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Ravenfield similar games & best alternatives

Ravenfield

PC (Microsoft Windows), Mac, Linux • 2017

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Quick resume

Fight upon the Ravenfield together with your Blue allies! Take down those pesky Reds using helicopters, tanks, guns, and active ragdoll physics!

Global score

97/100

Genres

Action, Indie, Early Access, Shooter

Similar games

    Pros

    • Extensive modding community and support
    • Low system requirements and good performance
    • High replayability and customization
    • Engaging ai bots with lifelike behavior
    • Affordable price with great value

    Cons

    • Base game content is limited and barebones
    • Slow update pace due to solo developer
    • Lack of official multiplayer and progression systems
    • Some bugs and occasional performance issues with many mods
    • Graphics are basic and not visually impressive

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      4

      "Players have high control over combat style, character customization, and tactical decisions in battle."

      Capsule for MORDHAU MORDHAU

      "Players have high control over gameplay through modding, map editing, and customizing battles."

    • Competence

      Game with the same Competence vibe

      2

      "Gameplay is accessible and easy, with some optional challenges and achievements providing moderate skill tests."

      Capsule for SpongeBob SquarePants: The Cosmic Shake SpongeBob SquarePants: The Cosmic Shake

      "Gameplay is accessible and easy to learn but offers some skill challenge especially with mods and AI difficulty."

    • Competition

      Game with the same Competition vibe

      -3

      "No multiplayer or PvP modes; focus is on single-player experience without direct comparison or competition with others."

      Capsule for The Surge The Surge

      "Focus is on single-player PvE with bots, no official multiplayer competition; some mods enable multiplayer but not core."

    • Continuation

      Game with the same Continuation vibe

      5

      "Many players report long playtimes, high replayability due to many factions and mods, and habitual engagement over hundreds or thousands of hours."

      Capsule for Total War: ROME II - Emperor Edition Total War: ROME II - Emperor Edition

      "Players report very long playtimes and habitual engagement driven by mod variety and replayability."

    • Cooperation

      Game with the same Cooperation vibe

      1

      "Some squad command and AI teamwork exists, but mostly single player with limited cooperation."

      Capsule for Vietnam War Vietnam War

      "Some squad command mechanics and mod-enabled multiplayer exist but mostly single-player experience."

    • Creativity

      Game with the same Creativity vibe

      5

      "Extensive modding support and map editors allow players to create and modify content extensively."

      Capsule for Rusted Warfare - RTS Rusted Warfare - RTS

      "Extensive modding and map editing allow players to create and modify content extensively."

    • Domination

      Game with the same Domination vibe

      -4

      "Interactions are cooperative or solo; no evidence of domination or power over others."

      Capsule for Call of Juarez: Bound in Blood Call of Juarez: Bound in Blood

      "No evidence of domination or power over others; interactions are mostly single-player or cooperative."

    • Escapism

      Game with the same Escapism vibe

      4

      "Players use the game to escape reality, immerse in imaginative worlds, and relieve stress."

      Capsule for Garry's Mod Garry's Mod

      "Players use the game to escape reality, create imaginative scenarios, and relieve stress."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily out of personal interest and enjoyment, no obligation or pressure noted."

      Capsule for Click Mage Click Mage

      "Players engage voluntarily out of personal interest and enjoyment, no obligation or pressure noted."

    • Experimenting

      Game with the same Experimenting vibe

      5

      "High experimentation encouraged through modding, custom maps, and varied gameplay mechanics like specialists and movement."

      Capsule for Call of Duty®: Black Ops III Call of Duty®: Black Ops III

      "High experimentation encouraged via mods, new scenarios, and gameplay variations."

    • Exploration

      Game with the same Exploration vibe

      3

      "Players explore large maps and new environments, though limited official maps exist; modded content expands exploration opportunities."

      Capsule for Arma Reforger Arma Reforger

      "Players explore new maps and mod content, though base game maps are limited."

    • Expression

      Game with the same Expression vibe

      4

      "Customization of units, weapons, and bases through mods and in-game editors supports player expression."

      Capsule for Cortex Command Cortex Command

      "Customization of characters, weapons, and environments through mods supports player expression."

    • Fantasy

      Game with the same Fantasy vibe

      4

      "Game includes imaginative fiction through mods like Star Wars, Halo, and Call of Duty settings, enhancing fantasy experience."

      Capsule for Contractors Contractors

      "Game supports imaginative fiction scenarios via mods including sci-fi, historical, and fantasy settings."

    • Fellowship

      Game with the same Fellowship vibe

      2

      "Community engagement through modding and multiplayer fosters some social connection."

      Capsule for Platypus Reclayed Platypus Reclayed

      "Community engagement through mod sharing and some multiplayer mods foster social connection."

    • Growth

      Game with the same Growth vibe

      2

      "Players develop design skills and learn game mechanics, though challenges are generally low to moderate."

      Capsule for Furnish Master Furnish Master

      "Players develop skills in gameplay and modding, though base game skill demands are moderate."

    • Health

      Game with the same Health vibe

      -5

      "No physical activity involved; typical sedentary gaming experience."

      Capsule for Ys SEVEN Ys SEVEN

      "No physical activity involved; typical sedentary gaming experience."

    • Idle

      Game with the same Idle vibe

      -3

      "Requires active engagement and attention; not designed for background or idle play."

      Capsule for Amazing Frog? Amazing Frog?

      "Requires active engagement and attention; not typically used as background or idle play."

    • Intimacy

      Game with the same Intimacy vibe

      -4

      "Minimal evidence of close social relationships; interactions mostly competitive or individual."

      Capsule for Descent Descent

      "Minimal evidence of close social relationships; mostly individual or casual community interaction."

    • Leadership

      Game with the same Leadership vibe

      1

      "Some elements of commanding allied troops exist but no strong leadership roles."

      Capsule for Warcube Warcube

      "Basic squad command features exist but no strong leadership or management roles."

    • Progression

      Game with the same Progression vibe

      1

      "Some progression through unlocking or downloading skins and weapons, but limited."

      Capsule for Rivalry Rivalry

      "Limited in base game; some progression through unlocking mods and customizing loadouts."

    • Relaxation

      Game with the same Relaxation vibe

      3

      "Players find the game relaxing and enjoyable, balancing challenge and flow."

      Capsule for Slipstream Slipstream

      "Players find the game relaxing and enjoyable, balancing challenge and fun."

    • Sensation

      Game with the same Sensation vibe

      2

      "Visual and audio effects provide satisfying sensory feedback, though not highly intense."

      Capsule for BomberZone BomberZone

      "Visual and audio feedback is decent but not a primary focus; modded content can enhance sensory experience."

    • Status

      Game with the same Status vibe

      -4

      "No social status or recognition systems; achievements and leaderboards are absent."

      Capsule for Zeus + Poseidon Zeus + Poseidon

      "No social status or recognition systems; achievements and leaderboards are absent."

    • Story

      Game with the same Story vibe

      -5

      "No narrative or story mode; gameplay is freeform and sandbox style."

      Capsule for Skater XL - The Ultimate Skateboarding Game Skater XL - The Ultimate Skateboarding Game

      "No narrative or story mode; gameplay is context-free and sandbox style."

    • Strategy

      Game with the same Strategy vibe

      2

      "Some tactical elements in combat and mission approach, but mostly straightforward gameplay."

      Capsule for GUN™ GUN™

      "Some tactical elements in squad commands and battle setup, but overall straightforward gameplay."

    • Thrill

      Game with the same Thrill vibe

      1

      "Some challenge and tension in battles, but overall predictable and easy AI."

      Capsule for Monster Monpiece Monster Monpiece

      "Some tension from combat and AI challenge but generally controlled and predictable."

    • Value

      Game with the same Value vibe

      5

      "Highly praised for content volume, mod support, and low price, providing excellent value for time and money."

      Capsule for STAR WARS™ Battlefront II (Classic, 2005) STAR WARS™ Battlefront II (Classic, 2005)

      "Highly praised for value due to low price and extensive mod content providing long playtime."

    • Violence

      Game with the same Violence vibe

      4

      "Combat and destruction are core gameplay elements, with shooting, explosions, and enemy kills."

      Capsule for Crysis Remastered Crysis Remastered

      "Combat and destruction are core gameplay elements with shooting, explosions, and ragdoll physics."

    • Survival

      Game with the same Survival vibe

      1

      "Some survival elements in combat and resource management but not a primary focus."

      Capsule for BONELAB BONELAB

      "Some survival elements in combat and resource management but not a primary focus."

    Analysis

    Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. It leans lower than usual among comparable games on Story, Intimacy, Progression.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Last update: 30/04/2026