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Ghostbusters: The Video Game Remastered similar games & best alternatives

Ghostbusters: The Video Game Remastered

PC (Microsoft Windows), Xbox One, Nintendo Switch, PlayStation 4 • 2020

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Quick resume

The beloved and critically acclaimed Ghostbusters video game is back! Strap on your proton pack once again and join the Ghostbusters on the adventure with the voice and likeness of the original crew as you battle to save New York!

Global score

90/100

Genres

Action, Adventure, Shooter

Similar games

    Pros

    • Authentic story with original cast and writers
    • Fun and satisfying ghost capturing gameplay
    • Strong nostalgia and immersion
    • Good graphics and sound design for remaster
    • Engaging single-player campaign

    Cons

    • Lack of multiplayer co-op in remaster
    • Dated animations and some technical bugs
    • Ai teammates often unreliable
    • Linear level design with limited exploration
    • Settings not always saved between sessions

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      3

      "Players have freedom to choose weapons, combat style, and skill tree upgrades; however, progression is somewhat linear and guided."

      Capsule for BLADECHIMERA BLADECHIMERA

      "Players control a new recruit with freedom to upgrade equipment and choose weapons, though progression is mostly linear."

    • Competence

      Game with the same Competence vibe

      3

      "Game involves skillful ghost hunting, trap setting, and ghost evasion; players receive feedback and progression through leveling and upgrades."

      Capsule for Ghostbusters: Spirits Unleashed Ecto Edition Ghostbusters: Spirits Unleashed Ecto Edition

      "Gameplay involves skillful ghost capturing and combat with upgrades; some difficulty spikes and AI issues noted."

    • Competition

      Game with the same Competition vibe

      -3

      "Focus is on single-player experience with no multiplayer or ranked modes; competition is minimal or absent."

      Capsule for Wolfenstein II: The New Colossus Wolfenstein II: The New Colossus

      "Focus is on single-player experience without multiplayer or ranked modes; no direct competition."

    • Continuation

      Game with the same Continuation vibe

      4

      "Many players report long play sessions, nostalgia-driven repeated playthroughs, and strong attachment."

      Capsule for Hard Truck Apocalypse / Ex Machina Hard Truck Apocalypse / Ex Machina

      "Players report long play sessions and repeated playthroughs; strong attachment due to nostalgia and story."

    • Cooperation

      Game with the same Cooperation vibe

      2

      "Game supports AI teammates and co-op multiplayer, encouraging some teamwork though much play is solo."

      Capsule for Ace of Seafood Ace of Seafood

      "AI teammates assist in combat and revive player, though AI is unreliable; no multiplayer co-op in remaster."

    • Creativity

      Game with the same Creativity vibe

      2

      "Players can customize characters and upgrade weapons, with some creative tactical choices."

      Capsule for TYRONE vs COPS TYRONE vs COPS

      "Players can upgrade and customize proton pack weapons; limited environmental interaction and linear levels."

    • Domination

      Game with the same Domination vibe

      -4

      "Interactions emphasize teamwork and mutual respect; no evidence of dominance or power assertion over others."

      Capsule for Tales of Zestiria Tales of Zestiria

      "Interactions emphasize teamwork and shared goals; no evidence of dominance or power over others."

    • Escapism

      Game with the same Escapism vibe

      4

      "Strong nostalgia factor and immersive story/cutscenes provide escapism and stress relief."

      Capsule for Strike Force Heroes Strike Force Heroes

      "Strong nostalgia and immersion in Ghostbusters universe provide escapism and stress relief."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily out of intrinsic interest and love for the franchise, not out of obligation or pressure."

      Capsule for Hatsune Miku: Project DIVA Mega Mix+ Hatsune Miku: Project DIVA Mega Mix+

      "Players engage voluntarily out of love for franchise and personal interest, not obligation."

    • Experimenting

      Game with the same Experimenting vibe

      2

      "Players try different modes, strategies, and enjoy the unpredictable physics, encouraging experimentation."

      Capsule for Head Goal: Soccer Online Head Goal: Soccer Online

      "Players experiment with different proton pack modes and strategies against varied ghosts."

    • Exploration

      Game with the same Exploration vibe

      1

      "Linear levels with some collectibles and lore to discover, but limited open exploration."

      Capsule for Ghostrunner Ghostrunner

      "Some exploration of iconic locations and collectibles, but levels are mostly linear with limited discovery."

    • Expression

      Game with the same Expression vibe

      1

      "Limited character customization mostly through stats and equipment, minimal cosmetic expression."

      Capsule for A Legionary's Life A Legionary's Life

      "Limited character customization; some expression through equipment upgrades and unlockable cosmetics."

    • Fantasy

      Game with the same Fantasy vibe

      5

      "Strongly rooted in imaginative fiction with mystery, war, and supernatural elements."

      Capsule for The Hundred Line -Last Defense Academy- The Hundred Line -Last Defense Academy-

      "Strongly rooted in imaginative fiction with ghosts, supernatural elements, and original movie lore."

    • Fellowship

      Game with the same Fellowship vibe

      3

      "Strong sense of community and shared fandom culture, though social gameplay is limited."

      Capsule for Sensei! I Like You So Much! Sensei! I Like You So Much!

      "Sense of community through shared fandom and camaraderie with AI teammates; no multiplayer social play."

    • Growth

      Game with the same Growth vibe

      3

      "Players develop skills in movement and combat; weapon and ability upgrades provide progression and learning."

      Capsule for Sunset Overdrive Sunset Overdrive

      "Players develop skills in combat and strategy; equipment upgrades support progression and learning."

    • Health

      Game with the same Health vibe

      -5

      "Typical sedentary gaming experience with no physical activity or health-related features."

      Capsule for NARAKA: BLADEPOINT NARAKA: BLADEPOINT

      "Typical sedentary gaming experience with no physical activity or health-related features."

    • Idle

      Game with the same Idle vibe

      -3

      "Requires focused attention during combat and exploration; not a casual idle game."

      Capsule for Trials of Mana Trials of Mana

      "Requires continuous attention and focus during combat and exploration; not a casual idle game."

    • Intimacy

      Game with the same Intimacy vibe

      -4

      "Limited to no close social relationships or emotional sharing; interactions are mainly with AI characters."

      Capsule for Langrisser I & II Langrisser I & II

      "Social interactions limited to scripted AI banter; no close player relationships or emotional sharing."

    • Leadership

      Game with the same Leadership vibe

      -2

      "Players manage their own teams but do not lead or direct others; no evidence of leadership roles."

      Capsule for DRAGON QUEST MONSTERS: The Dark Prince DRAGON QUEST MONSTERS: The Dark Prince

      "Player acts as a team member rather than leader; no evidence of managing or directing others."

    • Progression

      Game with the same Progression vibe

      4

      "Strong progression through collecting items, upgrading weapons, and unlocking new abilities."

      Capsule for Arken Age Arken Age

      "Strong progression through equipment upgrades, unlocking weapons, and collecting items."

    • Relaxation

      Game with the same Relaxation vibe

      2

      "Generally lighthearted and fun, though some frustration and tension arise from difficulty spikes."

      Capsule for Biped Biped

      "Generally enjoyable and fun with moments of tension; some difficulty spikes cause frustration."

    • Sensation

      Game with the same Sensation vibe

      3

      "Visual and audio effects, including explosions and nuclear blasts, provide sensory excitement."

      Capsule for Nuclear Option Nuclear Option

      "Visual and auditory effects of proton pack and ghosts provide sensory stimulation and excitement."

    • Status

      Game with the same Status vibe

      -4

      "No social recognition or leaderboard status; focus on personal enjoyment."

      Capsule for ZONE OF THE ENDERS THE 2nd RUNNER : M∀RS / アヌビス ゾーン・オブ・エンダーズ : マーズ ZONE OF THE ENDERS THE 2nd RUNNER : M∀RS / アヌビス ゾーン・オブ・エンダーズ : マーズ

      "Focus on personal enjoyment and immersion; no social recognition or leaderboards."

    • Story

      Game with the same Story vibe

      5

      "Highly praised narrative immersion with memorable characters and plot."

      Capsule for Half-Life 2 Half-Life 2

      "Highly praised narrative continuation of original films with original cast and writers; strong immersion."

    • Strategy

      Game with the same Strategy vibe

      3

      "Combat requires tactical use of skills, dodging, and timing; some puzzle solving also present."

      Capsule for Bright Memory Bright Memory

      "Combat requires tactical use of different weapons and ghost weaknesses; some puzzle elements."

    • Thrill

      Game with the same Thrill vibe

      3

      "Combat includes suspense and tension, especially with real-time ghost mechanics and challenging encounters."

      Capsule for Arco Arco

      "Ghost battles and boss fights provide suspense and excitement; some moments of tension and relief."

    • Value

      Game with the same Value vibe

      3

      "Generally considered good value especially on sale; some complaints about price relative to content."

      Capsule for WRC 5 FIA World Rally Championship WRC 5 FIA World Rally Championship

      "Generally considered good value especially on sale; some complaints about lack of new content."

    • Violence

      Game with the same Violence vibe

      3

      "Combat involves destruction of vehicles and infantry, with realistic damage and gore."

      Capsule for Tank Squad Tank Squad

      "Combat involves ghost capturing and destruction; some environmental destruction but no gore."

    • Survival

      Game with the same Survival vibe

      2

      "Players must manage health and avoid death in combat; some resource management involved."

      Capsule for The Vagrant The Vagrant

      "Players must avoid failure and manage health during combat; some resource management with upgrades."

    Analysis

    Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Story. It leans lower than usual among comparable games on Intimacy, Status.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Where to buy

    Last update: 30/04/2026