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Skillshot City similar games & best alternatives

Skillshot City

PC (Microsoft Windows), Linux • 2017

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Quick resume

Free to play battle royale with roguelite superpowers. Level up in a chaotic city, draft random skills, and create godlike synergies. If you die mid-match, keep looting to revive before the final showdown. Play solos, 3-man squads, or survive vs waves of bots!

Global score

84/100

Genres

Action, Indie, Free To Play, Early Access, Shooter, Role-playing (RPG)

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    Pros

    • Engaging and varied multiplayer modes
    • Deep skill and weapon customization
    • Active and responsive developer
    • Fun co-op campaign
    • Low system requirements

    Cons

    • Small player base limits matchmaking
    • Campaign can be repetitive
    • Some ui and tutorial improvements needed
    • Limited sound variety
    • Vehicles can behave unrealistically

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      4

      "Players have freedom to choose playstyle, builds, and approach to combat and exploration."

      Capsule for RAIDBORN RAIDBORN

      "Players have freedom to choose playstyles, weapons, skills, and vehicles, and can experiment with builds and strategies."

    • Competence

      Game with the same Competence vibe

      4

      "Game challenges players with hordes of enemies, weapon management, and tactical positioning, providing skill feedback and progression."

      Capsule for Alien Shooter 2: Reloaded Alien Shooter 2: Reloaded

      "Game challenges players with skill-based shooting, tactical combat, skill trees, and vehicle control; players receive feedback and progression."

    • Competition

      Game with the same Competition vibe

      4

      "Includes ranked modes, leaderboards, and competitive battle royale gameplay with trophy progression."

      Capsule for Bombergrounds: Reborn Bombergrounds: Reborn

      "Includes ranked modes, leaderboards, and competitive multiplayer modes like battle royale and deathmatch."

    • Continuation

      Game with the same Continuation vibe

      3

      "Players report habitual play, long sessions, and ongoing engagement due to weekly updates and events."

      Capsule for AdventureQuest 3D AdventureQuest 3D

      "Players report long sessions, habitual play, and ongoing engagement with updates and community events."

    • Cooperation

      Game with the same Cooperation vibe

      4

      "Supports co-op campaign and multiplayer team modes, fostering teamwork and collaborative play."

      Capsule for 8-Bit Armies 8-Bit Armies

      "Supports co-op campaign and multiplayer team modes requiring teamwork and coordination."

    • Creativity

      Game with the same Creativity vibe

      3

      "Includes map editor and weapon customization options; players can create and modify maps and settings."

      Capsule for SuperSmash: Physics Battle SuperSmash: Physics Battle

      "Players can customize skill builds, unlock weapons, and create maps with built-in editor."

    • Domination

      Game with the same Domination vibe

      2

      "Competitive play involves asserting superiority over others, but community is described as friendly and respectful overall."

      Capsule for Slap City Slap City

      "Competitive modes involve exerting superiority over others, though community is described as friendly and respectful."

    • Escapism

      Game with the same Escapism vibe

      4

      "Players use the game as a fun distraction and nostalgic escape with humorous and chaotic gameplay."

      Capsule for Infectonator 3: Apocalypse Infectonator 3: Apocalypse

      "Players use the game as a fun distraction with chaotic action and nostalgic elements, escaping real life."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily out of intrinsic interest and enjoyment, with no indication of obligation or pressure."

      Capsule for The Outlast Trials The Outlast Trials

      "Players engage voluntarily out of intrinsic interest and enjoyment, with no indication of obligation or pressure."

    • Experimenting

      Game with the same Experimenting vibe

      4

      "The game encourages trying new builds, weapons, and strategies with a variety of classes and skill synergies."

      Capsule for Conquest Dark Conquest Dark

      "Game encourages trying new skill combinations, weapons, and tactics, as well as map creation."

    • Exploration

      Game with the same Exploration vibe

      2

      "Players explore multiple maps and environments, though maps are relatively small and limited."

      Capsule for FPV SkyDive : FPV Drone Simulator FPV SkyDive : FPV Drone Simulator

      "Players explore various maps and game modes, though environments are not large open worlds."

    • Expression

      Game with the same Expression vibe

      3

      "Customization options and cosmetics available, allowing player self-expression."

      Capsule for First Class Trouble First Class Trouble

      "Customization of skills, weapons, and some cosmetic options allow player self-expression."

    • Fantasy

      Game with the same Fantasy vibe

      3

      "Game features sci-fi elements, mutant enemies, and exaggerated gore, providing an imaginative fiction experience."

      Capsule for Killing Floor 2 Killing Floor 2

      "Game features mutant powers, zombies, and fictional sci-fi elements, blending fantasy with realistic shooting."

    • Fellowship

      Game with the same Fellowship vibe

      3

      "Community engagement and multiplayer modes foster a sense of belonging and shared interest."

      Capsule for Cosmoteer: Starship Architect & Commander Cosmoteer: Starship Architect & Commander

      "Community engagement and multiplayer modes foster a sense of belonging and shared interest."

    • Growth

      Game with the same Growth vibe

      4

      "Players develop skills, unlock tools, and improve abilities through progression systems."

      Capsule for Thief Simulator 2 Thief Simulator 2

      "Players develop skills, unlock weapons, and improve through progression systems and challenges."

    • Health

      Game with the same Health vibe

      -4

      "Game is a sedentary experience with no physical activity or health-related features."

      Capsule for SWORN SWORN

      "Game is a sedentary experience with no physical activity or health-related features."

    • Idle

      Game with the same Idle vibe

      -3

      "Requires active engagement and focus during fast-paced matches."

      Capsule for Double Action: Boogaloo Double Action: Boogaloo

      "Requires focused attention and continuous engagement during fast-paced matches."

    • Intimacy

      Game with the same Intimacy vibe

      1

      "Some social interaction and community bonding, but no strong evidence of close personal relationships."

      Capsule for Granblue Fantasy Versus: Rising Granblue Fantasy Versus: Rising

      "Some social interaction and cooperation, but no strong evidence of close personal relationships."

    • Leadership

      Game with the same Leadership vibe

      1

      "Some team modes allow for leadership roles but no strong emphasis on managing or guiding others."

      Capsule for Project Sparrow Project Sparrow

      "Some modes may involve leading teams, but no strong emphasis on leadership roles."

    • Progression

      Game with the same Progression vibe

      4

      "Players accumulate weapons, upgrades, and unlockables through gameplay."

      Capsule for OTXO OTXO

      "Players accumulate weapons, skills, and upgrades through gameplay and currency systems."

    • Relaxation

      Game with the same Relaxation vibe

      -2

      "Fast-paced, intense gameplay with moments of tension and excitement rather than relaxation or flow."

      Capsule for POPULATION: ONE POPULATION: ONE

      "Fast-paced, intense gameplay with moments of tension rather than relaxation or flow."

    • Sensation

      Game with the same Sensation vibe

      3

      "Visual and auditory effects, explosions, and fast-paced action provide sensory stimulation and excitement."

      Capsule for VERSUS SQUAD VERSUS SQUAD

      "Visual and auditory effects, explosions, and fast action provide sensory stimulation and excitement."

    • Status

      Game with the same Status vibe

      3

      "Leaderboards and ranked modes offer recognition and social status among players."

      Capsule for DJMAX RESPECT V DJMAX RESPECT V

      "Leaderboards and ranked modes provide recognition and social status among players."

    • Story

      Game with the same Story vibe

      2

      "Campaign offers narrative immersion but multiplayer is mostly context-free skirmishes."

      Capsule for Supreme Commander: Forged Alliance Supreme Commander: Forged Alliance

      "Campaign mode offers narrative immersion with plot and characters, though multiplayer is more context-free."

    • Strategy

      Game with the same Strategy vibe

      3

      "Players use planning and tactical thinking in combat, character builds, and team coordination."

      Capsule for Dragon Marked For Death Dragon Marked For Death

      "Players use tactical thinking, skill combinations, and planning in combat and progression."

    • Thrill

      Game with the same Thrill vibe

      4

      "Battle royale tension, shrinking play area, and fast-paced combat create suspense and excitement."

      Capsule for Soviet Jump Game Soviet Jump Game

      "Fast-paced combat, risk of death, and battle royale tension create excitement and suspense."

    • Value

      Game with the same Value vibe

      4

      "Players report good value for price with frequent updates and extensive content."

      Capsule for Airships: Conquer the Skies Airships: Conquer the Skies

      "Players report good value for price with frequent updates and content, plus free multiplayer access."

    • Violence

      Game with the same Violence vibe

      4

      "Gameplay centers on combat, shooting enemies, explosions, and destruction."

      Capsule for RIVE RIVE

      "Gameplay centers on combat, shooting, explosions, and destruction."

    • Survival

      Game with the same Survival vibe

      3

      "Modes involve avoiding death, managing resources, and defending bases under threat."

      Capsule for Starblast Starblast

      "Modes involve avoiding death, managing resources, and overcoming waves of enemies."

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. Here, the score leans higher than usual among comparable games on Story, Cooperation. It leans lower than usual among comparable games on Relaxation.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Last update: 30/04/2026