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Duck Season similar games & best alternatives

Duck Season

PC (Microsoft Windows), Oculus Rift, SteamVR • 2017

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Quick resume

The game of your dreams just dropped, DUCK SEASON, a hunter with ridiculous graphics. Luckily, it's summer vacation and Mom just surprised you with a one day rental of it! Unfortunately, as you binge play it becomes apparent that all is not right with Duck Season...

Global score

85/100

Genres

Action, Adventure, Casual, Indie, Shooter

Similar games

    Pros

    • Highly immersive vr experience
    • Excellent shotgun mechanics
    • Rich nostalgic 1980s atmosphere
    • Multiple endings and secrets
    • Well-crafted psychological horror elements

    Cons

    • Repetitive core gameplay loop
    • Short main story length
    • Some controller issues reported
    • Limited social or multiplayer features
    • May be too scary for some players

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      4

      "Players freely explore a 3D environment to find and shoot ducks with optional cheats and upgrades, allowing personal choice in play style."

      Capsule for Find 100 Ducks and Blast Them! Find 100 Ducks and Blast Them!

      "Players have freedom to explore the living room environment, interact with many objects, and choose how to play the duck shooting segments and progress through multiple endings."

    • Competence

      Game with the same Competence vibe

      3

      "Requires skillful resource management, strategic planning, and some challenging shooting mechanics, though some controls are awkward."

      Capsule for Organ Trail: Director's Cut Organ Trail: Director's Cut

      "The shotgun mechanics require skillful aiming and manual reloading, providing a satisfying challenge especially on higher difficulties."

    • Competition

      Game with the same Competition vibe

      -4

      "Focuses on personal adventure and story progression without competitive or ranked multiplayer elements."

      Capsule for GRANDIA HD Remaster GRANDIA HD Remaster

      "The game focuses on personal experience and story progression without competitive or ranked multiplayer elements."

    • Continuation

      Game with the same Continuation vibe

      3

      "Multiple endings and secrets encourage replay and extended engagement despite short playtime."

      Capsule for The Count Lucanor The Count Lucanor

      "Multiple endings, secrets, and mini-games encourage replay and extended engagement beyond a single session."

    • Cooperation

      Game with the same Cooperation vibe

      -5

      "Single-player experience with no cooperative multiplayer or teamwork elements."

      Capsule for NieR Replicant™ ver.1.22474487139... NieR Replicant™ ver.1.22474487139...

      "Single-player experience with no cooperative multiplayer or teamwork elements."

    • Creativity

      Game with the same Creativity vibe

      4

      "Players explore and discover many hidden secrets, easter eggs, and interact with quirky environments."

      Capsule for Moral Dilemma: The Interview Moral Dilemma: The Interview

      "Players can creatively interact with many objects in the environment and explore hidden content and easter eggs."

    • Domination

      Game with the same Domination vibe

      -5

      "No elements of exerting control or superiority over others; interactions are individual and narrative-driven."

      Capsule for Accounting+ Accounting+

      "No elements of exerting control or superiority over others; interaction is individual and narrative-driven."

    • Escapism

      Game with the same Escapism vibe

      5

      "Highly immersive VR experience praised for transporting players into a detailed fictional world, providing strong escape from reality."

      Capsule for Half-Life: Alyx Half-Life: Alyx

      "Strong nostalgic and immersive VR experience that transports players to a fictional 1980s setting, providing escapism from reality."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily out of interest and nostalgia, not due to obligation or pressure."

      Capsule for Jurassic World Evolution Jurassic World Evolution

      "Players engage voluntarily out of curiosity and interest in nostalgia and horror, not due to obligation or pressure."

    • Experimenting

      Game with the same Experimenting vibe

      4

      "Encourages trying different endings, exploring secrets, and experimenting with game mechanics and narrative paths."

      Capsule for THRESHOLD THRESHOLD

      "Encourages exploration of environment, discovery of secrets, and trying different play styles to unlock endings."

    • Exploration

      Game with the same Exploration vibe

      5

      "Heavy emphasis on discovering secrets, navigating large levels, and uncovering hidden areas."

      Capsule for Wizordum Wizordum

      "High emphasis on exploring the detailed living room, interacting with objects, and uncovering hidden areas and secrets."

    • Expression

      Game with the same Expression vibe

      3

      "The game allows expression through interaction with the environment and characters, though no avatar customization."

      Capsule for Monument Valley 2 Monument Valley 2

      "Allows some self-expression through interaction with environment and choice of actions affecting endings, though no avatar customization."

    • Fantasy

      Game with the same Fantasy vibe

      4

      "Psychological horror with supernatural elements and surreal narrative, providing an imaginative fictional experience."

      Capsule for MOTHER MOTHER

      "Imaginative fiction with a psychological horror twist on a nostalgic 1980s setting, blending reality and surreal elements."

    • Fellowship

      Game with the same Fellowship vibe

      -5

      "Primarily a solitary experience with minimal social interaction or community involvement."

      Capsule for INDIKA INDIKA

      "Primarily a solitary experience with minimal social or community interaction."

    • Growth

      Game with the same Growth vibe

      3

      "Players learn combat mechanics and uncover story layers through repeated play."

      Capsule for ICEY ICEY

      "Players learn shotgun mechanics and uncover narrative layers through multiple playthroughs and exploration."

    • Health
      Insufficient data

      No nearest game available

    • Idle

      Game with the same Idle vibe

      -3

      "Requires active attention and focus during combat and exploration."

      Capsule for FATE FATE

      "Requires active attention and interaction, especially during shooting and exploration segments."

    • Intimacy

      Game with the same Intimacy vibe

      -5

      "No close social interactions or relationship building; experience is individual and narrative-driven."

      Capsule for Tomb Raider: Underworld Tomb Raider: Underworld

      "No close social relationships or emotional sharing; experience is individual and narrative-focused."

    • Leadership

      Game with the same Leadership vibe

      -5

      "No leadership or group management roles; single-player experience."

      Capsule for Five Nights at Freddy's: Security Breach Five Nights at Freddy's: Security Breach

      "No leadership or group management roles; single-player experience."

    • Progression

      Game with the same Progression vibe

      3

      "Progression through unlocking secrets, new areas, and multiple endings across runs."

      Capsule for Grunn Grunn

      "Progression through unlocking multiple endings and discovering secrets, though core gameplay loop is repetitive."

    • Relaxation

      Game with the same Relaxation vibe

      1

      "Atmospheric and eerie mood provides some flow, but tension and unease are persistent."

      Capsule for Loan Shark Loan Shark

      "Mix of relaxing nostalgic moments and tense horror elements; overall moderate tension with moments of flow."

    • Sensation

      Game with the same Sensation vibe

      3

      "Immersive VR visuals, sound design, and tactile feedback provide sensory stimulation and emotional engagement."

      Capsule for Interkosmos Interkosmos

      "Immersive VR visuals, sound design, and tactile shotgun mechanics provide engaging sensory stimulation."

    • Status

      Game with the same Status vibe

      -4

      "Focus is on personal experience rather than social recognition or status."

      Capsule for SILENT HILL 2 SILENT HILL 2

      "Focus is on personal experience rather than social recognition or status."

    • Story

      Game with the same Story vibe

      4

      "Strong narrative focus with multiple endings and lore that engages players."

      Capsule for Mr. Hopp's Playhouse 2 Mr. Hopp's Playhouse 2

      "Narrative with multiple endings and hidden lore that unfolds through player actions and exploration."

    • Strategy

      Game with the same Strategy vibe

      2

      "Requires some planning to unlock different endings and discover secrets, but core gameplay is straightforward."

      Capsule for Duck Season PC Duck Season PC

      "Some planning involved in how to approach shooting and exploration to unlock different endings, but core gameplay is straightforward."

    • Thrill

      Game with the same Thrill vibe

      4

      "Horror and suspense elements create tension, fear, and relief, contributing to thrilling gameplay."

      Capsule for The Evil Within 2 The Evil Within 2

      "Psychological horror elements and unexpected scares create suspense and thrill during gameplay."

    • Value

      Game with the same Value vibe

      1

      "Generally considered good value for price given content and replayability, though some find it short."

      Capsule for Ninja Pizza Girl Ninja Pizza Girl

      "Generally considered good value for the immersive experience and replayability, though some find it short for full price."

    • Violence

      Game with the same Violence vibe

      3

      "Gameplay involves shooting ducks and occasional violent horror scenes, but not gratuitous or excessive destruction."

      Capsule for Duck Season PC Duck Season PC

      "Includes shooting ducks and violent horror scenes; player can shoot the dog leading to violent consequences."

    • Survival

      Game with the same Survival vibe

      2

      "Some survival horror elements like avoiding enemies and managing limited resources."

      Capsule for Burnhouse Lane Burnhouse Lane

      "Some elements of avoiding threats and surviving horror sequences, though not a core survival game."

    Analysis

    Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Exploration, Thrill. It leans lower than usual among comparable games on Value.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Last update: 30/04/2026