JermaSlots similar games & best alternatives
JermaSlots
2019
Related articles
Quick resume
Ever wanted to step in the compact shoes of everyone's favorite TWITCH streamer, Jerma985 and spend your hard earned BIG BITS on a slot machine? Well now is your chance!
Global score
94/100
Genres
Casual, Free To Play, Indie, Simulator
Similar games
Pros
- Humorous and creative minigames
- Rich in inside jokes and references for fans
- Free to play
- Includes cheat options for accessibility
- Engaging and varied gameplay elements
Cons
- Limited appeal outside jerma fanbase
- Some minigames are tedious or difficult
- No multiplayer or social features
- Achievements do not contribute to steam profile
- Short overall game length
Motivations
-
Autonomy
Game with the same Autonomy vibe
3"Players have meaningful control over slot machine outcomes via timing skill checks and build choices, though core gameplay follows a fixed slot machine mechanic."
Slots & Daggers
"Players can choose to enable cheats and select outcomes, and minigames offer some player control, but core slot machine mechanics limit full autonomy."
-
Competence
Game with the same Competence vibe
3"Mini-games and skill progression provide challenges and feedback, though some tasks are simple or repetitive."
Winter Memories
"Minigames like Glueman and Byeah provide skill challenges and require strategy, though some parts are repetitive or can be cheesed."
-
Competition
Game with the same Competition vibe
-2"No multiplayer or leaderboards mentioned; focus is on personal achievement and self-set goals."
Cursorblade
"No explicit competitive multiplayer or leaderboards; focus is on personal achievement and self-set goals."
-
Continuation
Game with the same Continuation vibe
4"Many players report long playtimes and habitual engagement with the game."
Creativerse
"Many players report long playtimes and repeated attempts at minigames, indicating habitual engagement."
-
Cooperation
Game with the same Cooperation vibe
-4"Game is single-player with no cooperative elements."
100 Christmas Cats
"Game is single player with no cooperative elements mentioned."
-
Creativity
Game with the same Creativity vibe
2"Players can interact with many objects and explore hidden content, but core gameplay follows a fixed structure with limited creative modification."
Duck Season PC
"Includes creative minigames and humorous references, but core gameplay follows slot machine structure."
-
Domination
Game with the same Domination vibe
-4"No evidence of exerting control over other players; gameplay is individual and non-confrontational socially."
Desktop Survivors 98
"No evidence of exerting control over others; gameplay is individual and non-confrontational."
-
Escapism
Game with the same Escapism vibe
4"Players use the game as a relaxing distraction and stress relief, with some citing emotional support."
Dictators:No Peace Countryballs
"Players use the game for humor, distraction, and stress relief, with some citing emotional support."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for fun and personal interest, no obligation or pressure noted."
HARD BULLET
"Players engage voluntarily for fun and personal interest, no obligation or external pressure noted."
-
Experimenting
Game with the same Experimenting vibe
3"Players try different mini-games, board strategies, and character customizations, exploring game mechanics."
LEGO® Party!
"Players try different minigames and strategies, including using cheats to explore outcomes."
-
Exploration
Game with the same Exploration vibe
2"Some discovery of hidden lore and easter eggs encourages curiosity beyond core gameplay."
Five Nights at Freddy's 2
"Discovering various minigames and Easter eggs provides some novelty and discovery."
-
Expression
Game with the same Expression vibe
-3"Limited customization; players select characters but no significant avatar or environment personalization."
Tiny Brains
"Limited customization; players select characters but no significant avatar or environment personalization."
-
Fantasy
Game with the same Fantasy vibe
3"The game features a humorous, fictional storyline with imaginative characters and scenarios."
Battle Nations
"Game features imaginative and humorous fictional scenarios inspired by streamer Jerma985 and his universe."
-
Fellowship
Game with the same Fellowship vibe
-3"Mostly solo play; social connection mainly through streaming and sharing experiences rather than in-game community."
Fever Meme
"No multiplayer or community gameplay; social connection mainly through shared fandom outside the game."
-
Growth
Game with the same Growth vibe
3"Players develop skills to master minigames and solve puzzles, showing learning and improvement."
Five Nights at Freddy's: Help Wanted 2
"Players develop skills in minigames and puzzle solving, with some reporting increased competence."
-
Health
Game with the same Health vibe
-5"Game is sedentary with no physical activity or health-related features."
My Little Universe
"Game is sedentary with no physical activity or health-related features."
-
Idle
Game with the same Idle vibe
-3"Requires active engagement and focus during gameplay; not designed for passive or background play."
STAR WARS™ Battlefront II (Classic, 2005)
"Requires focused interaction especially in minigames; not designed for passive or background play."
-
Intimacy
Game with the same Intimacy vibe
-5"No social or emotional relationship building within the game."
Slay the Spire
"No social or emotional relationship building within the game."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management elements present."
Stray
"No leadership or group management elements present."
-
Progression
Game with the same Progression vibe
3"Players collect items, complete challenges, and unlock achievements to progress through levels."
de Blob
"Players accumulate achievements, unlock minigames, and progress through challenges."
-
Relaxation
Game with the same Relaxation vibe
3"Lighthearted humor and casual gameplay provide relaxation and stress relief."
Neighbours back From Hell
"Humorous tone and casual gameplay provide relaxation and stress relief for many players."
-
Sensation
Game with the same Sensation vibe
2"Game provides humorous and emotional stimulation, but graphics and audio are modest; some sensory enjoyment."
CUCKOLD SIMULATOR: Life as a Beta Male Cuck
"Game includes varied audio-visual styles and comedic sound effects that stimulate sensory enjoyment."
-
Status
Game with the same Status vibe
-3"Achievements do not count toward Steam profile stats; low social recognition."
Ever Seen A Cat?
"Achievements do not add to Steam profile totals; social recognition is minimal and indirect."
-
Story
Game with the same Story vibe
1"Light narrative flavor through humorous text and events, but no deep overarching plot."
No Time to Relax
"No overarching narrative, but humorous references and character callbacks provide light story elements."
-
Strategy
Game with the same Strategy vibe
3"Some mini-games require planning, multitasking, and problem solving to succeed."
Age of Advent
"Minigames like Glueman and Byeah require strategic thinking and planning."
-
Thrill
Game with the same Thrill vibe
1"Some suspense from dice rolls and card draws, but low risk and mostly casual experience."
Who Needs a Hero?
"Some suspense in minigames and slot outcomes, but overall low risk and casual tone."
-
Value
Game with the same Value vibe
5"Free game with short playtime; players perceive high value for time invested."
Lemonade Apocalypse
"Free game with many references and minigames; players perceive high entertainment value for time invested."
-
Violence
Game with the same Violence vibe
1"Combat is present but cartoonish and humorous, not focused on realistic violence or destruction."
NGU IDLE
"Some combat in minigames but presented humorously and cartoonishly, not focused on violence."
-
Survival
Game with the same Survival vibe
1"Some gameplay involves avoiding failure in mini-games and RPG battles, but overall low-risk environment."
Otaku's Adventure
"Certain minigames involve avoiding hazards, but overall low threat and casual gameplay."
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. It leans lower than usual among comparable games on Expression, Story, Thrill.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026