Until Then similar games & best alternatives
Until Then
2024
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Quick resume
A fateful meeting sets off a chain reaction, upending Mark's life. People disappear and memories prove unreliable. Uncover a hidden truth with Mark and his friends in this narrative adventure and race to unravel the mystery before it's too late.
Global score
97/100
Genres
Adventure, Casual, Indie
Similar games
Pros
- Deep emotional storytelling
- Relatable characters
- Beautiful pixel art and music
- Immersive filipino cultural setting
- Engaging minigames complement narrative
Cons
- Some technical bugs and crashes reported
- Slow pacing in early chapters
- Lack of save anywhere feature
- Minigames sometimes lack instructions
- Some narrative elements feel unresolved or confusing
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players make choices that branch the story and select paths through minigames, reflecting control over decisions."
Air Marty
"Players make dialogue choices and interact with minigames, allowing personal decision-making and exploration of story branches."
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Competence
Game with the same Competence vibe
2"Minigames provide some skill challenge and variety, but overall gameplay is accessible and forgiving."
The Bunny Graveyard
"Minigames provide some skill challenge, but overall gameplay is predictable and narrative-driven."
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Competition
Game with the same Competition vibe
-5"Focus is on personal story and emotional experience without competitive or ranked elements."
Life is Strange: Before the Storm
"Focus is on personal story experience and emotional engagement without competitive elements."
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Continuation
Game with the same Continuation vibe
4"Players report long playtimes (20+ hours), multiple playthroughs, and strong attachment to story and characters."
Magical Girl Witch Trials
"Players report long playtimes, multiple playthroughs, and strong attachment to story and characters."
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Cooperation
Game with the same Cooperation vibe
-5"Single-player narrative experience with no multiplayer or cooperative gameplay."
Oxenfree
"Single-player narrative experience with no multiplayer or cooperative gameplay."
-
Creativity
Game with the same Creativity vibe
3"Players engage with various mini-games and explore unique environments, reflecting creative gameplay and design."
MiSide
"Players engage with unique storylines, character development, and some interactive minigames."
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Domination
Game with the same Domination vibe
-5"No evidence of exerting control or superiority over others; experience is personal and introspective."
Celeste
"No evidence of exerting control or superiority over others; experience is personal and empathetic."
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Escapism
Game with the same Escapism vibe
5"Strong emotional immersion and narrative depth provide escape from real-life stress and reflection."
Komorebi
"Strong emotional immersion and narrative depth provide escape from real-life stresses and reflection."
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Expectation
Game with the same Expectation vibe
-5"Players engage voluntarily out of personal interest and emotional connection."
Everlasting Summer
"Players engage voluntarily out of intrinsic interest and emotional connection."
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Experimenting
Game with the same Experimenting vibe
2"Some exploration of puzzles and mini-games, but mostly guided by narrative progression."
Cleo - a pirate's tale
"Some exploration of story branches and minigames, but mostly following narrative structure."
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Exploration
Game with the same Exploration vibe
3"Players discover new story paths, character interactions, and hidden content through multiple playthroughs."
Open Sorcery
"Players discover story secrets, character backgrounds, and hidden content through multiple playthroughs."
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Expression
Game with the same Expression vibe
1"Limited customization; expression mainly through narrative and character interactions."
The Journey Down: Chapter Two
"Limited character customization; expression mainly through narrative choices and interactions."
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Fantasy
Game with the same Fantasy vibe
1"Story is grounded in realistic and emotional life experiences with some narrative fiction elements."
Before Your Eyes
"Story blends realistic slice-of-life with some sci-fi/mystery elements, but grounded in emotional realism."
-
Fellowship
Game with the same Fellowship vibe
1"Some sense of community among characters and player attachment, but primarily a solo experience."
The Pirate's Fate
"Strong sense of connection to characters and community of players, but solo experience."
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Growth
Game with the same Growth vibe
4"Players experience character development, story progression, and personal emotional growth."
In Stars And Time
"Players experience emotional growth, character development, and personal reflection."
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Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity involved."
World of Tanks Blitz
"Sedentary gameplay with no physical activity involved."
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Idle
Game with the same Idle vibe
-3"Requires focused attention on story and dialogue; not designed for casual or background play."
Life is Strange: True Colors
"Requires focused attention on story and dialogue; not suitable for casual or background play."
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Intimacy
Game with the same Intimacy vibe
4"Strong emotional connection with characters and story fosters feelings of closeness."
OneShot: World Machine Edition
"Deep emotional connections with characters and story foster strong feelings of closeness."
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Leadership
Game with the same Leadership vibe
-5"No leadership or group management elements; purely individual narrative experience."
STEINS;GATE
"No leadership or group management elements; purely individual narrative experience."
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Progression
Game with the same Progression vibe
3"Progression through unlocking new stories and narrative content provides a sense of advancement."
STEINS;GATE: Linear Bounded Phenogram
"Narrative progression and unlocking new story content drive sense of advancement."
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Relaxation
Game with the same Relaxation vibe
3"Emotional and atmospheric pacing provides moments of reflection and catharsis, balancing tension with calm."
Life is Strange: Before the Storm
"Emotional pacing and atmosphere provide moments of catharsis and flow despite some tension."
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Sensation
Game with the same Sensation vibe
3"Enjoyable pixel art, sound design, and atmospheric music provide stimulating sensory experience."
A Robot Named Fight!
"Enjoyable pixel art, music, and atmospheric sound design provide sensory engagement."
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Status
Game with the same Status vibe
-4"Focus is on personal emotional experience rather than social recognition or status."
Just a To the Moon Series Beach Episode
"Focus is on personal emotional experience rather than social recognition or status."
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Story
Game with the same Story vibe
5"Highly praised narrative immersion with complex characters and emotional depth."
Your Turn To Die -Death Game By Majority-
"Highly praised narrative immersion with complex characters and emotional depth."
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Strategy
Game with the same Strategy vibe
-3"Minimal strategic or problem-solving gameplay; mostly linear exploration and narrative."
Anthology Of The Killer
"Minimal strategic or problem-solving gameplay; mostly linear narrative choices."
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Thrill
Game with the same Thrill vibe
1"Some suspense and emotional tension, but no high-risk or adrenaline-inducing gameplay."
REFLEXIA Prototype ver.
"Some suspense and emotional tension, but no high-risk or adrenaline gameplay."
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Value
Game with the same Value vibe
4"Players feel the game offers good return on investment for story and emotional experience."
Angels of Death
"Players feel the game offers excellent return on investment through story and emotional impact."
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Violence
Game with the same Violence vibe
-5"No combat or destructive gameplay; focus on emotional and narrative content."
True Love ~Confide to the Maple~
"No combat or destructive gameplay; focus on narrative and emotional experience."
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Survival
Game with the same Survival vibe
-5"No survival or threat avoidance mechanics; stable narrative environment."
Love Is All Around
"No survival or threat avoidance mechanics; stable narrative environment."
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Intimacy, Survival, Violence, Competition. It leans lower than usual among comparable games on Strategy, Cooperation, Fantasy.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026