E.Y.E: Divine Cybermancy similar games & best alternatives
E.Y.E: Divine Cybermancy
2011
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Quick resume
In a dark Cyberpunk world, you (and up to 3 friends) wage war against the all-powerful Federation in this Source-powered FPS/RPG.
Global score
85/100
Genres
Action, Indie, Role-playing (RPG), Shooter
Similar games
Pros
- Deep character customization
- Unique cyberpunk atmosphere
- Engaging combat and hacking
- Multiple endings and replayability
- Cooperative multiplayer support
Cons
- Steep learning curve
- Confusing story and poor translation
- Clunky ui and tutorials
- Enemy respawn can be frustrating
- Technical bugs and jank
Motivations
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Autonomy
Game with the same Autonomy vibe
5"Players have extensive freedom to choose playstyle, approach missions in multiple ways, and customize augmentations."
Deus Ex: Human Revolution - Director's Cut
"Players have extensive freedom to customize characters, choose playstyles, and approach missions in multiple ways."
-
Competence
Game with the same Competence vibe
4"The game features challenging combat, skill-based melee, and complex mechanics that reward mastery and learning."
Dungeons of Blood and Dream
"The game features challenging combat and complex RPG mechanics requiring skill and mastery."
-
Competition
Game with the same Competition vibe
2"Includes multiplayer modes with up to 16 players and leaderboards, but many players focus on co-op or solo play; some competitive elements present."
Wee Tanks!
"Includes multiplayer modes with up to 32 players and PvP elements, but focus remains on personal progression and co-op."
-
Continuation
Game with the same Continuation vibe
4"High replay value with multiple endings encourages repeated playthroughs and long engagement."
Zero Escape: The Nonary Games
"High replay value with multiple endings and character builds encourages long-term engagement."
-
Cooperation
Game with the same Cooperation vibe
3"Multiplayer supports team battles and cooperative campaigns, fostering teamwork."
Total War: NAPOLEON – Definitive Edition
"Supports cooperative multiplayer campaign and missions enhancing teamwork."
-
Creativity
Game with the same Creativity vibe
4"Players can customize characters extensively via skill trees, equipment, and magic, enabling creative builds."
Valdis Story: Abyssal City
"Players can extensively customize characters, weapons, cybernetic implants, and psychic powers."
-
Domination
Game with the same Domination vibe
-2"Multiplayer emphasizes balanced interactions and shared play rather than dominance or trash talk."
River City Ransom: Underground
"Multiplayer emphasizes shared gameplay and cooperation rather than dominance or trash talk."
-
Escapism
Game with the same Escapism vibe
4"Immersive cyberpunk world and story provide strong escape from real life"
Dex
"Immersive cyberpunk world and surreal story provide strong escape from reality."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for enjoyment or learning, with no external pressure or obligation."
Lexica
"Players engage voluntarily despite steep learning curve and complexity; no external pressure noted."
-
Experimenting
Game with the same Experimenting vibe
5"Encourages trying new builds, item synergies, and tactical experimentation each run."
Deadly Days: Roadtrip
"Encourages trying different builds, hacking methods, and mission approaches."
-
Exploration
Game with the same Exploration vibe
3"Large maps with multiple paths and hidden objectives encourage exploration and discovery."
Sniper Elite 5
"Large nonlinear maps with multiple paths and hidden side missions encourage exploration."
-
Expression
Game with the same Expression vibe
4"Character creation and customization, along with modding, allow for personal expression."
Mount & Blade: Warband
"Character creation and customization allow personal expression through stats and abilities."
-
Fantasy
Game with the same Fantasy vibe
4"Strong cyberpunk and hyperreality themes with magic-like abilities and surreal narrative elements."
Deadeye Deepfake Simulacrum
"Strong cyberpunk and sci-fi fantasy elements with psychic powers and surreal narrative."
-
Fellowship
Game with the same Fellowship vibe
3"Community and multiplayer modes foster group identity and social interaction among players."
Steel Division 2
"Community and multiplayer modes foster social interaction and group identity."
-
Growth
Game with the same Growth vibe
5"Deep RPG progression systems, skill mastery, and character development provide strong learning and growth."
ASTLIBRA Revision
"Deep RPG systems promote learning and character development over multiple playthroughs."
-
Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity involved."
World of Tanks Blitz
"Sedentary gameplay with no physical activity involved."
-
Idle
Game with the same Idle vibe
-3"Requires focused attention due to complex mechanics and challenging combat."
Caribbean Legend
"Requires focused attention due to complex mechanics and challenging combat."
-
Intimacy
Game with the same Intimacy vibe
-3"Social interactions are mostly surface-level multiplayer cooperation rather than close relationships."
Voxel Turf
"Social interactions are mostly surface-level multiplayer cooperation rather than close relationships."
-
Leadership
Game with the same Leadership vibe
-2"Players mostly collaborate without formal leadership roles or authority."
Viscera Cleanup Detail
"Players mostly collaborate without formal leadership roles."
-
Progression
Game with the same Progression vibe
5"Strong emphasis on accumulating money, tools, upgrades, and unlocking new abilities."
Thief Simulator 2
"Strong emphasis on accumulating experience, currency, upgrades, and unlocking new abilities."
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Relaxation
Game with the same Relaxation vibe
-2"Game is challenging and sometimes frustrating, with tension from difficulty and punishing mechanics."
Wizardry: Labyrinth of Lost Souls
"Game is challenging and can be frustrating, with tense combat and punishing mechanics."
-
Sensation
Game with the same Sensation vibe
3"Enjoyable audio-visual style, satisfying gunplay, and atmospheric effects provide sensory stimulation."
C.A.S.T. (CHERNOZEM ANOMALY STRIKE TEAM)
"Enjoyable gunplay, visual effects, and atmospheric audio provide sensory stimulation."
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Status
Game with the same Status vibe
1"Some recognition through achievements and multiplayer, but not a major focus."
Rocketbirds 2 Evolution
"Some recognition through multiplayer and achievements, but not a primary focus."
-
Story
Game with the same Story vibe
3"Branching narrative with multiple endings and questlines provides narrative immersion."
Mad Island
"Complex, surreal narrative with branching paths and lore encourages narrative immersion."
-
Strategy
Game with the same Strategy vibe
4"Requires tactical planning in character builds, item management, and combat approaches to succeed."
Full Mojo Rampage
"Requires tactical planning in combat, hacking, and character build decisions."
-
Thrill
Game with the same Thrill vibe
3"Combat and hacking provide moments of suspense and excitement, though not extreme risk."
Black Ice
"Combat and hacking provide suspense and excitement, though some frustration noted."
-
Value
Game with the same Value vibe
4"Highly praised for content depth and replayability relative to low price."
NO-SKIN
"Highly praised for content depth and replayability relative to low price."
-
Violence
Game with the same Violence vibe
4"Combat involves melee fighting, destruction of enemies, and visceral action."
Atlas Fallen: Reign Of Sand
"Combat is violent and explosive with melee and ranged weapons causing graphic destruction."
-
Survival
Game with the same Survival vibe
3"Players must avoid death and manage resources in a hostile environment."
Laika: Aged Through Blood
"Players must manage resources and avoid death penalties in a hostile environment."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Competition. It leans lower than usual among comparable games on Intimacy, Relaxation.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026