Obama similar games & best alternatives
Obama
2022
Related articles
Quick resume
Obama is a third person action-adventure game with bullet-hell inspired combat. Cleanse an unknown alien planet of the beasts that now inhabit it. Find out who is in command and reveal their ultimate goal.
Global score
89/100
Genres
Adventure, Indie, Platform
Similar games
Pros
- Innovative and fun combat mechanics
- Strong multiplayer co-op experience
- Engaging boss fights and exploration
- High replayability and secrets
- Free to play with high production value
Cons
- Camera and visibility issues reported
- Platforming sections can be frustrating
- Boss fights sometimes repetitive
- Performance and optimization problems
- Limited narrative clarity and depth
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have strong control over movement and combat using the grappling hook mechanic, allowing freedom in traversal and combat style."
SANABI
"Players have control over movement, combat, and exploration with grappling hooks and multiple jumps, allowing freedom in approach."
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Competence
Game with the same Competence vibe
3"Combat and platforming require skill and pattern memorization; bosses provide challenge; some grinding possible to overcome difficulty spikes."
Aggelos
"Combat and platforming require skill and mastery; bosses present challenging mechanics and movement demands."
-
Competition
Game with the same Competition vibe
1"No explicit ranked modes or leaderboards mentioned; focus is on personal challenge and self-improvement."
TEVI
"Some leaderboard or rank grind mentioned, but mostly cooperative and personal challenge focused."
-
Continuation
Game with the same Continuation vibe
3"Players report long sessions and habitual play, especially with friends; single-player content and story modes add to replayability."
Slap City
"Players report replayability, multiple playthroughs, and habitual engagement with friends."
-
Cooperation
Game with the same Cooperation vibe
4"Supports multiplayer co-op play with friends, which is highly recommended and enjoyed by players."
Titan Quest Anniversary Edition
"Supports multiplayer co-op with up to 99 players; many reviews emphasize playing with friends."
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Creativity
Game with the same Creativity vibe
2"Some exploration and secret finding encourage creative play, but core gameplay follows established shooter conventions."
Warhammer 40,000: Boltgun
"Exploration and discovery of secrets encourage creative engagement, though core gameplay is structured."
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Domination
Game with the same Domination vibe
-3"Focus is on cooperative play and shared objectives rather than exerting control or superiority over others."
Banzai Escape 2: Subterranean
"Focus is on cooperative play and shared experiences rather than exerting superiority or power over others."
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Escapism
Game with the same Escapism vibe
4"Many players describe the game as life-changing, stress-relieving, and immersive, providing escape from real life."
Barji Kart
"Many players describe the game as life-changing, immersive, and a way to escape real-life problems."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of intrinsic interest and enjoyment; no indication of obligation or pressure."
Scythe: Digital Edition
"Players engage voluntarily out of intrinsic interest and enjoyment; no indication of obligation or pressure."
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Experimenting
Game with the same Experimenting vibe
3"Players explore different tactics, roles, and game settings; some experimentation with movement and combat mechanics."
DAVIGO: VR vs. PC
"Players explore mechanics like grappling and combat tactics; some experimentation with movement and boss strategies."
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Exploration
Game with the same Exploration vibe
4"Open worlds with many secrets, easter eggs, and hidden achievements encourage curiosity-driven exploration."
Goat Simulator
"Game world includes secrets, easter eggs, and encourages curiosity-driven exploration."
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Expression
Game with the same Expression vibe
-2"Limited customization or self-expression; focus is on gameplay rather than avatar or environment personalization."
Shatter
"Limited customization or avatar personalization; focus is on gameplay rather than self-expression."
-
Fantasy
Game with the same Fantasy vibe
4"Imaginative fantasy setting with anthropomorphic characters, magic, and bullet-hell combat."
TEVI
"Imaginative setting with surreal bosses, bullet hell combat, and fantasy elements."
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Fellowship
Game with the same Fellowship vibe
4"Strong community and social play aspects; many reviews mention playing with family, friends, and enjoying shared experiences."
Minecraft Dungeons
"Strong community and social play aspects; many reviews mention shared experiences and group play."
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Growth
Game with the same Growth vibe
3"Players develop skills in fast-paced combat, movement, and weapon mastery; some learning curve noted."
POSTAL: Brain Damaged
"Players develop skills in combat and movement; some report learning curve and mastery."
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Health
Game with the same Health vibe
-5"No physical activity or health-related gameplay elements."
one night, hot springs
"No physical activity or health-related gameplay elements."
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Idle
Game with the same Idle vibe
-3"Requires focused attention during combat and platforming; not a background or idle game."
Olija
"Requires focused attention during combat and platforming; not a background or idle game."
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Intimacy
Game with the same Intimacy vibe
2"Some social bonding through cooperative play with friends, but limited deeper emotional connections."
What the Fog
"Some social bonding through cooperative play and shared experiences, though not deeply emotional connections."
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Leadership
Game with the same Leadership vibe
-2"Mostly cooperative play without emphasis on leadership or authority roles."
Goat Simulator 3
"Cooperative play without emphasis on leadership or authoritative roles."
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Progression
Game with the same Progression vibe
3"Players progress by defeating bosses, unlocking stages, and collecting power-ups; some meta-progression via leaderboards."
Chippy
"Players progress through bosses and unlock areas; some grind for leaderboards mentioned."
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Relaxation
Game with the same Relaxation vibe
1"Some players find the game relaxing and enjoyable, though higher difficulties introduce tension and challenge."
Dawnsbury Days
"Some players find it relaxing and enjoyable, but others mention tension and difficulty."
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Sensation
Game with the same Sensation vibe
3"Enjoyable combat animations, atmospheric music, and intense boss fights provide sensory stimulation and excitement."
ELDEN RING NIGHTREIGN
"Visuals, music, and boss fights provide sensory stimulation and excitement."
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Status
Game with the same Status vibe
1"Some leaderboard and achievement recognition but mostly individual focus."
PUSS!
"Some leaderboard and achievement recognition, but mostly personal and cooperative focus."
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Story
Game with the same Story vibe
3"Narrative with characters, plot, and lore is present and appreciated by players."
BloodRayne 2 (Legacy)
"Narrative is subtle and mysterious but present; story elements and lore are appreciated by players."
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Strategy
Game with the same Strategy vibe
3"Combat requires tactical use of skills, dodging, and timing; some puzzle solving also present."
Bright Memory
"Combat requires timing and tactical use of ranged and melee attacks; some puzzle elements."
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Thrill
Game with the same Thrill vibe
3"Bullet hell elements and boss fights create suspense and excitement."
Shooting Stars!
"Boss fights and bullet hell elements provide suspense and excitement."
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Value
Game with the same Value vibe
5"Free game with high quality content and positive player reception, seen as excellent value."
Love Thyself - A Horatio Story
"Free game with high quality content and positive player feedback on value."
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Violence
Game with the same Violence vibe
3"Combat involves defeating enemies and bosses with weapons and magic; typical action violence."
Record of Lodoss War-Deedlit in Wonder Labyrinth-
"Combat involves attacking bosses with sword and magic; moderate level of combat violence."
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Survival
Game with the same Survival vibe
2"Players must avoid damage and manage abilities to survive boss fights and platforming hazards."
Dungeon Munchies
"Players must avoid damage and manage positioning to survive boss attacks."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Status, Competition. It leans lower than usual among comparable games on Expression.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026