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Golf With Your Friends similar games & best alternatives

Golf With Your Friends

PC (Microsoft Windows), Mac, PlayStation 4, Xbox One, Nintendo Switch, Linux • 2020

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Quick resume

Why have friends if not to play Golf... With Your Friends! Nothing is out of bounds as you take on courses filled with fast paced, exciting, simultaneous mini golf for up to 12 players!

Global score

88/100

Genres

Casual, Indie, Sport, Strategy, Simulator, Tactical

Similar games

    Pros

    • Fun and chaotic multiplayer with friends
    • Extensive user-created maps and customization
    • Easy to learn, hard to master gameplay
    • Good value especially on sale
    • Engaging social experience

    Cons

    • Some physics glitches and bugs
    • Dlc pricing considered high by some
    • Can induce rage and frustration
    • Limited singleplayer depth
    • Lack of formal tutorial and ui clunkiness

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      4

      "Players have freedom to customize game settings, create and play custom maps, and choose play modes, supporting control over their experience."

      Capsule for Golf Around! Golf Around!

      "Players have freedom to choose game modes, customize balls, maps, and settings, and create their own maps."

    • Competence

      Game with the same Competence vibe

      3

      "The game has a high skill ceiling with challenging physics-based controls and requires practice to master, but is accessible for casual play."

      Capsule for Mount Your Friends Mount Your Friends

      "Game has a skill ceiling with precise shots and mastery of physics, but also accessible for casual play."

    • Competition

      Game with the same Competition vibe

      4

      "Strong competitive element through multiplayer matches against friends or others, including tournaments and leaderboards mentioned."

      Capsule for 360 No Scope Arena 360 No Scope Arena

      "Strong competitive element in multiplayer with friends, racing to holes, sabotaging others, and leaderboards."

    • Continuation

      Game with the same Continuation vibe

      4

      "Many players report long play sessions, habitual engagement, and replayability through campaign, endless mode, and workshop maps."

      Capsule for Cataclismo Cataclismo

      "Many players report long playtimes, habitual sessions, and extensive use of workshop maps for ongoing engagement."

    • Cooperation

      Game with the same Cooperation vibe

      -2

      "Primarily competitive and chaotic multiplayer with limited cooperation; some social play with friends but mostly individual goals."

      Capsule for Bro Falls Bro Falls

      "Primarily competitive multiplayer with sabotage mechanics; limited cooperative goals."

    • Creativity

      Game with the same Creativity vibe

      4

      "Extensive community-created maps, skins, and mods allow creative expression and customization."

      Capsule for AQtion AQtion

      "Extensive map customization, user-created courses, and cosmetic personalization encourage creativity."

    • Domination

      Game with the same Domination vibe

      3

      "Players enjoy stomping on others and asserting dominance in matches; some rivalry and competitive banter implied."

      Capsule for Soviet Jump Game Soviet Jump Game

      "Players enjoy exerting control over others via collisions and trolling, showing dominance in matches."

    • Escapism

      Game with the same Escapism vibe

      3

      "Players use the game as a fun distraction and stress relief, enjoying chaotic and fast-paced gameplay to escape real life."

      Capsule for MicroWorks MicroWorks

      "Players use the game as a fun distraction and stress relief, escaping real life through chaotic gameplay."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily for fun and socializing, not out of obligation or pressure."

      Capsule for The Jackbox Party Pack 4 The Jackbox Party Pack 4

      "Players engage voluntarily for fun and socializing, not out of obligation or pressure."

    • Experimenting

      Game with the same Experimenting vibe

      4

      "Players explore different roles, maps, objectives, and mechanics, experimenting with strategies and character abilities."

      Capsule for Get Stuffed! Get Stuffed!

      "Players explore different game modes, modifiers, and map designs, experimenting with physics and strategies."

    • Exploration

      Game with the same Exploration vibe

      3

      "Workshop maps and variety of official maps offer discovery opportunities, though mostly familiar multiplayer map types."

      Capsule for Military Conflict: Vietnam Military Conflict: Vietnam

      "Discovering new official and workshop maps provides ongoing exploration opportunities."

    • Expression

      Game with the same Expression vibe

      3

      "Customization of balls, trails, hats, and map creation allows for personal expression."

      Capsule for Golf Around! Golf Around!

      "Customization of balls with skins, hats, trails allows for personal expression."

    • Fantasy

      Game with the same Fantasy vibe

      2

      "Fantasy-themed classes and items with some imaginative elements, though gameplay is abstract and puzzle-like."

      Capsule for Backpack Battles Backpack Battles

      "Themed imaginative courses and whimsical ball shapes add a light fantasy element."

    • Fellowship

      Game with the same Fellowship vibe

      4

      "Strong social component with emphasis on playing with friends, community interaction, and shared experiences."

      Capsule for Move or Die Move or Die

      "Strong social component with friends playing together, voice chat, and shared experiences."

    • Growth

      Game with the same Growth vibe

      2

      "Players develop skills and strategies over time, though the learning curve is moderate."

      Capsule for Rubber Bandits Rubber Bandits

      "Players develop golf skills and learn course strategies, though learning curve is moderate."

    • Health

      Game with the same Health vibe

      -5

      "Sedentary gameplay with no physical activity involved."

      Capsule for Grand Theft Auto V Enhanced Grand Theft Auto V Enhanced

      "Sedentary gameplay with no physical activity involved."

    • Idle

      Game with the same Idle vibe

      -3

      "Requires active attention and engagement during rounds; not a casual idle or background game."

      Capsule for PROP AND SEEK® PROP AND SEEK®

      "Requires active attention and engagement during rounds; not a background or idle game."

    • Intimacy

      Game with the same Intimacy vibe

      2

      "Some emotional bonding and shared experiences occur between friends playing together, though not deeply intimate."

      Capsule for Somewhere in the Shadow Somewhere in the Shadow

      "Some emotional bonding and close interactions occur among friends during play."

    • Leadership

      Game with the same Leadership vibe

      -3

      "No leadership or authoritative roles; players participate as equals in multiplayer."

      Capsule for Bongo Cat Bongo Cat

      "No formal leadership roles; players participate as equals in multiplayer matches."

    • Progression

      Game with the same Progression vibe

      2

      "Collectibles and unlockables provide some sense of progression, though limited and mostly cosmetic."

      Capsule for Pepper Grinder Pepper Grinder

      "Achievement system and unlocking cosmetic items provide some sense of progression."

    • Relaxation

      Game with the same Relaxation vibe

      1

      "Some players find it relaxing in single player, but multiplayer chaos creates excitement and tension."

      Capsule for Golf Gang Golf Gang

      "Game can be relaxing solo but multiplayer often induces tension and rage."

    • Sensation

      Game with the same Sensation vibe

      3

      "Colorful visuals, quirky sound effects, and physics-based chaos provide sensory stimulation and fun."

      Capsule for Fling to the Finish Fling to the Finish

      "Colorful visuals, sound effects, and chaotic physics provide sensory stimulation and fun."

    • Status

      Game with the same Status vibe

      2

      "Some recognition through leaderboards and achievements, but limited social status impact."

      Capsule for Knight Squad Knight Squad

      "Some recognition through achievements and leaderboards, but limited social status emphasis."

    • Story

      Game with the same Story vibe

      -5

      "No narrative or story elements; purely gameplay focused."

      Capsule for UNO UNO

      "No narrative or story elements; purely gameplay focused."

    • Strategy

      Game with the same Strategy vibe

      3

      "Requires planning shots considering wind, movement, and limited ammo; some puzzle elements."

      Capsule for Grand Pigeon's Duty Grand Pigeon's Duty

      "Requires planning shots, angles, and use of environmental elements to succeed."

    • Thrill

      Game with the same Thrill vibe

      3

      "Unpredictable physics and close fights create suspense and excitement."

      Capsule for Drunken Wrestlers 2 Drunken Wrestlers 2

      "Unpredictable physics and sabotage create suspense and excitement."

    • Value

      Game with the same Value vibe

      2

      "Generally considered good value especially on sale, with substantial content and replayability."

      Capsule for Gun Club VR Gun Club VR

      "Good value especially on sale; extensive content and replayability noted."

    • Violence

      Game with the same Violence vibe

      -5

      "No combat or destruction; gameplay is constructive and creative."

      Capsule for RollerCoaster Tycoon® Classic RollerCoaster Tycoon® Classic

      "No combat or destruction; gameplay is constructive and playful."

    • Survival

      Game with the same Survival vibe

      -5

      "No survival or threat elements; stable, low-risk gameplay environment."

      Capsule for Walkabout Mini Golf VR Walkabout Mini Golf VR

      "No survival or threat elements; stable, low-risk gameplay."

    Analysis

    Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. It leans lower than usual among comparable games on Violence, Survival, Story.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Last update: 30/04/2026