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MAVRIX by Matt Jones similar games & best alternatives

MAVRIX by Matt Jones

PC (Microsoft Windows) • 2025

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Quick resume

The ultimate multiplayer Open World designed by riders. Discover mountains and trails with limitless control and build your own career. Pull huge tricks or race through the global rankings! Nail challenges to secure sponsorship deals with real world brands. Are you ready?!

Global score

81/100

Genres

Action, Adventure, Casual, Indie, Massively Multiplayer, Racing, Simulator, Sport, Strategy, Early Access

Similar games

    Pros

    • Realistic and skillful mountain biking controls
    • Large open world with many trails
    • Competitive racing and leaderboards
    • Good bike and rider customization
    • Supportive community and developer engagement

    Cons

    • Performance and optimization issues
    • Lack of session markers and fast travel
    • Limited content and trick variety currently
    • High price for early access state
    • Some physics and control rough edges

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      4

      "Players have freedom to choose paths, play styles (fast, stunt-focused, or cautious), and customize their bikes and characters, reflecting high control over actions."

      Capsule for Descenders Descenders

      "Players have freedom to explore trails, choose lines, and control bike mechanics including separate front and rear brakes, whips, scrubs, and tricks."

    • Competence

      Game with the same Competence vibe

      4

      "Game features skill-based racing with a learning curve, challenging physics, and progression through tiers requiring mastery."

      Capsule for Engine Evolution 2021 Engine Evolution 2021

      "Game rewards skill mastery with challenging trails, racing leaderboards, and technical riding requiring precision and practice."

    • Competition

      Game with the same Competition vibe

      4

      "Leaderboards and time trials encourage players to compete against others' scores and times."

      Capsule for 10 Second Ninja 10 Second Ninja

      "Leaderboards, racing modes, and time trials encourage players to compete against others and themselves."

    • Continuation

      Game with the same Continuation vibe

      3

      "Players report addictive gameplay with repeated runs and desire to improve, though some note limited content and eventual boredom."

      Capsule for Diehard Dungeon Diehard Dungeon

      "Players report addictive gameplay with repeated runs to improve times, though some note limited content currently."

    • Cooperation

      Game with the same Cooperation vibe

      2

      "Some multiplayer interaction and shared play with friends, but mostly competitive rather than cooperative."

      Capsule for Ducks Can Drive Ducks Can Drive

      "Some social play with friends and servers, but limited cooperative gameplay; mostly individual riding and racing."

    • Creativity

      Game with the same Creativity vibe

      2

      "Customization of bikes and rider colors available, but limited creative building or modification beyond upgrades."

      Capsule for Engine Evolution 2021 Engine Evolution 2021

      "Customization of riders and bikes exists; some desire for more bike parts and visual customization; no trail building yet."

    • Domination

      Game with the same Domination vibe

      -3

      "Community described as positive and supportive with mutual respect; no evidence of dominance or toxic behavior as a core feature."

      Capsule for Marbles on Stream Marbles on Stream

      "Community appears supportive; no reports of toxic behavior or dominance; focus on shared enjoyment and competition."

    • Escapism

      Game with the same Escapism vibe

      4

      "Players use the game to relax, enjoy beautiful tracks and bikes, and escape real life, especially during bad weather or lockdown."

      Capsule for RIDE 3 RIDE 3

      "Players use the game to relax, explore, and escape real life, especially those unable to ride physically."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily out of intrinsic interest and enjoyment; no obligation or pressure reported."

      Capsule for Battle Shapers Battle Shapers

      "Players engage voluntarily out of passion for mountain biking and gaming; no obligation or pressure reported."

    • Experimenting

      Game with the same Experimenting vibe

      3

      "Players explore different trick combinations, routes, and hope for more mechanics and customization to experiment with."

      Capsule for Tricky Madness Tricky Madness

      "Players explore different trails, lines, and tricks; some desire for more trick variety and freer controls."

    • Exploration

      Game with the same Exploration vibe

      4

      "Large open world with multiple mountains and parks encourages discovery and finding new lines and secrets."

      Capsule for Shredders Shredders

      "Large open world with many trails encourages discovery and repeated exploration."

    • Expression

      Game with the same Expression vibe

      2

      "Customization of rider and bike allows some self-expression."

      Capsule for Pumped BMX + Pumped BMX +

      "Rider and bike customization allow self-expression; more options desired by players."

    • Fantasy

      Game with the same Fantasy vibe

      -2

      "Game focuses on realistic motorcycle brands, tracks, and physics, though some arcade elements reduce full realism."

      Capsule for RIDE 3 RIDE 3

      "Game aims for realistic mountain biking experience with real brands and physics, though some arcade elements remain."

    • Fellowship

      Game with the same Fellowship vibe

      2

      "Community engagement through online play and Discord; some social interaction but mostly individual competition."

      Capsule for Killer Instinct Killer Instinct

      "Some social interaction and playing with friends, but mostly individual focus; community engagement growing."

    • Growth

      Game with the same Growth vibe

      4

      "Players develop skills, attributes, and strategies; game rewards learning and mastery."

      Capsule for Fearless Fantasy Fearless Fantasy

      "Players develop skills and improve times; learning curve noted; game rewards mastery and progression."

    • Health

      Game with the same Health vibe

      -4

      "No physical activity involved; sedentary gameplay."

      Capsule for Soldiers: Heroes of World War II - Enhanced Edition Soldiers: Heroes of World War II - Enhanced Edition

      "Sedentary gameplay; no physical activity involved."

    • Idle

      Game with the same Idle vibe

      -3

      "Requires focused attention and continuous control; not a casual idle experience."

      Capsule for FPV SkyDive : FPV Drone Simulator FPV SkyDive : FPV Drone Simulator

      "Requires focused attention to control and master; not a casual idle experience."

    • Intimacy

      Game with the same Intimacy vibe

      -3

      "Limited close social relationships; interactions are mostly surface-level or competitive."

      Capsule for Scythe: Digital Edition Scythe: Digital Edition

      "Limited social features; interactions mostly surface-level or competitive rather than close relationships."

    • Leadership
      Insufficient data

      No nearest game available

    • Progression

      Game with the same Progression vibe

      3

      "Players accumulate upgrades, unlock bikes, and gain new abilities through gameplay and mods."

      Capsule for Mash Box Mash Box

      "Players unlock trails, challenges, and sponsors; some desire for more bike upgrades and skill progression."

    • Relaxation

      Game with the same Relaxation vibe

      3

      "Some players find the game satisfying and relaxing once controls are mastered, though it can be challenging."

      Capsule for Xpand Rally Xpand Rally

      "Many players find the game relaxing and enjoyable once controls are mastered."

    • Sensation

      Game with the same Sensation vibe

      3

      "Visuals, animations, and music provide sensory enjoyment and excitement."

      Capsule for Tales of Graces f Remastered Tales of Graces f Remastered

      "Visuals, soundtracks, and physics provide sensory enjoyment and excitement."

    • Status

      Game with the same Status vibe

      3

      "Leaderboards and rankings provide social recognition and status within the community."

      Capsule for Trackmania Trackmania

      "Leaderboards and rankings provide recognition and social status within the community."

    • Story

      Game with the same Story vibe

      -4

      "No narrative or story elements; gameplay is context-free racing."

      Capsule for Engine Evolution 2022 Engine Evolution 2022

      "No narrative or story elements; gameplay is context-free racing and exploration."

    • Strategy

      Game with the same Strategy vibe

      3

      "Requires planning racing lines, timing, and execution to optimize lap times and track mastery."

      Capsule for TrackMania² Stadium TrackMania² Stadium

      "Racing and trail riding require planning lines, timing, and skillful execution."

    • Thrill

      Game with the same Thrill vibe

      3

      "Racing and competition provide excitement and adrenaline, especially in challenging sections."

      Capsule for Monster Energy Supercross - The Official Videogame Monster Energy Supercross - The Official Videogame

      "Racing and technical riding provide excitement and adrenaline."

    • Value

      Game with the same Value vibe

      -2

      "Some players feel price is high for current early access state; others find value in unique experience."

      Capsule for OUTBRK OUTBRK

      "Some players feel price is high for early access state; others feel value will improve with updates."

    • Violence

      Game with the same Violence vibe

      -5

      "No combat or destructive gameplay; focus on constructive riding and exploration."

      Capsule for Sledders Sledders

      "No combat or destruction; focus on constructive riding and exploration."

    • Survival

      Game with the same Survival vibe

      -3

      "Low-risk environment; no survival mechanics or threats to avoid."

      Capsule for Alex Hill: Whispers at White Oak Inn Alex Hill: Whispers at White Oak Inn

      "Low risk environment; no survival mechanics or threats."

    Analysis

    Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Competition, Status, Story, Expression. It leans lower than usual among comparable games on Value, Survival, Violence.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Last update: 30/04/2026