The Settlers® : Rise of an Empire - History Edition similar games & best alternatives
The Settlers® : Rise of an Empire - History Edition
2019
Related articles
Quick resume
Build vibrant cities in a medieval world with this modernized version of The Settlers – Rise of an Empire. Each character leads their individual lives and can be observed by you at any time. Will you go down in history as a legendary king?
Global score
76/100
Genres
Strategy
Similar games
Pros
- Nostalgic and engaging city building
- Relaxing and accessible gameplay
- Long playtime and replay value
- Pleasant graphics and sound
- Simple but strategic resource management
Cons
- Requires ubisoft connect and account
- Multiplayer connectivity issues
- Dated graphics and controls
- Some missions repetitive or unbalanced
- Lack of depth in combat and story
Motivations
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Autonomy
Game with the same Autonomy vibe
3"Players have freedom to plan and build their city with some strategic choices, but must follow environmental constraints and game mechanics."
Synergy
"Players have freedom to build and manage their city with some strategic choices, though missions guide progression."
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Competence
Game with the same Competence vibe
2"Game involves managing resources and city building with some micromanagement challenges, but overall gameplay is described as simple and relaxing."
Fabledom
"Game offers manageable challenges and skill development in city building and resource management, but is generally easy and casual."
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Competition
Game with the same Competition vibe
-3"Focus is primarily on single-player campaign and personal progress; multiplayer exists but is unofficial and less emphasized."
XIII - Classic
"Focus is primarily on single-player campaign and personal progress; multiplayer exists but is less emphasized and has connectivity issues."
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Continuation
Game with the same Continuation vibe
4"Many players report long playtimes, habitual play, and nostalgia-driven repeated sessions."
Serious Sam Classic: The Second Encounter
"Many players report long playtimes, nostalgia-driven repeated sessions, and habitual engagement."
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Cooperation
Game with the same Cooperation vibe
1"Multiplayer exists but is less prominent; most experience is single-player with limited cooperation."
Majesty Gold HD
"Some multiplayer and allied play exist, but most experience is single-player and independent."
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Creativity
Game with the same Creativity vibe
3"Players can design and rearrange city layouts and mine structures, with some customization and building placement freedom."
SteamWorld Build
"Players can design city layouts, manage resource flows, and customize building placement freely."
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Domination
Game with the same Domination vibe
-2"Interactions emphasize balanced combat and cooperation rather than exerting superiority or dominance over others."
Far Cry® New Dawn
"Combat is simple and not focused on dominance; interactions are balanced without strong emphasis on superiority."
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Escapism
Game with the same Escapism vibe
4"Players use the game as a relaxing escape with charming visuals and immersive medieval town-building."
Townsmen - A Kingdom Rebuilt
"Nostalgia and relaxing gameplay provide escape from real life; players enjoy immersive medieval city building."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for enjoyment and nostalgia rather than obligation or external pressure."
LEGO® Batman™ 3: Beyond Gotham
"Players engage voluntarily for enjoyment and nostalgia rather than obligation or external pressure."
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Experimenting
Game with the same Experimenting vibe
2"Players try different weapons, tactics, and explore the map, though some find gameplay repetitive."
Zumbi Blocks 2 Open Alpha
"Players try different city layouts and strategies, though gameplay is somewhat repetitive and mission-based."
-
Exploration
Game with the same Exploration vibe
1"Some exploration in campaign and custom maps, but mostly familiar environments."
Worms Clan Wars
"Some map exploration and discovery in campaign, but mostly familiar environments and mission objectives."
-
Expression
Game with the same Expression vibe
2"Some customization and aesthetic choices in city design and building placement allow for self-expression."
Cliff Empire
"Visual customization through building placement and city design allows some self-expression."
-
Fantasy
Game with the same Fantasy vibe
-1"Game is set in a historical medieval setting with realistic economic and city-building mechanics."
Anno 1404 - History Edition
"Game is set in a stylized medieval world with some fantasy elements but mostly realistic city building."
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Fellowship
Game with the same Fellowship vibe
0"Some social interaction via multiplayer, but limited community engagement and mostly individual play."
Fly O'Clock
"Limited social community engagement; multiplayer exists but is unreliable and not central."
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Growth
Game with the same Growth vibe
2"Players develop skills in resource management and planning, though game is relatively simple."
A World of Keflings
"Players learn city management and resource optimization, though game is easy and casual."
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Health
Game with the same Health vibe
-5"Typical sedentary computer gameplay with no physical activity involved."
Stronghold: Definitive Edition
"Typical sedentary computer gameplay with no physical activity involved."
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Idle
Game with the same Idle vibe
-3"Game requires active attention for shop management and resource gathering; not idle gameplay."
Amber Isle
"Game requires active management and attention; some slow resource gathering but not idle gameplay."
-
Intimacy
Game with the same Intimacy vibe
-4"Minimal social or emotional connection; mostly surface-level multiplayer or solo play."
Vengeance
"Minimal social or emotional connection; mostly solo play with limited multiplayer interaction."
-
Leadership
Game with the same Leadership vibe
1"Players manage their own units and strategies but no formal leadership roles in multiplayer."
Cubemen
"Players manage their city and armies, but no strong leadership roles over others in multiplayer."
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Progression
Game with the same Progression vibe
4"Strong focus on accumulating resources, upgrading buildings, and expanding territory."
Knights of Honor II: Sovereign
"Strong focus on accumulating resources, upgrading buildings, and advancing through missions."
-
Relaxation
Game with the same Relaxation vibe
4"Game praised for its relaxing atmosphere, soothing visuals, and stress-relieving gameplay."
Grow Up
"Game praised for relaxing pace, comforting gameplay, and enjoyable city building experience."
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Sensation
Game with the same Sensation vibe
1"Visuals are dated but detailed; sound and animations add mild sensory enjoyment."
CivCity: Rome
"Pleasant visuals and sounds provide moderate sensory enjoyment, though graphics are dated."
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Status
Game with the same Status vibe
-3"Little focus on social recognition or leaderboards; emphasis on personal achievement."
Satisfactory
"Little emphasis on social recognition or leaderboards; focus on personal achievement."
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Story
Game with the same Story vibe
2"Campaign provides narrative and missions with story elements, though some players find it simplistic and secondary to gameplay."
Lessaria: Fantasy Kingdom Sim
"Campaign provides a basic but engaging narrative with mission progression and character interactions."
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Strategy
Game with the same Strategy vibe
3"Requires planning and problem solving in resource management, city layout, and scenario goals."
Imperium Romanum Gold Edition
"Requires planning and problem solving in city layout, resource management, and combat tactics."
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Thrill
Game with the same Thrill vibe
-2"Gameplay is low risk and low suspense; combat is easy and predictable for many players."
Rune Factory 5
"Gameplay is low risk and calm; combat is simple and not highly suspenseful."
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Value
Game with the same Value vibe
3"Players find good value especially when purchased on sale; nostalgic and unique gameplay justify cost."
Red Faction
"Players find good value especially at discount prices; nostalgia and gameplay justify purchase."
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Violence
Game with the same Violence vibe
-3"Combat is minimal, clunky, and not a core focus; emphasis is on constructive city-building."
Caesar™ IV
"Combat is minimal and not the main focus; emphasis on constructive city building."
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Survival
Game with the same Survival vibe
0"Some resource management and combat survival elements, but overall low threat environment."
The Outer Worlds: Spacer's Choice Edition
"Some resource management and defense elements, but generally stable and low threat environment."
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Fantasy, Violence, Story, Thrill. Here, the score leans higher than usual among comparable games on Cooperation, Story, Leadership.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026