional engagement."
Sheepy: A Short Adventure
"Narrative immersion through environmental storytelling, lore, and emotional plot elements."
-
Strategy
Game with the same Strategy vibe
4"Combat and exploration require planning, timing, and problem solving."
Skautfold: Shrouded in Sanity
"Combat and exploration require planning, timing, and problem solving."
-
Thrill
Game with the same Thrill vibe
3"Challenging boss fights and platforming create suspense and excitement."
Bloodstained: Curse of the Moon 2
"Challenging boss fights and platforming create suspense and excitement."
-
Value
Game with the same Value vibe
4"Players perceive good value for price with extensive content and quality experience."
Tormented Souls 2
"Players perceive good value for price with extensive content and quality experience."
-
Violence
Game with the same Violence vibe
3"Combat involves defeating enemies and bosses; some destructive elements but no excessive gore or chaos."
Embers Adrift
"Combat involves fighting enemies and bosses, though no excessive gore or chaos noted."
-
Survival
Game with the same Survival vibe
3"Players must avoid death and manage health through combat and platforming challenges."
Cookie Cutter: Overkill Edition
"Players must manage health and avoid failure in combat and platforming challenges."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Relaxation, Survival, Violence, Fellowship. Here, the score leans higher than usual among comparable games on Expression, Exploration. It leans lower than usual among comparable games on Competition.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Where to buy
Last update: 30/04/2026