Stealth Inc 2: A Game of Clones similar games & best alternatives
Stealth Inc 2: A Game of Clones
2015
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Quick resume
In Stealth Inc 2, you play the role of a clone escaping a sinister and high-tech testing facility. Stealth Inc 2 tests both your brain and your reflexes over 60 varied levels linked together in a sprawling overworld.
Global score
75/100
Genres
Action, Adventure, Indie, Platform, Puzzle
Similar games
Pros
- Challenging and clever puzzles
- Metroidvania-style overworld exploration
- Character customization and level editor
- Smooth controls and responsive gameplay
- Humorous narrative and atmospheric music
Cons
- Awkward aiming mechanics with some gadgets
- Overworld navigation can be tedious without fast travel
- Some technical issues and bugs reported
- Story is minimal and not very engaging
- No multiplayer or cooperative modes
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players freely choose levels, play styles, and can create or play custom levels, showing high personal control over actions."
A Dance of Fire and Ice
"Players freely explore a metroidvania-style overworld and choose levels and gadgets to use, showing control over actions and decisions."
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Competence
Game with the same Competence vibe
4"Challenging puzzles and platforming require skill and problem solving; players report significant difficulty and rewarding mastery."
Tomb Raider IV: The Last Revelation (1999)
"Challenging puzzles and platforming require skill, timing, and problem solving with feedback via ranks and achievements."
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Competition
Game with the same Competition vibe
2"Includes leaderboards for speedrunning and best times, encouraging comparison with others, but competition is not the main focus."
iZBOT
"Leaderboards and speedrun rankings exist but competition is not the main focus; mostly personal improvement."
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Continuation
Game with the same Continuation vibe
3"Players report long play sessions, replaying for collectibles and achievements, and enjoying multiple modes, indicating sustained engagement."
POPUCOM
"Players report long play sessions and replaying levels for collectibles and ranks, indicating sustained engagement."
-
Cooperation
Game with the same Cooperation vibe
-4"Single-player only with no multiplayer or cooperative gameplay; players act independently."
IS Defense
"Single-player focused with no multiplayer or cooperative gameplay; players act independently."
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Creativity
Game with the same Creativity vibe
3"Customization of characters and roleplaying encourages creative expression; some desire more variety and modding."
King Of The Castle
"Customization of character appearance and level editor for user-created content encourage creative expression."
-
Domination
Game with the same Domination vibe
-5"No evidence of exerting control or superiority over others; interactions are individual and balanced."
My Friend Pedro
"No evidence of exerting control or superiority over others; interactions are individual and balanced."
-
Escapism
Game with the same Escapism vibe
4"Players use the game as a challenging distraction and stress relief, with immersive exploration and discovery."
Spelunky
"Players use the game as a distraction and stress relief through immersive puzzles and exploration."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of interest and enjoyment, not due to obligation or external pressure."
Resident Evil 2
"Players engage voluntarily out of interest and enjoyment, not due to obligation or external pressure."
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Experimenting
Game with the same Experimenting vibe
3"Players explore different gadgets and routes, experimenting with physics mechanics and co-op strategies."
Chariot
"Players try new gadgets and explore different paths in the overworld, experimenting with mechanics."
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Exploration
Game with the same Exploration vibe
4"Metroidvania style encourages discovering new areas, secrets, and backtracking with new abilities"
Guacamelee! Gold Edition
"Metroidvania overworld encourages discovering new areas, secrets, and collectibles."
-
Expression
Game with the same Expression vibe
3"Cosmetic hats and character customization allow some self-expression."
BioGun
"Character customization with hats and suits allows self-expression despite being cosmetic only."
-
Fantasy
Game with the same Fantasy vibe
2"The game has a fictional story and setting with imaginative elements but grounded in puzzle-platformer conventions."
Camera Obscura
"Fictional sci-fi setting with clones and gadgets, but grounded in puzzle-platformer mechanics."
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Fellowship
Game with the same Fellowship vibe
-4"Minimal social connection; primarily solo play with little community interaction in-game."
Mad Games Tycoon
"Minimal social connection; primarily solo play without community interaction in-game."
-
Growth
Game with the same Growth vibe
4"Players develop puzzle-solving skills, timing, and coordination throughout the game."
Toodee and Topdee
"Players develop skills in puzzle solving, timing, and mastering gadgets throughout the game."
-
Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity or health-related features."
THE ENIGMA MACHINE
"Sedentary gameplay with no physical activity or health-related features."
-
Idle
Game with the same Idle vibe
-4"Requires focused attention and continuous engagement; not suitable for background or idle play."
BIT.TRIP RUNNER
"Requires focused attention and continuous engagement; not suitable for background or idle play."
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Intimacy
Game with the same Intimacy vibe
-5"No close relationships or emotional sharing; interactions are limited to solo gameplay."
Garden Galaxy
"No close relationships or emotional sharing; interactions are limited to solo gameplay."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or management roles; player acts independently without guiding others."
Catto's Post Office
"No leadership or management roles; player acts independently without guiding others."
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Progression
Game with the same Progression vibe
4"Players collect money, weapons, upgrades, and unlock new abilities and outfits, showing clear progression."
No More Heroes 2: Desperate Struggle
"Players unlock gadgets, costumes, and new areas, showing clear accumulation and advancement."
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Relaxation
Game with the same Relaxation vibe
2"Generally balanced challenge with some tension but overall enjoyable and not overly stressful."
Dark Quest 2
"Generally balanced challenge with moments of tension; some frustration but overall enjoyable flow."
-
Sensation
Game with the same Sensation vibe
2"Enjoyable audio-visual style and atmospheric music provide sensory stimulation"
ATOM RPG Trudograd
"Pleasant audiovisuals and atmospheric music provide moderate sensory stimulation."
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Status
Game with the same Status vibe
1"Leaderboards provide some recognition, but social status is not a strong motivator."
Creeper World 3: Arc Eternal
"Leaderboards offer some recognition, but social status is not a strong motivator."
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Story
Game with the same Story vibe
2"Light narrative with humor and worldbuilding, but story is minimal and secondary to gameplay."
Supraland
"Light narrative with humor and plot elements, but story is minimal and secondary to gameplay."
-
Strategy
Game with the same Strategy vibe
3"Puzzles require logical thinking, planning, and problem solving, though some rely on trial and error."
Rusty Lake Paradise
"Puzzles require planning, logic, and problem solving, though some trial and error is involved."
-
Thrill
Game with the same Thrill vibe
2"Some tension from traps and timing challenges, but overall not highly suspenseful."
Jelly Killer
"Some suspense and tension from traps and timing challenges, but not extreme or constant."
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Value
Game with the same Value vibe
3"Good content and replayability for price, especially when purchased on sale."
Melissa K. and the Heart of Gold Collector's Edition
"Good amount of content and replayability for price, especially on sale or in bundles."
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Violence
Game with the same Violence vibe
1"Some combat elements exist but are minimal and cartoonish rather than violent."
ALTF4
"Some combat elements like crushing enemies with gadgets, but violence is cartoonish and limited."
-
Survival
Game with the same Survival vibe
3"Avoiding hazards and enemies is core to gameplay, requiring careful navigation and timing."
Mechanic Escape
"Avoiding death and hazards is core to gameplay, requiring careful navigation and timing."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Competition, Status, Story, Expression. Here, the score leans higher than usual among comparable games on Story, Exploration. It leans lower than usual among comparable games on Fellowship.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Where to buy
Last update: 30/04/2026