Hmmsim Metro similar games & best alternatives

Hmmsim Metro

PC (Microsoft Windows) • 2021

Should you play it?

Line 1, the most complicated subway in Seoul, is now coming in PC version. You can feel high immersion with the graphics that realize the actual Seoul scenery, the train driving sound, and the realistic train driving system. Experience the operation of the Seoul subway!

What works
  • Highly realistic and detailed train simulation
  • Excellent graphics and immersive lighting
  • Accurate sound design and train operation systems
  • Active developer updates and community feedback
  • Good value for price with expanding content
Things to keep in mind
  • Steep learning curve and complex controls
  • Limited content currently (only seoul line 1)
  • Incomplete english translations and tutorials
  • Lack of passengers and some immersion elements
  • Requires high player attention and can be frustrating

What to play next

Top picks

Games that feel the closest overall

  • Derail Valley

  • City Car Driving

  • IT Specialist Simulator

  • Calculate It

  • FPV LOGIC

  • RealFlight Evolution

  • Aerofly FS 4 Flight Simulator

  • Lakehopper

  • Gold Mining Simulator

Hidden Gems

Less popular games with surprisingly high similarity

  • Lakehopper

  • Flight Of Nova

  • Miner: Dig Deep

If you liked…

Recommendations by what you enjoyed most

  • Competence

    Trans-Siberian Railway Simulator: Prologue

  • Growth

    Command Ops 2 Core Game

  • Autonomy

    Train Sim World® 5

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Hmmsim Metro: Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Fantasy, Violence, Story, Thrill. Here, the score leans higher than usual among comparable games on Survival. It leans lower than usual among comparable games on Fantasy, Idle.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    4

    "Players have control over train operations, routes, and safety systems with options to enable or disable complex systems, reflecting high personal control."

    Capsule for Train Sim World® 5 Train Sim World® 5

    "Players have control over detailed train operations, including manual switching of power systems and safety devices, allowing personal freedom in driving style."

  • Competence

    Game with the same Competence vibe

    5

    "Highly detailed and realistic train operation and maintenance mechanics provide a strong sense of skill mastery and technical challenge."

    Capsule for Trans-Siberian Railway Simulator: Prologue Trans-Siberian Railway Simulator: Prologue

    "High skill and knowledge required to operate complex train systems realistically, with precise braking, signaling, and power management."

  • Competition

    Game with the same Competition vibe

    -4

    "Focus is on cooperative play and personal progression rather than competing against others; no mention of leaderboards or ranked modes."

    Capsule for Backrooms Society Backrooms Society

    "Focus is on individual mastery and simulation rather than competing against others; no mention of leaderboards or ranked modes."

  • Continuation

    Game with the same Continuation vibe

    3

    "Many players report long sessions and immersion that encourages habitual play, though some frustration with bugs and pacing exists."

    Capsule for Observer: System Redux Observer: System Redux

    "Players report habitual play and long sessions due to immersive and detailed simulation, though some mention frustration with bugs and learning curve."

  • Cooperation

    Game with the same Cooperation vibe

    -5

    "Gameplay is single-player focused with no multiplayer or cooperative elements described."

    Capsule for Ark of Charon Ark of Charon

    "Gameplay is single-player focused with no cooperative or multiplayer elements described."

  • Creativity

    Game with the same Creativity vibe

    1

    "Some customization of controls, audio, and trainsets is possible, but core gameplay follows structured routes and procedures."

    Capsule for TRAIN CREW TRAIN CREW

    "Some customization of controls and scenarios, but core gameplay follows realistic train operation without creative building or modification."

  • Domination

    Game with the same Domination vibe

    -5

    "No evidence of exerting control over others; interactions are individual and respectful."

    Capsule for A Dance of Fire and Ice A Dance of Fire and Ice

    "No evidence of exerting control over others; interactions are individual and respectful."

  • Escapism

    Game with the same Escapism vibe

    4

    "Players use the game to relax, immerse in train driving, and escape real life through detailed simulation."

    Capsule for Train Simulator Classic Train Simulator Classic

    "Players use the game to immerse themselves in a detailed virtual world, escaping real life through realistic train driving."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Players engage voluntarily out of interest in trains and simulation rather than obligation."

    Capsule for World of Subways 2 – Berlin Line 7 World of Subways 2 – Berlin Line 7

    "Players engage voluntarily out of interest and passion for trains and simulation, not out of obligation."

  • Experimenting

    Game with the same Experimenting vibe

    3

    "Players explore mechanics, try different tricks, and experiment with controls and customization."

    Capsule for SkateBIRD SkateBIRD

    "Players explore complex mechanics like ATS signaling, power switching, and braking techniques, experimenting with realistic controls."

  • Exploration

    Game with the same Exploration vibe

    2

    "Maps have multiple routes and shortcuts; players enjoy discovering new lines but content is limited currently."

    Capsule for Tricky Madness Tricky Madness

    "Limited to Seoul Metro Line 1 currently, but players explore different routes, times of day, and weather conditions."

  • Expression

    Game with the same Expression vibe

    -2

    "Limited avatar or environment customization; focus is on performance rather than self-expression."

    Capsule for 3D Aim Trainer 3D Aim Trainer

    "Limited avatar or environment customization; focus is on realistic representation rather than self-expression."

  • Fantasy

    Game with the same Fantasy vibe

    -5

    "Game simulates realistic subway driving without fictional or fantastical elements."

    Capsule for World of Subways 2 – Berlin Line 7 World of Subways 2 – Berlin Line 7

    "Strictly realistic simulation of actual subway operations with no fantasy or fictional elements."

  • Fellowship

    Game with the same Fellowship vibe

    -4

    "Minimal social interaction; community exists but gameplay is solo focused."

    Capsule for Into the Necrovale Into the Necrovale

    "Minimal social interaction; community exists but gameplay is solo focused."

  • Growth

    Game with the same Growth vibe

    5

    "Steep learning curve with extensive manuals and tutorials; players develop deep knowledge and skills."

    Capsule for Command Ops 2 Core Game Command Ops 2 Core Game

    "Steep learning curve with detailed tutorials and manuals; players develop real-world train operation skills."

  • Health

    Game with the same Health vibe

    -5

    "Sedentary gameplay typical of simulation games with no physical activity involved."

    Capsule for Megastore Simulator Megastore Simulator

    "Sedentary gameplay typical of simulation games; no physical activity involved."

  • Idle

    Game with the same Idle vibe

    -4

    "Requires continuous attention to controls and schedules; not suitable for passive or background play."

    Capsule for World of Subways 3 – London Underground Circle Line World of Subways 3 – London Underground Circle Line

    "Requires constant attention to controls and signals; not suitable for passive or background play."

  • Intimacy

    Game with the same Intimacy vibe

    -5

    "No close relationships or emotional sharing described; gameplay is individual."

    Capsule for Shooty Skies Shooty Skies

    "No close social relationships or emotional sharing described; gameplay is individual."

  • Leadership

    Game with the same Leadership vibe

    -5

    "No leadership or management roles; player controls only their own train operation."

    Capsule for JR EAST Train Simulator JR EAST Train Simulator

    "No leadership or management roles; players operate trains independently."

  • Progression

    Game with the same Progression vibe

    2

    "Players accumulate routes, trains, and achievements, progressing through scenarios."

    Capsule for Train Sim World® 2 Train Sim World® 2

    "Players unlock scenarios and routes progressively; some collection of trains and liveries."

  • Relaxation

    Game with the same Relaxation vibe

    1

    "Some players find the game relaxing and immersive, though others note frustration with bugs and complexity."

    Capsule for NOBUNAGA'S AMBITION: Souzou NOBUNAGA'S AMBITION: Souzou

    "Some players find the simulation relaxing and immersive, though others note frustration with difficulty and bugs."

  • Sensation

    Game with the same Sensation vibe

    3

    "Enjoyable visuals, sound effects, and immersive atmosphere provide sensory stimulation."

    Capsule for Corsairs Legacy - Pirate Action RPG & Sea Battles Corsairs Legacy - Pirate Action RPG & Sea Battles

    "Enjoyment from realistic sounds, lighting effects, and immersive visuals providing sensory stimulation."

  • Status

    Game with the same Status vibe

    -5

    "No social recognition or ranking systems; achievements are personal and not publicly evaluated."

    Capsule for SULFUR SULFUR

    "No social recognition or ranking systems; achievements are personal and not publicly evaluated."

  • Story

    Game with the same Story vibe

    -4

    "No narrative or plot; gameplay is objective-based without story immersion."

    Capsule for Codename CURE Codename CURE

    "No narrative or plot; gameplay is scenario-based but without overarching story immersion."

  • Strategy

    Game with the same Strategy vibe

    4

    "Requires planning and problem solving to manage train physics, braking, and signal compliance effectively."

    Capsule for SimRail - The Railway Simulator: Prologue SimRail - The Railway Simulator: Prologue

    "Requires planning and problem solving for speed control, braking, signal compliance, and power management."

  • Thrill

    Game with the same Thrill vibe

    1

    "Some thrill from risk of damaging cars and driving, but mostly controlled and predictable gameplay."

    Capsule for My Garage My Garage

    "Some thrill from managing safety systems and avoiding emergency braking, but overall controlled environment."

  • Value

    Game with the same Value vibe

    4

    "Players perceive good value for price given depth, uniqueness, and ongoing updates."

    Capsule for DinoSystem DinoSystem

    "Players perceive good value for price given the quality, detail, and ongoing updates."

  • Violence

    Game with the same Violence vibe

    -5

    "No combat or destructive elements; focus on constructive train operation."

    Capsule for Train Sim World® 2 Train Sim World® 2

    "No combat or destructive elements; focus on constructive and precise train operation."

  • Survival

    Game with the same Survival vibe

    3

    "Players must avoid failure by reacting correctly to threats and hazards."

    Capsule for Dragon's Lair Dragon's Lair

    "Players must avoid failure by adhering to safety protocols and managing emergencies, simulating survival in operational context."

Last update: 10/07/2026