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Fishy similar games & best alternatives

Fishy

PC (Microsoft Windows), iOS, Web browser, Android • 2019

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Quick resume

Fishy is a 3D platormer. you play as a fish very far from home . traveling trough 5 worlds such as a jungle oasis to under water to the frozen tundra to inside a volcano to lastly to outer space

Global score

94/100

Genres

Action, Adventure, Casual, Free To Play, Indie

Similar games

    Pros

    • Deep and emotional story
    • Unique and creative level design
    • Immersive and beautiful graphics and music
    • High replayability and player attachment
    • Free to play

    Cons

    • Some find difficulty spikes frustrating
    • Lack of multiplayer or cooperative modes
    • Repetitive gameplay for some
    • High system requirements for graphics
    • Some narrative elements may feel forced

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      4

      "Players have freedom to explore various gameplay styles and make choices that affect progression; the game encourages self-directed discovery and experimentation."

      Capsule for Frog Fractions: Game of the Decade Edition Frog Fractions: Game of the Decade Edition

      "Players have freedom to explore diverse levels and choose their own pace; the game encourages self-directed play and personal interpretation."

    • Competence

      Game with the same Competence vibe

      3

      "Gameplay involves skillful platforming, combat, and puzzle challenges with increasing difficulty and player mastery."

      Capsule for Neva Neva

      "Gameplay involves skillful platforming and physics-based challenges that provide a sense of mastery and accomplishment."

    • Competition

      Game with the same Competition vibe

      -3

      "Focus is on personal experience and narrative rather than competing with others; no leaderboards or ranked modes mentioned."

      Capsule for 198X 198X

      "Focus is on personal experience and story rather than competing against others; no mention of leaderboards or ranked modes."

    • Continuation

      Game with the same Continuation vibe

      5

      "Many players report extremely long playtimes, habitual engagement, and strong attachment to the game and its characters."

      Capsule for Crypt Crypt

      "Many players report long playtimes, repeated playthroughs, and strong attachment to the game."

    • Cooperation

      Game with the same Cooperation vibe

      -5

      "Game is a single-player experience with no cooperative or multiplayer elements."

      Capsule for Go Mecha Ball Go Mecha Ball

      "Game is a single-player experience with no cooperative or multiplayer elements."

    • Creativity

      Game with the same Creativity vibe

      4

      "Highly creative level design, unique weapons and items, surreal art style, and humorous elements praised by players."

      Capsule for MDK MDK

      "Level design and lore are praised for originality and artistic expression; players engage with a unique world and story."

    • Domination

      Game with the same Domination vibe

      -5

      "No evidence of exerting control over others; interactions are individual and self-directed."

      Capsule for Parcel Simulator Parcel Simulator

      "No evidence of exerting control over others; interactions are individual and personal."

    • Escapism

      Game with the same Escapism vibe

      5

      "Players describe the game as life-changing, immersive, and a way to escape real-life struggles and stress."

      Capsule for Ukrainian ball in search of gas Ukrainian ball in search of gas

      "Players describe the game as life-changing, immersive, and a way to escape real-life problems and emotional struggles."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily out of love and intrinsic interest, with no indication of obligation or external pressure."

      Capsule for Frog Detective 3: Corruption at Cowboy County Frog Detective 3: Corruption at Cowboy County

      "Players engage voluntarily out of love and intrinsic interest, not obligation or external pressure."

    • Experimenting

      Game with the same Experimenting vibe

      3

      "The game encourages exploration of mechanics, lore, and environment with a sense of discovery."

      Capsule for Ukrainian ball in search of gas Ukrainian ball in search of gas

      "The game encourages exploration of mechanics and uncovering secrets, supporting novelty and discovery."

    • Exploration

      Game with the same Exploration vibe

      4

      "Players explore new areas, uncover secrets, and discover lore throughout the game world."

      Capsule for Golden Treasure: The Great Green Golden Treasure: The Great Green

      "Players explore varied environments and uncover hidden lore and secrets throughout the game."

    • Expression

      Game with the same Expression vibe

      3

      "Customization options like skins and character personalization allow self-expression."

      Capsule for Lethal League Blaze Lethal League Blaze

      "Customization options like skins allow for some degree of self-expression."

    • Fantasy

      Game with the same Fantasy vibe

      4

      "The game features imaginative fiction with anthropomorphic characters and surreal story elements."

      Capsule for Piggy Poggy Pog Piggy Poggy Pog

      "The game features imaginative fiction with anthropomorphic characters and surreal story elements."

    • Fellowship

      Game with the same Fellowship vibe

      -3

      "Primarily a solo experience with minimal social interaction; community exists but gameplay is individual."

      Capsule for Obenseuer Obenseuer

      "Primarily a solo experience with minimal social interaction; community exists but gameplay is individual."

    • Growth

      Game with the same Growth vibe

      3

      "Players learn platforming skills and gain new abilities that enhance gameplay and exploration."

      Capsule for Evo\Wave Evo\Wave

      "Players report learning and improving platforming skills and understanding the game's deeper meanings."

    • Health

      Game with the same Health vibe

      -5

      "No physical activity involved; sedentary gameplay."

      Capsule for Broken Reality Broken Reality

      "No physical activity involved; sedentary gameplay."

    • Idle

      Game with the same Idle vibe

      -3

      "Requires focused attention and engagement rather than passive or background play."

      Capsule for The Magic Circle The Magic Circle

      "Requires focused attention and engagement rather than passive or background play."

    • Intimacy

      Game with the same Intimacy vibe

      2

      "Strong emotional connection to characters and story, but limited social intimacy."

      Capsule for SpellForce 3 Fallen God SpellForce 3 Fallen God

      "Emotional attachment to characters and story is strong, but social intimacy is limited."

    • Leadership

      Game with the same Leadership vibe

      -5

      "No leadership or group management elements present."

      Capsule for Stray Stray

      "No leadership or group management elements present."

    • Progression

      Game with the same Progression vibe

      3

      "Players accumulate points, unlock skins and backgrounds, and complete achievements indicating progression."

      Capsule for ‎My Suika – Kyo’s Fruit Merge ‎My Suika – Kyo’s Fruit Merge

      "Players progress through levels and unlock skins and achievements, showing accumulation of in-game rewards."

    • Relaxation

      Game with the same Relaxation vibe

      4

      "Many players describe the game as relaxing, calming, and providing flow states."

      Capsule for Soda Drinker Pro Soda Drinker Pro

      "Many players describe the game as soothing, emotionally cathartic, and providing flow experiences."

    • Sensation

      Game with the same Sensation vibe

      3

      "Visuals, sound design, and physics provide sensory stimulation and emotional enjoyment."

      Capsule for Session: Skate Sim Session: Skate Sim

      "Visuals, music, and physics provide sensory enjoyment and emotional impact."

    • Status

      Game with the same Status vibe

      -3

      "Recognition is mostly personal or within niche communities; no broad social status mechanisms."

      Capsule for Slay the Spire Slay the Spire

      "Recognition is mostly personal or within niche communities; no broad social status mechanisms."

    • Story

      Game with the same Story vibe

      5

      "Strong narrative immersion with emotional storytelling and character development."

      Capsule for This War of Mine This War of Mine

      "Strong narrative immersion with emotional storytelling and character development."

    • Strategy

      Game with the same Strategy vibe

      1

      "Limited strategic elements; some planning in navigation and exploration but mostly straightforward."

      Capsule for The Complex: Found Footage The Complex: Found Footage

      "Some problem-solving and level navigation involved, but not heavily strategic."

    • Thrill

      Game with the same Thrill vibe

      2

      "Some suspense and challenge in difficult platforming sections, but overall a moderate level of tension."

      Capsule for Chariot Chariot

      "Some suspense and challenge in platforming sections, but overall experience is balanced."

    • Value

      Game with the same Value vibe

      5

      "Free to play with high emotional impact and nostalgic value; good return for time invested."

      Capsule for Emily is Away Emily is Away

      "Free to play with high perceived value and emotional return on investment."

    • Violence

      Game with the same Violence vibe

      -4

      "Focus is on platforming and exploration; combat is cartoonish and minimal, no emphasis on destruction."

      Capsule for Sonic Mania Sonic Mania

      "No emphasis on combat or destruction; focus is on platforming and exploration."

    • Survival

      Game with the same Survival vibe

      1

      "Some challenge in avoiding enemies and hazards, but overall low-risk environment."

      Capsule for Out There Somewhere Out There Somewhere

      "Some challenge in avoiding hazards, but overall low-risk environment."

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Intimacy, Survival, Violence, Competition. Here, the score leans higher than usual among comparable games on Survival. It leans lower than usual among comparable games on Cooperation, Fellowship.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Last update: 30/04/2026