OlliOlli2: Welcome to Olliwood similar games & best alternatives
OlliOlli2: Welcome to Olliwood
2015
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Quick resume
Drop in to Olliwood and prepare for finger-flippin’ mayhem in this follow up to cult skateboarding smash OlliOlli.
Global score
84/100
Genres
Action, Indie, Sport, Platform
Similar games
Pros
- Challenging and rewarding gameplay
- Tight and responsive controls
- Excellent soundtrack
- High replay value with leaderboards and daily challenges
- Stylized and colorful art style
Cons
- Steep learning curve may frustrate new players
- Limited multiplayer (local split-screen only)
- No online multiplayer
- Some minor bugs and occasional input issues
- No character customization or level editor
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have full control over timing, tricks, and combos with a variety of moves to choose from, requiring personal skill and decision-making."
OlliOlli
"Players have high control over combos and tricks, designing their own sequences and approaches to levels."
-
Competence
Game with the same Competence vibe
5"Game is challenging with a steep learning curve, requiring skillful play and rewarding mastery."
Stoneshard
"The game is challenging with a steep learning curve, rewarding skill mastery and precise timing."
-
Competition
Game with the same Competition vibe
4"Online leaderboards and global rankings encourage players to compare scores and compete for high rankings."
1982
"Online leaderboards and daily challenges encourage players to compare scores and compete globally."
-
Continuation
Game with the same Continuation vibe
4"High replay value due to random events, multiple difficulty levels, and different modes encouraging repeated playthroughs."
Organ Trail: Director's Cut
"High replay value with daily challenges, multiple difficulty modes, and a strong desire to improve scores."
-
Cooperation
Game with the same Cooperation vibe
2"Local multiplayer and split-screen modes support cooperative play, though mostly competitive multiplayer."
Surfingers
"Local split-screen multiplayer exists but is limited; most gameplay is solo-focused."
-
Creativity
Game with the same Creativity vibe
4"High creativity in combining tricks and customizing combos; some requests for character customization."
Tricking 0
"Players create unique combos and use a variety of tricks to express personal style within levels."
-
Domination
Game with the same Domination vibe
-3"Competitive but generally respectful community; no strong evidence of exerting control or trash talk."
Neon White
"Community is competitive but generally respectful; no strong evidence of dominance or trash talk."
-
Escapism
Game with the same Escapism vibe
4"Players use the game as a challenging distraction with immersive music and visuals, providing stress relief and flow."
Flywrench
"Players use the game as a challenging, immersive distraction with engaging music and flow."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of intrinsic interest and enjoyment rather than obligation."
Ragnarock
"Players engage voluntarily out of intrinsic interest and enjoyment rather than obligation."
-
Experimenting
Game with the same Experimenting vibe
4"The game encourages trying new skill combinations and strategies in each run."
Escape Dungeon 2
"The game encourages trying new combos, tricks, and routes to optimize scores and flow."
-
Exploration
Game with the same Exploration vibe
2"Levels offer multiple paths and secrets unlocked by destruction, encouraging some exploration."
Red Faction
"Levels have multiple paths and secrets, but exploration is secondary to combo execution."
-
Expression
Game with the same Expression vibe
3"Character customization and cosmetic options allow personal expression, though some find it limited."
PGA TOUR 2K23
"Customization of combos and trick sequences allows personal expression, though no character customization."
-
Fantasy
Game with the same Fantasy vibe
-2"The game focuses on realistic skateboarding simulation rather than fantastical or fictional elements."
Skater XL - The Ultimate Skateboarding Game
"The game simulates skateboarding in a stylized but plausible 2D environment without fantastical elements."
-
Fellowship
Game with the same Fellowship vibe
1"Some social interaction via leaderboards and local multiplayer, but mostly solo."
Iron Snout
"Some community interaction via leaderboards and local multiplayer, but mostly solo play."
-
Growth
Game with the same Growth vibe
5"Strong emphasis on learning, skill acquisition, and improving timing and combos."
OlliOlli
"Strong emphasis on skill development, learning timing, and mastering complex combos."
-
Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity involved."
World of Tanks Blitz
"Sedentary gameplay with no physical activity involved."
-
Idle
Game with the same Idle vibe
-3"Requires focused attention and precise input; not suited for casual or background play."
SEUM: Speedrunners from Hell
"Requires focused attention and precise input; not suited for casual or background play."
-
Intimacy
Game with the same Intimacy vibe
-4"Minimal social interaction; multiplayer is limited and no evidence of close relationships forming."
Skyworld
"Minimal social interaction; multiplayer is local and limited, no evidence of close relationships."
-
Leadership
Game with the same Leadership vibe
-4"No leadership or management roles; gameplay is individual or cooperative without hierarchy."
Nex Machina
"No leadership or group management roles; gameplay is individual or cooperative without hierarchy."
-
Progression
Game with the same Progression vibe
4"Players unlock new levels, harder challenges, and modes by completing objectives and improving scores."
OlliOlli
"Players unlock new levels, modes, and challenges by completing objectives and improving scores."
-
Relaxation
Game with the same Relaxation vibe
2"Music and flow can induce relaxation, but challenging sections create tension and frustration."
140
"While challenging, the flow and music provide a satisfying and somewhat relaxing experience."
-
Sensation
Game with the same Sensation vibe
4"Engaging visuals, fast-paced action, and synthwave soundtrack provide strong sensory stimulation."
PAKO 2
"Engaging soundtrack, visual style, and responsive controls provide strong sensory stimulation."
-
Status
Game with the same Status vibe
3"Leaderboards and achievements offer recognition and social status within the community."
Marble It Up! Ultra
"Leaderboards and achievements offer recognition and social status within the community."
-
Story
Game with the same Story vibe
-5"No narrative or story elements; gameplay is context-free and focused on skill challenges."
PANZER BALL
"No narrative or story elements; gameplay is context-free and focused on skill challenges."
-
Strategy
Game with the same Strategy vibe
3"Players plan shots, combos, and table strategies to maximize scores and complete challenges."
Pinball FX
"Players plan combos and timing strategically to maximize scores and complete challenges."
-
Thrill
Game with the same Thrill vibe
3"Time pressure and risk of failure create suspense and excitement during runs."
10,000,000
"High difficulty and risk of failure create suspense and excitement during runs."
-
Value
Game with the same Value vibe
4"Players perceive good value from extensive content, replayability, and challenge for the price."
Nimbus
"Players perceive good value due to replayability, challenge, and content for price."
-
Violence
Game with the same Violence vibe
-5"No combat or destruction; gameplay focuses on constructive and playful skating."
SkateBIRD
"No combat or destructive elements; gameplay centers on skillful skating and combos."
-
Survival
Game with the same Survival vibe
3"Players must avoid mechanical failure and crashes to progress, adding survival-like challenge."
Street Legal Racing: Redline v2.3.1
"Players must avoid failure and maintain combos to progress, adding a survival-like challenge."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Competition, Status, Story, Expression. Here, the score leans higher than usual among comparable games on Cooperation. It leans lower than usual among comparable games on Violence, Story.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026