LEGO® STAR WARS™: The Force Awakens Thumbnail

LEGO® STAR WARS™: The Force Awakens similar games & best alternatives

LEGO® STAR WARS™: The Force Awakens

PC (Microsoft Windows), Mac, Nintendo 3DS, Wii U, PlayStation 4, Xbox 360, Android, Xbox One, iOS, PlayStation Vita, PlayStation 3 • 2016

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Quick resume

The No. 1 LEGO® videogame franchise triumphantly returns with a fun-filled, humorous journey based on the blockbuster film. The game will also feature brand new story content from the Star Wars Universe that explores the time between Star Wars: Return of the Jedi and Star Wars: The Force Awakens.

Global score

84/100

Genres

Action, Adventure, Platform, Hack and slash/Beat 'em up, Puzzle

Similar games

    Pros

    • Faithful and humorous star wars adaptation
    • Local co-op with drop-in/out support
    • Varied gameplay including puzzles, combat, flying
    • Large character roster and customization
    • Explorable hub worlds with side quests

    Cons

    • Technical bugs and crashes reported
    • Some dlc not included in season pass
    • Low difficulty limits challenge
    • Some repetitive side missions
    • Keyboard controls less optimal than controller

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      4

      "Players can choose levels in any order and freely explore a large open world with multiple hubs, indicating high player control and freedom."

      Capsule for LEGO® Marvel Super Heroes 2 LEGO® Marvel Super Heroes 2

      "Players can freely explore hub worlds, choose characters, and select level sections in free play, showing high player control."

    • Competence

      Game with the same Competence vibe

      3

      "Gameplay involves puzzles, stealth, and combat with some skill and strategy, though not highly difficult."

      Capsule for A Plague Tale: Requiem A Plague Tale: Requiem

      "Gameplay involves puzzles, cover shooting, flying segments, and skill challenges with feedback, though difficulty is generally low."

    • Competition

      Game with the same Competition vibe

      -3

      "Focus is on cooperative and solo play with no mention of ranked or competitive modes."

      Capsule for LEGO® Indiana Jones™ 2: The Adventure Continues LEGO® Indiana Jones™ 2: The Adventure Continues

      "Focus is on cooperative and solo play with no indication of ranked or competitive modes."

    • Continuation

      Game with the same Continuation vibe

      4

      "Many players report long playtimes, 100% completion goals, and replay value, indicating strong desire to continue playing."

      Capsule for NEO: The World Ends with You NEO: The World Ends with You

      "Players report long playtimes, 100% completion goals, and replaying missions, indicating strong desire to continue playing."

    • Cooperation

      Game with the same Cooperation vibe

      4

      "Supports local co-op play with drop-in/drop-out functionality, encouraging teamwork and shared play experiences."

      Capsule for LEGO® Jurassic World LEGO® Jurassic World

      "Local co-op is supported and praised, with drop-in/out multiplayer enhancing cooperative play."

    • Creativity

      Game with the same Creativity vibe

      3

      "Character customization and building with LEGO elements, plus creative use of character abilities in puzzles."

      Capsule for LEGO® Marvel™ Super Heroes LEGO® Marvel™ Super Heroes

      "Character creation and multi-build mechanics allow player creativity within the LEGO framework."

    • Domination

      Game with the same Domination vibe

      -4

      "Interactions emphasize shared experiences and cooperation rather than dominance or power over others."

      Capsule for A Day Out A Day Out

      "Interactions emphasize shared experiences and cooperation rather than dominance or power over others."

    • Escapism

      Game with the same Escapism vibe

      4

      "Players use the game to relax, relieve stress, and immerse themselves in the Star Wars universe with humor and engaging gameplay."

      Capsule for LEGO® Star Wars™ III - The Clone Wars™ LEGO® Star Wars™ III - The Clone Wars™

      "Players use the game as a fun, lighthearted distraction with immersive Star Wars settings and humor."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily for enjoyment and nostalgia, not out of obligation or pressure."

      Capsule for Euro Truck Simulator Euro Truck Simulator

      "Players engage voluntarily for enjoyment and nostalgia, not out of obligation or pressure."

    • Experimenting

      Game with the same Experimenting vibe

      3

      "Players explore hub worlds, try different characters, and experiment with level creation."

      Capsule for LEGO® Indiana Jones™ 2: The Adventure Continues LEGO® Indiana Jones™ 2: The Adventure Continues

      "Exploration of hub worlds, trying different characters and builds, and experimenting with mechanics is encouraged."

    • Exploration

      Game with the same Exploration vibe

      3

      "Open hub worlds and hidden collectibles encourage exploration beyond linear progression."

      Capsule for Hot Lava Hot Lava

      "Open hub worlds with side quests and collectibles promote discovery beyond linear levels."

    • Expression

      Game with the same Expression vibe

      3

      "Character customization and cosmetic options support player self-expression."

      Capsule for Agrou Agrou

      "Character customization and unlockable characters support player self-expression."

    • Fantasy

      Game with the same Fantasy vibe

      5

      "Strong immersion in the Star Wars fictional universe with iconic characters, settings, and lore."

      Capsule for STAR WARS™ Battlefront™ II STAR WARS™ Battlefront™ II

      "Strong immersion in the imaginative Star Wars universe with iconic characters and story."

    • Fellowship

      Game with the same Fellowship vibe

      3

      "Community and cooperative play are valued, with players enjoying shared tactical experiences and social interaction."

      Capsule for OPERATOR OPERATOR

      "Community and cooperative play are valued, though primarily local and casual social interaction."

    • Growth

      Game with the same Growth vibe

      2

      "Players develop puzzle-solving skills and learn mechanics, though difficulty is generally moderate."

      Capsule for Boxes: Lost Fragments Boxes: Lost Fragments

      "Players learn new mechanics and improve puzzle-solving and combat skills, though difficulty is moderate."

    • Health

      Game with the same Health vibe

      -5

      "Typical sedentary video game play with no physical activity elements."

      Capsule for GigaBash GigaBash

      "Typical sedentary video game play with no physical activity elements."

    • Idle

      Game with the same Idle vibe

      -3

      "Requires active engagement with puzzles, combat, and exploration; not designed for idle play."

      Capsule for LEGO® The Lord of the Rings™ LEGO® The Lord of the Rings™

      "Requires active engagement with puzzles, combat, and exploration; not designed for idle play."

    • Intimacy

      Game with the same Intimacy vibe

      2

      "Local co-op and shared experiences foster some social bonding, but no deep emotional connections described."

      Capsule for Disney•Pixar Toy Story 3: The Video Game Disney•Pixar Toy Story 3: The Video Game

      "Local co-op fosters social bonding and shared experiences, though no deep emotional connections emphasized."

    • Leadership

      Game with the same Leadership vibe

      1

      "Some cooperative play involves coordination, but no strong leadership roles are described."

      Capsule for Volcanoids Volcanoids

      "Some cooperative play but no strong leadership or management roles described."

    • Progression

      Game with the same Progression vibe

      4

      "Collecting studs, unlocking characters, crafting items, and completing quests provide clear progression."

      Capsule for LEGO® The Lord of the Rings™ LEGO® The Lord of the Rings™

      "Collecting studs, unlocking characters, and completing achievements provide clear progression."

    • Relaxation

      Game with the same Relaxation vibe

      3

      "Generally lighthearted and humorous gameplay provides a relaxing experience with some minor frustrations."

      Capsule for LEGO® The Lord of the Rings™ LEGO® The Lord of the Rings™

      "Generally lighthearted and humorous gameplay provides a relaxing experience for many players."

    • Sensation

      Game with the same Sensation vibe

      3

      "Pleasant visuals, sound effects, and music contribute to sensory enjoyment."

      Capsule for Spooky Bonus Spooky Bonus

      "Enjoyable visuals, sound effects, and music contribute to sensory enjoyment."

    • Status

      Game with the same Status vibe

      -3

      "Focus is on cooperative play and personal enjoyment rather than social recognition or status."

      Capsule for Species: Unknown Species: Unknown

      "Focus is on personal enjoyment and cooperative play rather than social recognition or status."

    • Story

      Game with the same Story vibe

      4

      "Narrative closely follows the movie with engaging cutscenes and humor, providing strong story immersion."

      Capsule for The LEGO® Movie - Videogame The LEGO® Movie - Videogame

      "Narrative closely follows the film with additional missions and voice acting enhancing story immersion."

    • Strategy

      Game with the same Strategy vibe

      2

      "Some puzzle-solving and combat tactics require planning, but overall gameplay is straightforward and accessible."

      Capsule for Knights And Bikes Knights And Bikes

      "Puzzle solving and some tactical combat elements require planning but overall straightforward gameplay."

    • Thrill

      Game with the same Thrill vibe

      1

      "Some excitement from flying and combat, but overall low risk and tension due to easy difficulty and repetitive tasks."

      Capsule for Saints Row: Gat out of Hell Saints Row: Gat out of Hell

      "Some excitement from combat and flying segments but overall low tension and risk."

    • Value

      Game with the same Value vibe

      3

      "Players find good value in gameplay depth and replayability, though some criticize DLC pricing."

      Capsule for Tropico 6 Tropico 6

      "Players find good value in content and replayability, though some criticize DLC pricing and season pass omissions."

    • Violence

      Game with the same Violence vibe

      2

      "Combat and fighting exist but are cartoonish and humorous rather than realistic or brutal."

      Capsule for Bum Simulator Bum Simulator

      "Combat and blaster battles are present but cartoonish and lighthearted rather than graphic or intense."

    • Survival

      Game with the same Survival vibe

      -3

      "Low difficulty and forgiving gameplay reduce survival pressure; minimal threat or resource management."

      Capsule for SpongeBob SquarePants: The Cosmic Shake SpongeBob SquarePants: The Cosmic Shake

      "Low difficulty and forgiving gameplay reduce emphasis on survival or threat avoidance."

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Story. It leans lower than usual among comparable games on Survival, Thrill.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Last update: 30/04/2026