Heave Ho similar games & best alternatives
Heave Ho
2019
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Quick resume
Heave Ho is a riotous multiplayer party game for up to four players in couch co-op and versus play, or online with Steam Remote Play. Reach out, get a grip, and swing to victory — or meet your messy end!
Global score
91/100
Genres
Adventure, Indie, Platform, Strategy, Arcade
Similar games
Pros
- Highly fun and hilarious multiplayer experience
- Easy to learn controls with challenging cooperative gameplay
- Great for parties and social gatherings
- Good value for price
- Accessible to non-gamers and all ages
Cons
- No built-in online multiplayer, relies on remote play or parsec
- Short game length and limited content
- Controls can be awkward and cause hand cramps
- Lack of level editor or additional game modes
- Some technical issues with remote play and input devices
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to choose different playstyles, approaches, and equipment loadouts, allowing personal control over actions and decisions."
Mark of the Ninja: Remastered
"Players have freedom to control their character's arms independently and decide how to swing and cooperate."
-
Competence
Game with the same Competence vibe
3"Game offers multiple difficulty levels requiring timing and coordination, with a skill curve from casual to challenging."
Melody's Escape
"Game offers a moderate challenge with skillful coordination and timing, especially in multiplayer."
-
Competition
Game with the same Competition vibe
2"Multiplayer modes exist with some competitive elements, but much of the gameplay focuses on cooperative survival rather than direct competition."
Half Dead
"Some competitive elements exist in mini-games and player vs player modes, but focus is more on cooperative fun."
-
Continuation
Game with the same Continuation vibe
3"Players report habitual play, long sessions with friends, and repeated enjoyment despite some repetitive elements."
Dark Hours
"Players report long sessions and repeated play due to fun and social nature."
-
Cooperation
Game with the same Cooperation vibe
5"Core gameplay revolves around working together to solve puzzles and complete levels."
PICO PARK:Classic Edition
"Core gameplay revolves around working together to progress through levels and solve challenges."
-
Creativity
Game with the same Creativity vibe
2"Customization of character appearance and level editor for user-created content encourage creative expression."
Stealth Inc 2: A Game of Clones
"Customization of characters and humorous costumes add creative expression; no level editor yet."
-
Domination
Game with the same Domination vibe
-3"Interactions are playful and cooperative; no evidence of dominance or power over others."
Ostrich Island
"Interactions are playful and balanced; no evidence of dominating or controlling others aggressively."
-
Escapism
Game with the same Escapism vibe
4"Players use the game as a fun, goofy distraction and stress relief with friends and family."
Fling to the Finish
"Players use the game as a fun distraction and stress relief with friends and family."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for fun and social enjoyment, not out of obligation."
Boomerang Fu
"Players engage voluntarily for fun and social enjoyment, not out of obligation."
-
Experimenting
Game with the same Experimenting vibe
3"Players explore different mechanics and puzzle solutions, experimenting with physics and abilities to progress."
NightSky
"Players explore physics and mechanics creatively to solve puzzles and interact with others."
-
Exploration
Game with the same Exploration vibe
1"Some variety in maps and levels, but mostly known obstacle courses with limited discovery."
Bro Falls
"Some discovery in levels and hidden coins, but mostly fixed obstacle courses."
-
Expression
Game with the same Expression vibe
3"Customization through skins and character personalization allows self-expression."
Get Stuffed!
"Character customization and funny skins provide self-expression opportunities."
-
Fantasy
Game with the same Fantasy vibe
1"The game features cartoonish, whimsical elements (stuffed animals, exaggerated physics) but no deep fantasy or roleplay."
Snuggle Truck
"Cartoonish and silly, but grounded in simple physics rather than deep fantasy."
-
Fellowship
Game with the same Fellowship vibe
5"Strong sense of community and shared experience playing locally with friends, family, or partners."
Overcooked
"Strong sense of community and shared experience playing with friends and family."
-
Growth
Game with the same Growth vibe
2"Players develop coordination, puzzle-solving skills, and teamwork over time."
Shift Happens
"Players develop coordination and teamwork skills over time."
-
Health
Game with the same Health vibe
-4"Sedentary gameplay with no physical activity; some reports of hand cramps from intense play."
Clustertruck
"Primarily sedentary play with some reports of hand cramps from controller use."
-
Idle
Game with the same Idle vibe
-3"Requires active attention and coordination; not a background or idle game."
RV There Yet?
"Requires active attention and coordination; not a background or idle game."
-
Intimacy
Game with the same Intimacy vibe
3"Encourages social bonding and laughter among friends and family, fostering closer connections."
Drawful 2
"Encourages social bonding and laughter among close friends and family."
-
Leadership
Game with the same Leadership vibe
-2"Gameplay emphasizes equal participation and mutual support rather than leadership roles."
Biped
"Gameplay emphasizes equal participation and cooperation rather than leadership roles."
-
Progression
Game with the same Progression vibe
2"Collecting coins and panties to unlock costumes and achievements provides a sense of progression."
Montaro
"Unlocking costumes and collecting coins provide light progression incentives."
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Relaxation
Game with the same Relaxation vibe
3"Game balances challenge and humor to create an enjoyable, engaging experience without excessive tension."
Deathbulge: Battle of the Bands
"Game balances challenge with humor and fun, creating a relaxed yet engaging experience."
-
Sensation
Game with the same Sensation vibe
3"Enjoyable visuals, voice acting, and sound design provide pleasant sensory stimulation."
CraftCraft: Fantasy Merchant Simulator
"Visuals, sound effects, and silly character voices provide enjoyable sensory stimulation."
-
Status
Game with the same Status vibe
-3"Little focus on social recognition or leaderboards; emphasis on shared fun over status."
Zort
"No emphasis on social status or leaderboards; focus is on shared fun."
-
Story
Game with the same Story vibe
-5"No narrative or story elements; gameplay is context-free and focused on mechanics."
Spin Rhythm XD
"No narrative or story elements; gameplay is context-free and focused on mechanics."
-
Strategy
Game with the same Strategy vibe
2"Requires planning and problem solving to navigate levels and collect items efficiently."
Caveman World: Mountains of Unga Boonga
"Requires some planning and coordination to navigate levels and cooperate effectively."
-
Thrill
Game with the same Thrill vibe
2"Some tension and excitement from precise timing and risk of falling; not high suspense but engaging."
EDGE
"Some suspense and tension in timing swings and avoiding falls, but overall lighthearted."
-
Value
Game with the same Value vibe
4"Players feel the game offers excellent value for price with high replayability and fun."
Bopl Battle
"Players feel the game offers good value for price due to fun and replayability."
-
Violence
Game with the same Violence vibe
-4"Non-violent gameplay focused on platforming and cooperative challenges rather than combat or destruction."
Sackboy™: A Big Adventure
"Gameplay is non-violent and focused on cooperative physics-based challenges."
-
Survival
Game with the same Survival vibe
1"Some risk of failure and falling, but no traditional survival mechanics."
Baby Steps
"Some elements of avoiding falling or failure, but low risk and forgiving mechanics."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Competition. It leans lower than usual among comparable games on Story, Violence.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026