Lords of Magic: Special Edition similar games & best alternatives
Lords of Magic: Special Edition
2015
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Quick resume
Urak, once peaceful, is now a land of darkness, chaos and death. The people yearn for a champion to drive away the forces of evil. That champion is you.
Global score
92/100
Genres
Role-playing (RPG), Strategy
Similar games
Pros
- Deep strategic gameplay
- Rich fantasy lore and atmosphere
- High replayability with multiple factions and classes
- Map editor for customization
- Nostalgic value for classic strategy fans
Cons
- Dated graphics and clunky ui
- Steep learning curve
- Some bugs and technical issues
- Limited multiplayer and social features
- Combat can be frustrating or tedious
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have significant control over army composition, town building choices, hero development, and tactical combat decisions."
Songs of Conquest
"Players choose hero class, faith, and make strategic decisions on army composition, diplomacy, and resource management."
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Competence
Game with the same Competence vibe
4"Game offers complex strategy, tactical combat, and resource management requiring skillful planning and execution."
Warrior Kings: Battles
"Game offers complex tactical combat, resource management, and strategic planning with a steep learning curve and skill development."
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Competition
Game with the same Competition vibe
-2"Focus is mainly on single-player campaign and personal progression; multiplayer exists but is less emphasized and has fewer players."
SpellForce 2 - Anniversary Edition
"Focus is primarily on single-player campaign and personal progression; multiplayer is minimal and not emphasized."
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Continuation
Game with the same Continuation vibe
4"High replayability with many levels, custom maps, and workshop content encouraging long-term engagement."
Bad Rats Show
"High replayability with multiple faiths, classes, maps, and scenarios encouraging long-term engagement."
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Cooperation
Game with the same Cooperation vibe
1"Some cooperation with companions and factions, but mostly single player focused with limited multiplayer or team play"
Vagrus - The Riven Realms
"Some diplomacy and alliances with other factions, but mostly single-player focused with limited cooperative play."
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Creativity
Game with the same Creativity vibe
3"Includes map editor and customization of armies and formations, allowing player creativity."
American Conquest: Fight Back
"Includes map editor and allows mixing units from different factions; players can customize armies and strategies."
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Domination
Game with the same Domination vibe
-3"Gameplay emphasizes shared fun and cooperation rather than dominance or trash talk."
The Expendabros
"Gameplay emphasizes balanced interactions and alliances rather than exerting superiority or trash talk."
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Escapism
Game with the same Escapism vibe
4"Strong fantasy setting and narrative provide immersive escape from real life."
The Warlock of Firetop Mountain
"Strong fantasy setting and immersive lore provide an escape from real life."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of nostalgia or interest; no indication of obligation or external pressure."
Crysis Remastered
"Players engage voluntarily out of nostalgia or interest; no indication of obligation or pressure."
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Experimenting
Game with the same Experimenting vibe
3"Players try different builds, weapons, and strategies; map editor encourages experimentation."
Lumencraft
"Players try different faiths, classes, spells, and strategies; map editor encourages experimentation."
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Exploration
Game with the same Exploration vibe
4"Exploration of dungeons, mapping, and discovery of secrets and loot are core gameplay elements."
Wizardry: Labyrinth of Lost Souls
"Exploring the world map, dungeons, and uncovering secrets is a core part of gameplay."
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Expression
Game with the same Expression vibe
2"Customization of heroes and units allows some self-expression, though visual options are limited by game era."
Disciples II: Rise of the Elves
"Customization of heroes with artifacts and unit composition allows some self-expression."
-
Fantasy
Game with the same Fantasy vibe
5"Strongly rooted in a rich fantasy world with gods, magic, mythical creatures, and folklore."
King of Dragon Pass
"Strongly rooted in high fantasy with magic, mythical creatures, and a rich lore."
-
Fellowship
Game with the same Fellowship vibe
-3"Primarily a single-player experience with limited social interaction."
House of the Dying Sun
"Primarily a single-player experience with limited social interaction."
-
Growth
Game with the same Growth vibe
4"Players develop skills, upgrade units, and learn game mechanics over long playtime."
Super Robot Wars 30
"Players develop skills, level up units, and learn game mechanics over time."
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Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity involved."
Grand Theft Auto V Enhanced
"Sedentary gameplay with no physical activity involved."
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Idle
Game with the same Idle vibe
-3"Requires focused attention and strategic planning; not designed for idle or background play."
DICEOMANCER
"Requires focused attention and strategic planning; not designed for idle or background play."
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Intimacy
Game with the same Intimacy vibe
-4"Minimal social or emotional connection; mostly solitary gameplay."
NAM
"Minimal social or emotional connection; mostly solitary gameplay."
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Leadership
Game with the same Leadership vibe
3"Players lead armies and manage resources, making strategic decisions and directing units."
Diplomacy is Not an Option
"Players lead armies and manage resources, making strategic decisions and guiding units."
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Progression
Game with the same Progression vibe
5"Strong emphasis on leveling up, acquiring new units, artifacts, and improving skills."
King's Bounty: Armored Princess
"Strong emphasis on leveling units, acquiring artifacts, upgrading buildings, and expanding influence."
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Relaxation
Game with the same Relaxation vibe
1"Some players find it relaxing, but the game also presents sustained challenge and tension."
GamersGoMakers
"Some players find it relaxing, but the game can be challenging and unforgiving, causing tension."
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Sensation
Game with the same Sensation vibe
2"Some sensory stimulation from sound effects and voice acting, but graphics are dated and subdued."
Jagged Alliance 2 - Wildfire
"Music and voice acting add atmosphere, but graphics are dated and sensory stimulation is moderate."
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Status
Game with the same Status vibe
-4"No social recognition or ranking systems; focus is on personal achievement."
Skul: The Hero Slayer
"No significant social recognition or ranking systems; focus is on personal achievement."
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Story
Game with the same Story vibe
4"Rich lore and narrative with quests, faction conflict, and unique setting contribute to narrative immersion."
Allods Online
"Rich lore and narrative elements with quests and character backstories enhance immersion."
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Strategy
Game with the same Strategy vibe
5"Core gameplay involves deep strategic planning, resource management, and tactical combat."
Age of Empires: Definitive Edition
"Core gameplay involves deep strategic planning, resource management, and tactical combat."
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Thrill
Game with the same Thrill vibe
2"Some suspense in battles and exploration, but overall controlled and predictable gameplay."
King's Bounty: The Legend
"Some suspense in battles and exploration, but overall controlled and predictable gameplay."
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Value
Game with the same Value vibe
4"High replay value due to large levels, fan missions, and depth of gameplay for a low price."
Thief II: The Metal Age
"High replay value and content for a low price, especially for fans of classic strategy games."
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Violence
Game with the same Violence vibe
3"Combat and destruction are central, with magical battles and army clashes."
Dominions 6 - Rise of the Pantokrator
"Combat and destruction are central, with battles involving armies and magical attacks."
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Survival
Game with the same Survival vibe
3"Players must manage resources and avoid defeat in challenging battles."
RESONANCE OF FATE™/END OF ETERNITY™ 4K/HD EDITION
"Players must manage resources and avoid defeat, with some risk and challenge in battles."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Leadership, Survival, Violence, Strategy. Here, the score leans higher than usual among comparable games on Cooperation, Fantasy, Exploration.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026