ASTLIBRA Revision similar games & best alternatives
ASTLIBRA Revision
2022
Related articles
Quick resume
Confront time and fate in the 2D action RPG, Astlibra Revision. Explore meticulously crafted worlds, fight brutal boss battles, and upgrade your skills to take down enemies lurking around every corner.
Global score
95/100
Genres
Action, Adventure, Role-playing (RPG), Strategy, Indie
Similar games
Pros
- Deep and rewarding combat system
- Engaging and emotional story
- Extensive character progression and customization
- Long playtime with rich content
- Excellent soundtrack and atmosphere
Cons
- Rough english translation
- Some janky animations and visuals
- Grind-heavy gameplay for completionists
- Some puzzles can be obtuse
- Sexualized content may not appeal to all
Motivations
-
Autonomy
Game with the same Autonomy vibe
4"Players have freedom to customize characters, choose skills and builds, respec anytime, and decide playstyle."
Secrets of Grindea
"Players have freedom to customize character stats, skills, and equipment builds with respec options and multiple progression systems."
-
Competence
Game with the same Competence vibe
4"Challenging combat with skill-based gunplay, boss fights, and progression systems that reward mastery."
The Light Brigade
"Challenging combat with skill-based boss fights and complex RPG mechanics rewarding mastery and optimization."
-
Competition
Game with the same Competition vibe
-3"Focus is on personal progression and story; no evidence of competitive multiplayer or leaderboards."
Metaphor: ReFantazio
"Focus is on personal progression and story; no evidence of competitive multiplayer or leaderboards."
-
Continuation
Game with the same Continuation vibe
5"Players report long play sessions, addictive gameplay, and desire to keep playing for hundreds of hours."
RAM: Random Access Mayhem
"Players report long playtimes (40-80+ hours), addictive gameplay loops, and extensive post-game content encouraging habitual play."
-
Cooperation
Game with the same Cooperation vibe
-5"Single-player experience with no multiplayer or cooperative gameplay elements."
Fran Bow
"Single-player experience with no multiplayer or cooperative gameplay elements."
-
Creativity
Game with the same Creativity vibe
3"Players can experiment with different character builds, equipment combinations, and playstyles."
Touhou Blooming Chaos 2
"Players can experiment with many equipment combinations, skill builds, and character growth strategies."
-
Domination
Game with the same Domination vibe
-5"No evidence of exerting control or superiority over other players; focus is on individual challenge."
Thymesia
"No evidence of exerting control or superiority over other players; focus is on personal challenge."
-
Escapism
Game with the same Escapism vibe
5"Players describe deep immersion, emotional journeys, and escaping reality through the game’s story and atmosphere."
Charlie in the Moistverse of Madness
"Players describe immersion in a unique, emotional story and engaging gameplay as a form of escape."
-
Expectation
Game with the same Expectation vibe
-5"Players engage voluntarily out of intrinsic interest and love for the genre"
Environmental Station Alpha
"Players engage voluntarily out of intrinsic interest and passion for the genre and game."
-
Experimenting
Game with the same Experimenting vibe
4"Encourages trying new builds, weapons, and strategies; experimentation is core to gameplay."
Warframe
"Game encourages trying new weapons, skills, and builds; many mechanics unlock progressively for experimentation."
-
Exploration
Game with the same Exploration vibe
1"Limited exploration within chapters and small hubs; mostly linear progression with some side quests."
Sherlock Holmes The Awakened
"Some backtracking and hidden content, but mostly linear chapters; exploration is limited but present."
-
Expression
Game with the same Expression vibe
2"Character customization through equipment and skill choices allows some self-expression."
Ys SEVEN
"Character customization through equipment appearance and skill choices allows some self-expression."
-
Fantasy
Game with the same Fantasy vibe
5"Strong fantasy setting with time travel, magic, and mythical creatures, providing imaginative fiction."
Last Epoch
"Strong fantasy themes with gods, time travel, magic, and imaginative fiction."
-
Fellowship
Game with the same Fellowship vibe
-5"Solo single-player game with minimal social interaction."
Pharaoh Rebirth+
"Solo single-player game with minimal social interaction."
-
Growth
Game with the same Growth vibe
5"Deep RPG systems promote learning and character development over multiple playthroughs."
E.Y.E: Divine Cybermancy
"Deep RPG progression systems, skill mastery, and character development provide strong learning and growth."
-
Health
Game with the same Health vibe
-5"Typical sedentary gameplay with no physical activity elements."
Friendly Fire
"Typical sedentary gameplay with no physical activity elements."
-
Idle
Game with the same Idle vibe
-4"Requires focused attention and active combat; not suited for idle or background play."
EARTH'S DAWN
"Requires focused attention and active combat; not a background or idle game."
-
Intimacy
Game with the same Intimacy vibe
-5"No evidence of close social relationships or emotional sharing; single-player experience."
Dice & Fold
"No evidence of close social relationships or emotional sharing; single-player experience."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management roles; single-player focus."
Urbek City Builder
"No leadership or group management roles; single-player focus."
-
Progression
Game with the same Progression vibe
5"Strong item collection, character leveling, and equipment upgrades drive player progression."
WazHack
"Extensive item collection, equipment mastery, and character upgrades drive progression."
-
Relaxation
Game with the same Relaxation vibe
2"Some players find flow and satisfaction in gameplay, though combat can be tense and challenging."
Boat Crew
"Some players find flow and satisfaction in combat and progression, though game can be challenging and tense."
-
Sensation
Game with the same Sensation vibe
3"Enjoyable music, colorful visuals, and satisfying combat feedback provide sensory stimulation."
HARVESTELLA
"Engaging music, combat feedback, and visual style provide sensory stimulation and excitement."
-
Status
Game with the same Status vibe
-5"No social status or recognition systems; focus is on individual experience."
Control Ultimate Edition
"No social status or recognition systems; focus is on individual experience."
-
Story
Game with the same Story vibe
5"Strong narrative immersion with complex story, character development, and emotional impact."
The PenguinGame 2 -Lies of Penguin-
"Strong narrative immersion with emotional, complex story and character development."
-
Strategy
Game with the same Strategy vibe
4"Requires tactical combat, build planning, and problem solving for boss fights and exploration."
REMNANT II®
"Requires tactical combat, build planning, and problem solving in boss fights and character growth."
-
Thrill
Game with the same Thrill vibe
4"The challenging combat and boss fights provide suspense and excitement."
There Is No Light: Enhanced Edition
"Challenging combat and boss fights create suspense and excitement."
-
Value
Game with the same Value vibe
5"Players report excellent value for price with extensive content and replayability."
From Glory To Goo
"Players report excellent value for price with extensive content and replayability."
-
Violence
Game with the same Violence vibe
4"Combat involves fighting and defeating monsters with weapons and magic; violence is central to gameplay."
Zavix Tower
"Combat involves defeating enemies and bosses with weapons and magic; violence is central to gameplay."
-
Survival
Game with the same Survival vibe
3"Combat requires avoiding failure and managing resources to survive challenging encounters."
Virgo Versus The Zodiac
"Combat requires avoiding damage and managing resources to survive challenging encounters."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Story, Violence. It leans lower than usual among comparable games on Exploration.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026