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The Crew Motorfest similar games & best alternatives

The Crew Motorfest

PC (Microsoft Windows), Xbox One, PlayStation 4, Xbox Series X|S, PlayStation 5 • 2024

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Quick resume

Welcome to Motorfest, the ultimate open-world driving experience. Explore the Hawaiian islands of O'ahu and Maui. Celebrate the best of car culture through 20+ themed campaigns (street racing, offroad, drift...) and collect hundreds of iconic vehicles. Enjoy the game free for five hours!

Global score

78/100

Genres

Racing, Adventure

Similar games

    Pros

    • Vibrant and detailed hawaiian open world
    • Extensive vehicle variety and customization
    • Engaging playlist system with diverse events
    • Immersive driving physics balancing arcade and skill
    • Regular updates and added content

    Cons

    • 60 fps cap and some performance issues
    • Grindy progression and microtransaction currencies
    • Limited avatar customization
    • Lack of offline mode at launch
    • Some repetitive playlists and events

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      4

      "Players have freedom to choose cars, upgrades, and driving style; career progression and multiple modes support self-directed play."

      Capsule for Super Woden: Rally Edge Super Woden: Rally Edge

      "Players have freedom to choose vehicles, customize cars, and select playlists; progression involves player-driven exploration and decision-making."

    • Competence

      Game with the same Competence vibe

      3

      "Game offers skill-based driving physics, tuning, and AI challenges, rewarding player mastery and progression."

      Capsule for Wreckfest Wreckfest

      "Game offers skill-based driving mechanics with a learning curve; players overcome challenges and improve handling skills."

    • Competition

      Game with the same Competition vibe

      2

      "Includes competitive races and multiplayer LAN matches, but also supports solo play and personal pacing."

      Capsule for Carmageddon TDR 2000 Carmageddon TDR 2000

      "Includes multiplayer Grand Races and weekly summit events with leaderboards, but also supports solo play and casual pacing."

    • Continuation

      Game with the same Continuation vibe

      4

      "Players report long playtimes, habitual engagement, and ongoing updates that encourage continued play."

      Capsule for HELLDIVERS™ 2 HELLDIVERS™ 2

      "Many players report long playtimes and habitual engagement; frequent updates and playlists encourage ongoing play."

    • Cooperation

      Game with the same Cooperation vibe

      1

      "Some multiplayer modes and community sharing exist, but gameplay is primarily individual racing and time trials."

      Capsule for Action Henk Action Henk

      "Some cooperative multiplayer modes exist, but most gameplay is focused on individual racing and challenges."

    • Creativity

      Game with the same Creativity vibe

      3

      "Robust car customization and livery editor allow players to create personalized cars and visual styles."

      Capsule for Tokyo Xtreme Racer Tokyo Xtreme Racer

      "Extensive car customization and livery editor allow player expression; some limitations and microtransaction currencies noted."

    • Domination

      Game with the same Domination vibe

      -2

      "Multiplayer interactions appear balanced with no strong emphasis on dominance or trash talk."

      Capsule for Rise of the Triad: Ludicrous Edition Rise of the Triad: Ludicrous Edition

      "Multiplayer interactions appear balanced with no strong emphasis on dominance or trash talk; cooperative and competitive play coexist."

    • Escapism

      Game with the same Escapism vibe

      4

      "Players appreciate the atmospheric, immersive world and music as a form of stress relief and distraction."

      Capsule for A Walk in the Dark A Walk in the Dark

      "Players enjoy immersive tropical setting and vibrant atmosphere as a form of stress relief and distraction."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily out of intrinsic interest and enjoyment rather than obligation or external pressure."

      Capsule for Slay the Spire Slay the Spire

      "Players engage voluntarily out of intrinsic interest and enjoyment rather than obligation or external pressure."

    • Experimenting

      Game with the same Experimenting vibe

      3

      "Players explore different cars, tracks, and driving techniques, experimenting with physics and handling."

      Capsule for Old School Rally Old School Rally

      "Players explore different vehicles, driving assists, and playlist types, encouraging experimentation with mechanics."

    • Exploration

      Game with the same Exploration vibe

      3

      "Open world map with diverse environments encourages discovery and cruising."

      Capsule for JDM: Japanese Drift Master JDM: Japanese Drift Master

      "Open world Hawaii map with varied environments encourages discovery and cruising."

    • Expression

      Game with the same Expression vibe

      3

      "Customization of avatars, paints, and effects is available, allowing some degree of self-expression."

      Capsule for DemonCrawl DemonCrawl

      "Customization of cars and some avatar options support self-expression, though avatar options are limited."

    • Fantasy

      Game with the same Fantasy vibe

      -1

      "The game focuses on realistic motorsport scenarios and cars, though some arcade elements reduce full realism."

      Capsule for GRID Legends GRID Legends

      "Game focuses on realistic cars and environments with arcade physics, less emphasis on imaginative fiction."

    • Fellowship

      Game with the same Fellowship vibe

      2

      "Community features and multiplayer foster group identity, though many players focus on solo modes."

      Capsule for Super Mega Baseball™ 4 Super Mega Baseball™ 4

      "Community features like multiplayer, custom shows, and shared playlists foster group identity, though solo play is common."

    • Growth

      Game with the same Growth vibe

      3

      "Players develop driving skills and learn game mechanics through practice and challenges."

      Capsule for Ducks Can Drive Ducks Can Drive

      "Players develop driving skills, learn vehicle handling, and progress through playlists and challenges."

    • Health

      Game with the same Health vibe

      -5

      "Sedentary gameplay typical of racing games with no physical activity elements."

      Capsule for The Karters 2: Turbo Charged The Karters 2: Turbo Charged

      "Sedentary gameplay typical of racing games; no physical activity or rehab elements."

    • Idle

      Game with the same Idle vibe

      -3

      "Requires focused attention during races; not designed for background or casual idle play."

      Capsule for WRC 5 FIA World Rally Championship WRC 5 FIA World Rally Championship

      "Requires focused attention during races and challenges; not designed for background or casual idle play."

    • Intimacy

      Game with the same Intimacy vibe

      -3

      "Social interactions are mostly surface-level through chat and multiplayer; limited evidence of close emotional connections."

      Capsule for Mechabellum Mechabellum

      "Social interactions are mostly surface-level multiplayer; limited evidence of close emotional connections."

    • Leadership

      Game with the same Leadership vibe

      -3

      "No strong leadership roles; players mostly participate individually or in equal multiplayer."

      Capsule for Need for Speed™ Heat Need for Speed™ Heat

      "No strong leadership roles; players mostly participate individually or in balanced multiplayer."

    • Progression

      Game with the same Progression vibe

      4

      "Strong progression through upgrades, collectibles, unlocking music, and improving character and vehicle."

      Capsule for Brutal Legend Brutal Legend

      "Strong progression through unlocking cars, upgrades, playlists, and customization items."

    • Relaxation

      Game with the same Relaxation vibe

      3

      "Arcade style racing with rhythmic music and fluid controls provides a relaxing flow experience."

      Capsule for Riptide GP2 Riptide GP2

      "Arcade racing with vibrant visuals and music provides flow and tension release, though some players note occasional frustration."

    • Sensation

      Game with the same Sensation vibe

      4

      "Strong sensory stimulation through realistic graphics, sound design, and immersive driving experience."

      Capsule for DiRT Rally 2.0 DiRT Rally 2.0

      "Colorful graphics, detailed car sounds, and immersive environments provide strong sensory stimulation."

    • Status

      Game with the same Status vibe

      2

      "Leaderboards and multiplayer rankings offer some social recognition."

      Capsule for Love Letter Love Letter

      "Leaderboards, custom shows, and multiplayer rankings offer social recognition opportunities."

    • Story

      Game with the same Story vibe

      -2

      "No overarching narrative; gameplay focuses on isolated matches and player-driven experiences."

      Capsule for Arcanists Arcanists

      "No traditional narrative; gameplay centers on playlists and events rather than overarching plot."

    • Strategy

      Game with the same Strategy vibe

      1

      "Some planning and skillful driving required, but overall straightforward arcade-style gameplay with limited complex strategy."

      Capsule for Old School Rally Old School Rally

      "Some tactical decisions in vehicle selection and driving assists, but overall gameplay is arcade-style and straightforward."

    • Thrill

      Game with the same Thrill vibe

      3

      "Racing and competitive multiplayer provide excitement, risk, and adrenaline."

      Capsule for Engine Evolution 2021 Engine Evolution 2021

      "Racing and multiplayer events provide excitement and adrenaline, though some races are chaotic."

    • Value

      Game with the same Value vibe

      3

      "Players feel the game offers good value for price given content and updates."

      Capsule for Zompiercer Zompiercer

      "Players feel the game offers good content and updates for the price, especially on sale."

    • Violence

      Game with the same Violence vibe

      -4

      "Focus on racing and driving skill; collisions exist but no emphasis on destruction or combat."

      Capsule for GT Legends GT Legends

      "Focus on racing and driving; collisions occur but no emphasis on destruction or combat."

    • Survival

      Game with the same Survival vibe

      -3

      "No survival or threat elements; stable arcade racing environment."

      Capsule for Drift86 Drift86

      "Low-risk arcade racing environment; no survival or threat avoidance mechanics."

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Competition, Status, Story, Expression. Here, the score leans higher than usual among comparable games on Cooperation. It leans lower than usual among comparable games on Survival, Violence.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Where to buy

    Last update: 30/04/2026