Hellish Quart similar games & best alternatives
Hellish Quart
2021
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Quick resume
A physics-based, realistic 3D sword-fighting game. Immerse yourself in a cinematic adventure, utilizing real sword-fighting martial arts and a variety of historically accurate weapons to survive brutal duels in 17th century Poland. Featuring single-player modes and a LOCAL 2-player mode.
Global score
89/100
Genres
Action, Early Access, Indie, Fighting
Similar games
Pros
- Highly realistic and skill-based sword combat
- Unique historical setting and authentic martial arts
- Fluid animations and physics-based interactions
- Strong local multiplayer and party game appeal
- Active developer support and frequent updates
Cons
- Lack of official online multiplayer limits competitive play
- Early access with limited content and story mode
- Steep learning curve may deter casual players
- Some ui and control issues reported
- Performance and optimization issues on some hardware
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have significant control over combat tactics, weapon customization, and character progression, encouraging personal decision-making."
RESONANCE OF FATE™/END OF ETERNITY™ 4K/HD EDITION
"Players have control over character choice, fighting styles, and tactics with physics-based swordplay allowing personal decision-making."
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Competence
Game with the same Competence vibe
5"High skill ceiling with fast-paced, challenging combat requiring precise movement and weapon mastery."
Turbo Overkill
"High skill ceiling with realistic sword fighting mechanics, requiring mastery of timing, positioning, and character movesets."
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Competition
Game with the same Competition vibe
3"Multiplayer with leaderboards and racing against others is present, though some server issues exist; competitive play is encouraged."
Wreckfest 2
"Competitive multiplayer is desired and partially supported via local and third-party solutions, with leaderboards and survival modes."
-
Continuation
Game with the same Continuation vibe
2"Players report addictive multiplayer sessions and repeated play, but some note limited content and small player base reduce long-term engagement."
Tricky Towers
"Players report addictive combat and repeated play, though limited content and lack of online multiplayer reduce long-term engagement."
-
Cooperation
Game with the same Cooperation vibe
-3"Gameplay is primarily 1v1 dueling with limited cooperative modes; social interaction mostly through community and friend matches."
Yu-Gi-Oh! Duel Links
"Focus is on dueling and individual combat; multiplayer is mostly 1v1 with minimal cooperative gameplay."
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Creativity
Game with the same Creativity vibe
2"Customization options like skins, ultimates, and gear exist, allowing some expression, but gameplay largely follows predefined character movesets."
Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2
"Character customization and modding tools exist, but gameplay follows predefined fighting styles and movesets."
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Domination
Game with the same Domination vibe
-2"Interactions emphasize balanced multiplayer and community engagement rather than dominance or trash talk."
Crab Champions
"Interactions emphasize fair dueling and skill rather than dominance or trash talk; community is respectful."
-
Escapism
Game with the same Escapism vibe
3"Players use the game as a tactical distraction and stress relief, enjoying immersive historical and fictional battles."
Lock 'n Load Tactical Digital: Core Game
"Players enjoy immersive historical combat as a form of stress relief and engaging distraction from real life."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of interest and passion for Roman history and tactical RPGs."
Never Second in Rome
"Players engage voluntarily out of interest and passion for realistic sword fighting and history."
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Experimenting
Game with the same Experimenting vibe
3"Players explore different mechs, weapon loadouts, and tactical approaches, experimenting with physics-based combat mechanics."
Vox Machinae
"Players explore different characters, fighting styles, and tactics within the physics-based combat system."
-
Exploration
Game with the same Exploration vibe
1"Some exploration in story mode and character interactions, but mostly familiar fighting arenas."
DRAGON BALL FighterZ
"Some exploration in story mode and environments, but main focus is on dueling arenas and combat."
-
Expression
Game with the same Expression vibe
2"Character customization allows some self-expression, but limited cosmetic options."
Eschalon: Book I
"Character customization and cosmetic options allow some self-expression."
-
Fantasy
Game with the same Fantasy vibe
-4"Strong focus on historical accuracy and realistic medieval warfare without fantasy elements."
Medieval Kingdom Wars
"Strong emphasis on realistic historical sword fighting rather than fantasy or improbable events."
-
Fellowship
Game with the same Fellowship vibe
1"There is a community and multiplayer interaction, but social connection is limited and mostly competitive."
Combat Mission Black Sea
"Community exists around the game, but social interaction is limited mostly to local or remote multiplayer duels."
-
Growth
Game with the same Growth vibe
4"Skill development through mastering combat mechanics and character progression; learning curve noted."
Black Myth: Wukong
"Steep learning curve with skill development and mastery of complex combat mechanics."
-
Health
Game with the same Health vibe
-4"Primarily sedentary gameplay with no physical activity or health-related features."
Supraland Six Inches Under
"Primarily sedentary gameplay with no physical activity or health-related features."
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Idle
Game with the same Idle vibe
-3"Requires focused attention during duels; not designed for background or idle play."
Yu-Gi-Oh! Legacy of the Duelist : Link Evolution
"Requires focused attention and active engagement during duels; not suited for passive or background play."
-
Intimacy
Game with the same Intimacy vibe
-3"Social interactions are casual and surface-level, focused on competition rather than close relationships."
Ragdoll Runners
"Social interactions are surface-level, focused on competitive dueling rather than close relationships."
-
LeadershipInsufficient data
No nearest game available
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Progression
Game with the same Progression vibe
3"Players unlock characters, DLC, and progress through story and arcade modes, gaining experience and upgrades."
Persona 4 Arena Ultimax
"Players unlock characters, progress through story and arcade modes, and improve skills over time."
-
Relaxation
Game with the same Relaxation vibe
2"Combat can be tense and challenging but also rewarding and satisfying, offering moments of flow."
Dark Messiah of Might & Magic
"Combat can be tense but also rewarding and cathartic, providing flow and satisfaction."
-
Sensation
Game with the same Sensation vibe
3"Visceral sword sounds, colorful visuals, and physical movement create strong sensory stimulation."
Fruit Ninja VR
"Realistic sword sounds, fluid animations, and visceral combat provide strong sensory stimulation."
-
Status
Game with the same Status vibe
2"Leaderboards and rankings provide social recognition among players."
Shark Attack Deathmatch 2
"Leaderboards and rankings provide some social recognition among players."
-
Story
Game with the same Story vibe
1"Solo mode offers some lore and story snippets, but main focus is on context-free competitive dueling."
Yu-Gi-Oh! Master Duel
"Story mode exists but is limited; most gameplay is context-free dueling."
-
Strategy
Game with the same Strategy vibe
4"Combat requires tactical thinking, timing, and planning attacks and defenses carefully."
First Cut: Samurai Duel
"Combat requires tactical thinking, timing, and planning attacks and defenses."
-
Thrill
Game with the same Thrill vibe
4"Fast-paced duels with risk and reward create suspense and excitement."
Nidhogg 2
"High stakes duels with quick, lethal outcomes create suspense and excitement."
-
Value
Game with the same Value vibe
4"Players feel the game offers good value for price with enjoyable gameplay and ongoing updates."
8-Bit Armies
"Players feel the game offers good value for price given its unique gameplay and ongoing updates."
-
Violence
Game with the same Violence vibe
5"The game strongly features combat and destruction as core mechanics, with brutal fighting and player dismemberment."
Soccer Rage
"Game features realistic, brutal sword combat with dismemberment and lethal strikes."
-
Survival
Game with the same Survival vibe
4"Players must avoid death through stamina and health management, careful combat, and learning enemy patterns."
Void Sols: Prologue
"Players must avoid fatal strikes and manage stamina and positioning to survive duels."
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Competition, Status, Story, Expression. Here, the score leans higher than usual among comparable games on Violence, Survival. It leans lower than usual among comparable games on Fantasy.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026