GONE Fishing similar games & best alternatives
GONE Fishing
2025
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Quick resume
GONE Fishing is a co-op multiplayer survival horror game where you and your friends must work together to stay alive, by fishing. The only way to survive is to keep feeding the lake’s insatiable hunger before it feeds on you. Can you satisfy the hunger... or will you become the next offering?
Global score
90/100
Genres
Action, Adventure, Indie, Early Access
Similar games
Pros
- Unique blend of fishing and horror
- Strong multiplayer and social experience
- Active and responsive developers
- Addictive gameplay loop with progression
- Atmospheric and immersive environment
Cons
- Early access bugs and glitches
- Some ui and quality of life issues
- Controller support needs improvement
- Quota system can feel unintuitive
- Performance optimization needed on some systems
Motivations
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Autonomy
Game with the same Autonomy vibe
3"Players have freedom to explore, choose fishing spots, and upgrade their boat, indicating control over actions."
UMIGARI | ウミガリ
"Players have freedom to explore maps, choose fishing spots, upgrade gear, and decide risk-taking strategies such as gambling fish or using corpses as bait."
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Competence
Game with the same Competence vibe
3"Fishing mechanics require skill and learning, with feedback on line tension and fish behavior, though not overly complex."
Catch & Release
"Fishing mechanics require skillful timing and tension management; players receive feedback and improve over time, though some find the system buggy."
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Competition
Game with the same Competition vibe
3"Leaderboards and fishing competitions among viewers create a strong social comparison and competitive environment."
LurkBait Twitch Fishing
"Presence of leaderboards and player-driven competition to catch biggest fish and top rankings."
-
Continuation
Game with the same Continuation vibe
4"Many reviews mention long play sessions, addictive gameplay, and habitual return to the game."
Airport CEO
"Many reviews mention long play sessions, addictive gameplay loop, and habitual return to the game."
-
Cooperation
Game with the same Cooperation vibe
4"Strong emphasis on co-op play with friends; multiplayer is more enjoyable and recommended; solo play possible but less engaging."
Arcadegeddon
"Strong emphasis on co-op play with friends; multiplayer is highlighted as more fun and chaotic."
-
Creativity
Game with the same Creativity vibe
2"Players can customize some gameplay elements and use creative combat tactics, but limited building or creation."
GORN
"Some customization of gear and upgrades; players can experiment with strategies and use environment creatively, but limited building or modding."
-
Domination
Game with the same Domination vibe
-3"Interactions emphasize shared survival and cooperation rather than exerting control or superiority over others."
Valheim
"Interactions emphasize shared survival and cooperation rather than exerting control or superiority over others."
-
Escapism
Game with the same Escapism vibe
4"Players use the game as a fun, immersive distraction with tense atmosphere and horror elements, providing escape from real life."
Zombie Panic! Source
"Players use the game as a fun distraction blending relaxation and horror, escaping real life through immersive atmosphere."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for fun and social experience; no indication of obligation or pressure."
Alien Swarm
"Players engage voluntarily for fun and social experience; no indication of obligation or pressure."
-
Experimenting
Game with the same Experimenting vibe
3"Players try different upgrade strategies and adapt to various map challenges, showing some experimentation."
Far Fishing
"Players explore maps, test different baits, upgrade paths, and try new strategies to improve performance."
-
Exploration
Game with the same Exploration vibe
4"Exploring new fishing spots, ports, and map areas is a key part of gameplay."
Fishing: Barents Sea
"Game encourages discovering new fishing spots, caves, secrets, and map areas."
-
Expression
Game with the same Expression vibe
2"Character customization and cosmetic options exist but are somewhat limited; some desire more."
Novarith
"Some character customization and cosmetic options exist, though limited in scope."
-
Fantasy
Game with the same Fantasy vibe
4"Game blends fishing with spooky swamp monsters and voodoo themes, creating imaginative fiction."
Voodoo Fishin'
"Game blends realistic fishing with horror and supernatural elements, creating an imaginative and surreal experience."
-
Fellowship
Game with the same Fellowship vibe
4"Strong community and multiplayer focus foster a sense of belonging and shared experience."
ToeJam & Earl: Back in the Groove!
"Strong community engagement and multiplayer focus foster a sense of belonging and shared experience."
-
Growth
Game with the same Growth vibe
3"Players learn fishing mechanics, improve skills, and progress through missions and gear unlocks."
Catch & Release
"Players learn fishing mechanics, monster behaviors, and improve skills over time."
-
Health
Game with the same Health vibe
-5"No physical activity involved; typical sedentary gaming."
Worms W.M.D
"No physical activity involved; typical sedentary gaming."
-
Idle
Game with the same Idle vibe
-3"Requires focused attention due to horror and challenge elements; not casual or background play."
FIVE NIGHTS AT FREDDY'S: HELP WANTED
"Requires active attention and focus due to tension and horror elements."
-
Intimacy
Game with the same Intimacy vibe
2"Players form social bonds and friendships through gameplay, though interactions remain mostly casual."
Liar's Bar
"Social interactions with friends are meaningful, though mostly casual and gameplay-focused."
-
Leadership
Game with the same Leadership vibe
-2"Gameplay emphasizes cooperative participation without strong leadership or authoritative roles."
Only Up: SKIBIDI TOGETHER
"Gameplay emphasizes cooperative roles without strong leadership or authoritative dynamics."
-
Progression
Game with the same Progression vibe
4"Players accumulate items, upgrades, and unlock new areas through progression."
Bear Simulator
"Players accumulate upgrades, better rods, and unlock new areas through progression."
-
Relaxation
Game with the same Relaxation vibe
2"Mix of chill fishing and moments of tension; overall relaxing with bursts of excitement."
Voodoo Fishin'
"Mix of relaxing fishing and moments of tension; overall balance between calm and thrill."
-
Sensation
Game with the same Sensation vibe
3"Atmospheric audio and visual effects create emotional excitement and sensory engagement."
Deceit
"Atmospheric audio and visual effects create emotional excitement and sensory engagement."
-
Status
Game with the same Status vibe
3"Leaderboards and ranks provide recognition and social status within the community."
Depth
"Leaderboards and recognition for top catches provide social status within the community."
-
Story
Game with the same Story vibe
2"Some narrative elements and lore present but minimal; story unfolds subtly through environment."
Anemoiapolis: Chapter 1
"Some narrative elements and lore hinted through environment and events, but not heavily story-driven."
-
Strategy
Game with the same Strategy vibe
3"Players must plan fishing locations, manage resources, and optimize crew and upgrades."
Fishing: Barents Sea
"Players must plan fishing routes, manage resources, and decide when to risk or play safe."
-
Thrill
Game with the same Thrill vibe
4"Horror elements and suspenseful moments create tension and emotional excitement."
The Letter - Horror Visual Novel
"Horror elements and time pressure create suspense and adrenaline moments."
-
Value
Game with the same Value vibe
3"Players feel the game offers good value for price given its fun and developer support."
Warcube
"Players feel the game offers good value for price considering content and developer support."
-
Violence
Game with the same Violence vibe
1"Some combat elements against monsters, but mostly puzzle-focused with limited violence."
Magrunner: Dark Pulse
"Some combat-like elements with monsters and creatures, but mostly survival and avoidance rather than aggressive violence."
-
Survival
Game with the same Survival vibe
4"Core gameplay revolves around avoiding death, managing resources, and surviving monster threats."
Dark Hours: Prologue
"Core gameplay involves avoiding monsters, managing quotas, and surviving each day."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Status, Competition. It leans lower than usual among comparable games on Leadership.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026