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UNO similar games & best alternatives

UNO

PC (Microsoft Windows), iOS, Windows Phone, BlackBerry OS, Android, Nintendo DSi, Wii, PlayStation 3, PlayStation Portable, Legacy Mobile Device • 2017

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Quick resume

UNO makes its return with new exciting features! Match cards by color or value and play action cards to change things up. Race against others to empty your hand before everyone else in Classic play or customize your experience with House Rules.

Global score

70/100

Genres

Casual, Strategy, Puzzle, Card & Board Game

Similar games

    Pros

    • Fun and addictive gameplay
    • Customizable rules and dlc themes
    • Multiplayer modes with friends and online
    • Faithful adaptation of classic card game
    • Colorful visuals and sound

    Cons

    • Unstable online multiplayer and connection issues
    • Requires ubisoft launcher and account
    • Can cause frustration and lost friendships
    • Some bugs and crashes reported
    • Price considered high by some players

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      3

      "Players can choose different game modes, perks, and weapons, and have some control over gameplay decisions."

      Capsule for #KILLALLZOMBIES #KILLALLZOMBIES

      "Players can customize game rules and choose different modes, allowing control over gameplay experience."

    • Competence

      Game with the same Competence vibe

      2

      "Gameplay is mostly luck-based with some strategic elements like timing and resource management, offering moderate skill challenge."

      Capsule for FLATHEAD FLATHEAD

      "Game involves skill in strategy and timing, but also relies heavily on luck; some players mention skillful play and strategy."

    • Competition

      Game with the same Competition vibe

      4

      "Strong competitive element through multiplayer matches against friends or others, including tournaments and leaderboards mentioned."

      Capsule for 360 No Scope Arena 360 No Scope Arena

      "Strong competitive element with multiplayer matches, ranked modes, and rivalry among players."

    • Continuation

      Game with the same Continuation vibe

      4

      "Many reviews mention long play sessions, addictive gameplay, and habitual engagement with the game."

      Capsule for Mon Bazou Mon Bazou

      "Many reviews mention long sessions, addictive gameplay, and habitual play despite frustrations."

    • Cooperation

      Game with the same Cooperation vibe

      2

      "Supports team modes (2v2) and cooperative play locally and online, but primarily competitive rather than cooperative."

      Capsule for Lethal League Lethal League

      "Includes 2v2 team modes and cooperative play, but mostly competitive with friends or strangers."

    • Creativity

      Game with the same Creativity vibe

      3

      "Players customize choices, romance paths, and some character appearance (via DLC), enabling creative expression."

      Capsule for Sword of Asumi Sword of Asumi

      "Players can modify rules and use various DLC themes, enabling creative gameplay variations."

    • Domination

      Game with the same Domination vibe

      3

      "Players enjoy exerting control over others by defeating or overpowering opponents, often with humorous violent actions."

      Capsule for Granny Simulator Granny Simulator

      "Players enjoy exerting control over others by using special cards to disrupt opponents."

    • Escapism

      Game with the same Escapism vibe

      3

      "Players use the game as a relaxing distraction and stress relief, escaping real-life problems."

      Capsule for Stranded In Time Stranded In Time

      "Players use the game as a distraction and stress relief, escaping real-life problems."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily for fun and social interaction, not out of obligation."

      Capsule for BattleBlock Theater® BattleBlock Theater®

      "Players engage voluntarily for fun and social interaction, not out of obligation."

    • Experimenting

      Game with the same Experimenting vibe

      3

      "Variety of maps, modes, and rule variants encourage trying new strategies and gameplay styles."

      Capsule for RISK: Global Domination RISK: Global Domination

      "Customizable rules and DLCs encourage trying new gameplay styles and strategies."

    • Exploration

      Game with the same Exploration vibe

      -3

      "Game has fixed maps and tower locations; limited discovery or new area exploration."

      Capsule for OTTTD OTTTD

      "Game is based on a fixed card game environment with limited new area discovery."

    • Expression

      Game with the same Expression vibe

      3

      "Customization of decks and character choices allows for self-expression within gameplay."

      Capsule for Slime 3K: Rise Against Despot Slime 3K: Rise Against Despot

      "Customization of card decks and themes allows for player self-expression."

    • Fantasy

      Game with the same Fantasy vibe

      -4

      "Game simulates realistic life scenarios and challenges, with no fantasy or improbable elements."

      Capsule for No Time to Relax No Time to Relax

      "Game simulates a realistic card game experience without fantasy elements."

    • Fellowship

      Game with the same Fellowship vibe

      4

      "Strong social component with multiplayer focus, shared experiences, and community interaction."

      Capsule for Nine-Ball Roulette Nine-Ball Roulette

      "Strong social component with multiplayer, community interaction, and shared experiences."

    • Growth

      Game with the same Growth vibe

      2

      "Players develop strategic thinking and planning skills over time."

      Capsule for Merry XMerge Merry XMerge

      "Players develop strategic thinking and improve skills over time."

    • Health

      Game with the same Health vibe

      -5

      "Game is sedentary with no physical activity involved."

      Capsule for Call of Duty®: Black Ops II Call of Duty®: Black Ops II

      "Game is sedentary with no physical activity involved."

    • Idle

      Game with the same Idle vibe

      -3

      "Requires active attention and engagement during matches."

      Capsule for Peekaboo Peekaboo

      "Requires active attention and engagement during matches."

    • Intimacy

      Game with the same Intimacy vibe

      2

      "Social interactions mostly competitive and playful rather than deeply emotional."

      Capsule for Pummel Party Pummel Party

      "Social interactions occur but mostly casual and competitive rather than deep emotional connections."

    • Leadership
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      No nearest game available

    • Progression

      Game with the same Progression vibe

      2

      "Players collect items and unlock new areas and endings, showing some progression mechanics."

      Capsule for The Crooked Man The Crooked Man

      "Players collect DLCs and unlock themes, showing some progression elements."

    • Relaxation

      Game with the same Relaxation vibe

      1

      "Some players find the game relaxing and enjoyable, but others report frustration and tension from difficulty."

      Capsule for Risky Rescue Risky Rescue

      "Some players find the game relaxing, but others report frustration and tension."

    • Sensation

      Game with the same Sensation vibe

      2

      "Colorful visuals and sound effects provide enjoyable sensory stimulation."

      Capsule for Tank Team Tank Team

      "Colorful visuals and sound provide sensory stimulation and fun."

    • Status

      Game with the same Status vibe

      1

      "Some recognition through multiplayer leaderboards but limited social status emphasis."

      Capsule for Arizona Sunshine® Arizona Sunshine®

      "Some social recognition through leaderboards and multiplayer status."

    • Story

      Game with the same Story vibe

      -5

      "No narrative or story elements; purely gameplay focused."

      Capsule for Golf With Your Friends Golf With Your Friends

      "No narrative or story elements; purely gameplay focused."

    • Strategy

      Game with the same Strategy vibe

      3

      "Card use and turn decisions require strategic thinking and planning."

      Capsule for Bullet Roulette VR Bullet Roulette VR

      "Strategic use of cards and rule variations require planning and problem solving."

    • Thrill

      Game with the same Thrill vibe

      3

      "Excitement from card draws, triggers, and close matches provides suspense and thrill."

      Capsule for Cardfight!! Vanguard Dear Days 2 Cardfight!! Vanguard Dear Days 2

      "Game provides suspense and excitement through unpredictable card draws and special moves."

    • Value

      Game with the same Value vibe

      1

      "Generally considered good value especially on sale; some feel price is high for content."

      Capsule for Solar Flux Solar Flux

      "Generally considered good value especially on sale, though some find price high for content."

    • Violence

      Game with the same Violence vibe

      -5

      "No violence; gameplay is constructive and competitive card play."

      Capsule for HD Poker: Texas Hold'em HD Poker: Texas Hold'em

      "Game is non-violent, focused on constructive card play."

    • Survival

      Game with the same Survival vibe

      1

      "Players must avoid losing matches and manage team stamina and skills, but no high-risk survival elements."

      Capsule for Behold the Kickmen Behold the Kickmen

      "Players try to avoid losing by managing cards, but no real survival threat."

    Analysis

    Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. It leans lower than usual among comparable games on Violence, Fantasy, Leadership.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Where to buy

    Last update: 30/04/2026