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DUCATI - 90th Anniversary similar games & best alternatives

DUCATI - 90th Anniversary

PC (Microsoft Windows) • 2016

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Quick resume

From the creators of RIDE comes a spin-off entirely dedicated to the legendary Ducati brand - nearly a century of legend wrapped up in one video game!

Global score

75/100

Genres

Racing, Simulator, Sport

Similar games

    Pros

    • Good physics and bike handling
    • Extensive ducati bike selection
    • Historical content and museum mode
    • Affordable price especially on sale
    • Accessible gameplay for casual players

    Cons

    • Limited customization of bikes and riders
    • Repetitive tracks and gameplay
    • Multiplayer mode inactive or dead
    • Performance issues and frame rate drops
    • Lack of variety in race modes and ai behavior

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      3

      "Players have control over bike physics, rider weight shifting, and some customization, but career mode is somewhat linear and repetitive."

      Capsule for Monster Energy Supercross - The Official Videogame 6 Monster Energy Supercross - The Official Videogame 6

      "Players can choose different Ducati bikes and adjust riding style settings, but customization is limited and progression is linear."

    • Competence

      Game with the same Competence vibe

      3

      "Game offers a moderate challenge, especially on higher difficulties, requiring skillful shooting and resource management."

      Capsule for Alien Breed 3: Descent Alien Breed 3: Descent

      "Game offers a moderate challenge with adjustable difficulty and some skill required to master bike handling, especially with assists off."

    • Competition

      Game with the same Competition vibe

      -2

      "Focus is mainly on single-player campaigns and cooperative play; multiplayer is mostly dead, and competitive aspects are limited."

      Capsule for Men of War™ Men of War™

      "Focus is mostly on single player career and time trials; multiplayer is dead or inaccessible, limiting competitive social play."

    • Continuation

      Game with the same Continuation vibe

      -1

      "Game is short and many players note limited replay value beyond initial playthrough and achievement hunting."

      Capsule for GUN GODZ GUN GODZ

      "Game is relatively short and repetitive; some players report limited replay value after unlocking all bikes."

    • Cooperation

      Game with the same Cooperation vibe

      -5

      "No evidence of cooperative or multiplayer gameplay; focus is on individual play."

      Capsule for Nyan Cat: Lost In Space Nyan Cat: Lost In Space

      "No evidence of cooperative gameplay; mostly single player focused with no meaningful multiplayer cooperation."

    • Creativity

      Game with the same Creativity vibe

      -4

      "No rider or bike customization; limited visual or gameplay modification options; mostly predefined content."

      Capsule for TT Isle Of Man: Ride on the Edge 3 TT Isle Of Man: Ride on the Edge 3

      "Customization options are minimal; players cannot change bike liveries or rider outfits, leading to repetitive visuals."

    • Domination

      Game with the same Domination vibe

      -5

      "No indications of dominance or power over others; gameplay is individual and cooperative social dynamics are absent."

      Capsule for Zwei: The Arges Adventure Zwei: The Arges Adventure

      "No indications of dominance or power over others; multiplayer is inactive and interactions are minimal."

    • Escapism

      Game with the same Escapism vibe

      3

      "Players use the game as a relaxing distraction and stress relief, enjoying immersive simulation."

      Capsule for Electrician Simulator - First Shock Electrician Simulator - First Shock

      "Players use the game to relax and enjoy motorbike riding simulation and history, providing distraction and stress relief."

    • Expectation

      Game with the same Expectation vibe

      -3

      "Players engage voluntarily out of personal interest and fandom rather than obligation or external pressure."

      Capsule for ONE PIECE: PIRATE WARRIORS 4 ONE PIECE: PIRATE WARRIORS 4

      "Players engage voluntarily out of personal interest, especially Ducati fans; no indication of obligation or pressure."

    • Experimenting

      Game with the same Experimenting vibe

      1

      "Some experimentation with movement and combat mechanics is possible, but overall gameplay is straightforward."

      Capsule for Spooky Cats Spooky Cats

      "Some experimentation with riding styles and bike handling is possible, but overall gameplay is repetitive and limited."

    • Exploration

      Game with the same Exploration vibe

      1

      "Some track variety and hidden items exist, but many tracks are reused or reversed, limiting novel exploration."

      Capsule for Beach Buggy Racing 2: Island Adventure Beach Buggy Racing 2: Island Adventure

      "Players explore different eras and tracks, but track variety is limited and reused from Ride games."

    • Expression

      Game with the same Expression vibe

      -5

      "No character or bike visual customization; all riders and bikes are preset."

      Capsule for TT Isle Of Man: Ride on the Edge 3 TT Isle Of Man: Ride on the Edge 3

      "No meaningful character or bike customization; all riders and bikes look identical in races."

    • Fantasy

      Game with the same Fantasy vibe

      -3

      "Game focuses on realistic motorcycle racing with historical and modern bikes, no strong fantasy elements."

      Capsule for Engine Evolution 2021 Engine Evolution 2021

      "Game simulates realistic motorcycle racing and history; no strong fantasy or fictional elements."

    • Fellowship

      Game with the same Fellowship vibe

      -4

      "Minimal social community engagement; multiplayer is inactive and social features are limited."

      Capsule for Xpand Rally Xtreme Xpand Rally Xtreme

      "Minimal social interaction; multiplayer is dead or inaccessible, limiting community feeling."

    • Growth

      Game with the same Growth vibe

      2

      "Players learn bike handling, experiment with parts, and improve race performance; some learning curve."

      Capsule for Wheel World Wheel World

      "Players learn bike handling and progress through historical eras unlocking bikes, gaining some skill and knowledge."

    • Health

      Game with the same Health vibe

      -5

      "Sedentary gameplay with no physical activity or rehabilitation aspects."

      Capsule for City Car Driving City Car Driving

      "Sedentary gameplay with no physical activity or rehabilitation aspects."

    • Idle

      Game with the same Idle vibe

      -3

      "Requires focused attention during races; not suitable for idle or background play."

      Capsule for Nickelodeon Kart Racers 2: Grand Prix Nickelodeon Kart Racers 2: Grand Prix

      "Requires focused attention during races; not suitable for background or idle play."

    • Intimacy

      Game with the same Intimacy vibe

      -5

      "No evidence of close social relationships or emotional sharing; mostly solo play."

      Capsule for Lunar Flight Lunar Flight

      "No evidence of close social relationships or emotional sharing; mostly solo play."

    • Leadership

      Game with the same Leadership vibe

      -5

      "No leadership or group management roles present."

      Capsule for Afterimage Afterimage

      "No leadership or group management roles present."

    • Progression

      Game with the same Progression vibe

      3

      "Players accumulate upgrades, unlock bikes, and collect items, showing progression."

      Capsule for MX vs ATV All Out MX vs ATV All Out

      "Players unlock bikes and progress through eras by earning medals; progression is linear and straightforward."

    • Relaxation

      Game with the same Relaxation vibe

      2

      "Game balances excitement with casual fun, providing a relaxing yet engaging experience."

      Capsule for Turbo Golf Racing Turbo Golf Racing

      "Game provides a relaxing and enjoyable experience for casual play and Ducati fans."

    • Sensation

      Game with the same Sensation vibe

      2

      "Visuals and sound provide atmospheric and sensory enjoyment, though graphics are dated."

      Capsule for The Incredible Adventures of Van Helsing: Final Cut The Incredible Adventures of Van Helsing: Final Cut

      "Motorcycle sounds and visuals provide sensory enjoyment, though graphics are dated."

    • Status

      Game with the same Status vibe

      -3

      "No significant social recognition or status system; achievements exist but multiplayer is inactive."

      Capsule for Anomaly 2 Anomaly 2

      "No social recognition or status systems; achievements exist but multiplayer is inactive."

    • Story

      Game with the same Story vibe

      3

      "The game has a narrative involving the Serpent Riders and apocalyptic themes, with lore and plot progression through puzzles and exploration."

      Capsule for HeXen II HeXen II

      "Narrative focuses on Ducati's history and bike evolution, providing educational and immersive content."

    • Strategy

      Game with the same Strategy vibe

      1

      "Some strategic elements in bike customization and race route choices, but overall straightforward gameplay."

      Capsule for Wheel World Wheel World

      "Some strategy in bike handling and race tactics, but overall gameplay is straightforward and repetitive."

    • Thrill

      Game with the same Thrill vibe

      2

      "Racing and item use provide moments of excitement and tension."

      Capsule for Garfield Kart Garfield Kart

      "Racing and bike handling provide some thrill and excitement, especially at higher difficulties."

    • Value

      Game with the same Value vibe

      3

      "Generally considered good value for price, especially on sale, though some find it short and buggy."

      Capsule for Taimumari: Definitive Edition Taimumari: Definitive Edition

      "Good value for price especially on sale; many reviewers note it is worth buying discounted."

    • Violence

      Game with the same Violence vibe

      -5

      "No combat or destructive gameplay; focus is on constructive riding and racing."

      Capsule for MX Bikes MX Bikes

      "No combat or destructive gameplay; focus is on racing and riding."

    • Survival

      Game with the same Survival vibe

      -2

      "Some challenge in avoiding crashes and staying on track but no survival mechanics or resource management."

      Capsule for RIDE RIDE

      "Some challenge in avoiding crashes and managing bike control, but no survival mechanics."

    Analysis

    Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Creativity, Exploration, Expression, Story. Here, the score leans higher than usual among comparable games on Story. It leans lower than usual among comparable games on Violence, Survival.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Last update: 30/04/2026