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Fishing Planet similar games & best alternatives

Fishing Planet

PC (Microsoft Windows), Mac, iOS, PlayStation 4, Xbox One, Android, Nintendo Switch, Linux • 2017

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Quick resume

Fishing Planet® is a free-to-play and highly realistic first-person online multiplayer fishing simulator. Developed by avid fishing enthusiasts to bring you the full thrill of actual angling on your PC.

Global score

87/100

Genres

Massively Multiplayer, Simulator, Sport, Free To Play

Similar games

    Pros

    • Realistic fishing simulation
    • Free-to-play with fair progression
    • Relaxing and therapeutic gameplay
    • Friendly and helpful community
    • Varied gear and fishing locations

    Cons

    • Steep learning curve and grind
    • Expensive in-game travel and licenses
    • Some bugs and optimization issues
    • Limited multiplayer cooperation
    • Lack of narrative or story

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      4

      "Players have freedom to choose fishing strategies, gear upgrades, and exploration paths."

      Capsule for Cat Goes Fishing Cat Goes Fishing

      "Players have freedom to choose fishing locations, equipment, and strategies; progression depends on player decisions and skill."

    • Competence

      Game with the same Competence vibe

      4

      "Game involves skillful fishing mechanics such as managing line tension, drag, and reeling techniques; players level up and improve gear to catch bigger fish."

      Capsule for Ultimate Fishing Simulator® Ultimate Fishing Simulator®

      "Game involves skillful fishing mechanics, equipment management, and learning fish behavior; players receive feedback and improve over time."

    • Competition

      Game with the same Competition vibe

      2

      "Includes multiplayer races and leaderboards, but many players focus on personal progress and self-set goals rather than intense competition."

      Capsule for Rival Stars Horse Racing: Desktop Edition Rival Stars Horse Racing: Desktop Edition

      "Includes leaderboards and tournaments, but many players focus on personal progress and relaxation rather than direct competition."

    • Continuation

      Game with the same Continuation vibe

      4

      "Many players report long playtimes and habitual engagement, with hundreds of hours logged."

      Capsule for Junk Jack Junk Jack

      "Many players report long play sessions and habitual engagement, with some logging hundreds of hours."

    • Cooperation

      Game with the same Cooperation vibe

      1

      "Multiplayer exists with chat and shared fishing spots, but limited direct interaction or teamwork."

      Capsule for Ultimate Fishing Simulator® Ultimate Fishing Simulator®

      "Some cooperative multiplayer features exist, such as fishing near friends and private rooms, but collaboration is limited."

    • Creativity

      Game with the same Creativity vibe

      1

      "Limited customization beyond fish choice and abilities; no extensive building or creation features."

      Capsule for Feed and Grow: Fish Feed and Grow: Fish

      "Customization mainly involves choosing and combining fishing gear; limited creative building or modification."

    • Domination

      Game with the same Domination vibe

      -3

      "Interactions are generally respectful and cooperative; no evidence of dominance or power imposition."

      Capsule for theHunter: Call of the Wild™ theHunter: Call of the Wild™

      "Interactions are generally respectful and cooperative; no evidence of dominance or power imposition."

    • Escapism

      Game with the same Escapism vibe

      5

      "Players use the game as a relaxing escape and therapeutic outlet from real-life stress."

      Capsule for Dinkum Dinkum

      "Players use the game to relax, relieve stress, and escape real-life problems; many mention therapeutic and calming effects."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily for enjoyment and relaxation; no indication of obligation or external pressure."

      Capsule for Dark Arcana: The Carnival Dark Arcana: The Carnival

      "Players engage voluntarily for enjoyment and relaxation; no indication of obligation or external pressure."

    • Experimenting

      Game with the same Experimenting vibe

      3

      "Players explore different fishing spots, gear combinations, and tactics to find effective strategies."

      Capsule for Professional Fishing Professional Fishing

      "Players try different fishing methods, gear setups, and locations to optimize catches and learn mechanics."

    • Exploration

      Game with the same Exploration vibe

      3

      "Multiple lakes and maps encourage discovering new fishing spots and environments."

      Capsule for Ice Lakes Ice Lakes

      "Game features multiple lakes and regions to discover, with players motivated to explore new fishing spots."

    • Expression

      Game with the same Expression vibe

      1

      "Limited self-expression through character equipment and skill customization, but no avatar personalization."

      Capsule for Weapon Shop Fantasy Weapon Shop Fantasy

      "Limited avatar customization and gear selection allow some self-expression but no extensive personalization."

    • Fantasy

      Game with the same Fantasy vibe

      -3

      "Focus on realistic fishing simulation rather than imaginative or fictional elements."

      Capsule for Trophy Fishing 2 Trophy Fishing 2

      "Focus on realistic fishing simulation and plausible scenarios rather than imaginative or fictional elements."

    • Fellowship

      Game with the same Fellowship vibe

      2

      "Community exists but is small; multiplayer mostly involves friends and small groups."

      Capsule for Ring Runner: Flight of the Sages Ring Runner: Flight of the Sages

      "Community is described as friendly and helpful; social chat and multiplayer exist but are not central."

    • Growth

      Game with the same Growth vibe

      4

      "Players develop fishing skills, gear mastery, and knowledge through progression and learning."

      Capsule for Fisher Online Fisher Online

      "Players develop fishing skills, knowledge of gear and fish behavior, and progress through levels and missions."

    • Health

      Game with the same Health vibe

      -4

      "Sedentary gameplay typical of fishing sims; no physical activity or rehab elements."

      Capsule for Fisher Online Fisher Online

      "Sedentary gameplay typical of PC fishing simulators; no physical activity or health-related features."

    • Idle

      Game with the same Idle vibe

      3

      "The game allows for relaxed pacing with some waiting periods, suitable for casual or background play."

      Capsule for Children of the Nile: Enhanced Edition Children of the Nile: Enhanced Edition

      "Gameplay involves waiting and patience, with some players using it as a relaxing background activity."

    • Intimacy

      Game with the same Intimacy vibe

      -3

      "Social interactions are mostly surface-level or functional; no evidence of forming close emotional relationships."

      Capsule for Wasteland 3 Wasteland 3

      "Social interactions are mostly surface-level via chat; no evidence of close emotional relationships formed."

    • Leadership
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      No nearest game available

    • Progression

      Game with the same Progression vibe

      4

      "Strong emphasis on leveling up, acquiring and upgrading gear, and unlocking new quests and characters."

      Capsule for Dragon Marked For Death Dragon Marked For Death

      "Strong emphasis on leveling up, acquiring better gear, unlocking new locations, and completing missions."

    • Relaxation

      Game with the same Relaxation vibe

      5

      "The game is praised for its calming atmosphere, soothing music, and stress-relieving gameplay."

      Capsule for A Monster's Expedition A Monster's Expedition

      "Game praised for its calming atmosphere, soothing sounds, and stress-relieving gameplay."

    • Sensation

      Game with the same Sensation vibe

      2

      "Pleasant visuals and soothing sounds contribute to sensory enjoyment, though stimulation is moderate and predictable."

      Capsule for Idle Fishing Idle Fishing

      "Enjoyable visuals and sounds contribute to sensory pleasure, though stimulation is moderate and naturalistic."

    • Status

      Game with the same Status vibe

      1

      "Leaderboards and tournaments offer some recognition, but social status is not a primary focus."

      Capsule for Beach Buggy Racing 2: Island Adventure Beach Buggy Racing 2: Island Adventure

      "Leaderboards and tournament rankings provide some recognition, but social status is not a major focus."

    • Story

      Game with the same Story vibe

      -4

      "No narrative or plot; gameplay is context-free fishing simulation."

      Capsule for Ice Lakes Ice Lakes

      "No narrative or plot; gameplay is context-free fishing simulation without story elements."

    • Strategy

      Game with the same Strategy vibe

      4

      "Players use logic and planning to select baits, fishing spots, and avoid hazards."

      Capsule for Voodoo Fishin' Voodoo Fishin'

      "Players use knowledge, planning, and problem-solving to select gear, bait, and fishing techniques."

    • Thrill

      Game with the same Thrill vibe

      2

      "Some excitement from fighting big fish and managing line tension, but overall a calm experience."

      Capsule for Ultimate Fishing Simulator® Ultimate Fishing Simulator®

      "Some excitement from catching big or rare fish and managing challenging fights, but overall calm pacing."

    • Value

      Game with the same Value vibe

      1

      "Free to play with optional purchases; some feel grind is excessive but many find value in gameplay."

      Capsule for Star Conflict Star Conflict

      "Free-to-play with optional purchases; some players feel grind is slow but value is generally positive."

    • Violence

      Game with the same Violence vibe

      -5

      "Gameplay centers on constructive fishing activities, no combat or destruction."

      Capsule for Ice Lakes Ice Lakes

      "Gameplay centers on constructive fishing activities, not combat or destruction."

    • Survival

      Game with the same Survival vibe

      -4

      "No threat of death or failure; low-risk environment focused on exploration and fishing."

      Capsule for Nice Day for Fishing Nice Day for Fishing

      "Stable, low-risk environment focused on fishing; no survival threats or resource scarcity."

    Analysis

    Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Idle, Thrill, Violence, Survival. Here, the score leans higher than usual among comparable games on Fellowship, Competition, Cooperation.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Last update: 30/04/2026