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Liar's Bar similar games & best alternatives

Liar's Bar

PC (Microsoft Windows), Android • 2024

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Quick resume

Dive into this multiplayer online experience set in a sketchy bar where the games are as dangerous as the patrons. Join a table of 4 and test your skills in Liar's Dice and Liar's Deck, where lying and bluffing are key to victory. Ready for a night at Liar's Bar?

Global score

90/100

Genres

Casual, Indie, Simulator, Strategy, Early Access, Turn-based strategy (TBS), Card & Board Game

Similar games

    Pros

    • Fun and social bluffing gameplay
    • Expressive character animations
    • Good value for price
    • Strong community and multiplayer
    • Frequent updates and developer communication

    Cons

    • Limited game modes currently
    • Host leaving causes game disruption
    • Ai-generated voices criticized
    • Matchmaking and lobby bugs
    • Cheating issues reported

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      3

      "Players can choose actions freely during turns and use cards strategically, indicating control over decisions."

      Capsule for Bullet Roulette VR Bullet Roulette VR

      "Players have freedom to bluff, choose cards/dice, and decide when to call others liars, showing control over actions and decisions."

    • Competence

      Game with the same Competence vibe

      3

      "Game involves strategic decision-making and skillful use of cards and dice, though some randomness affects outcomes."

      Capsule for The Witcher Adventure Game The Witcher Adventure Game

      "Game involves skillful bluffing, reading opponents, and strategic play, though some randomness is present."

    • Competition

      Game with the same Competition vibe

      4

      "Strong competitive elements with ranked modes, player vs player matches, and leaderboards mentioned by users."

      Capsule for Disc Space Disc Space

      "Strong competitive element with ranked modes, leaderboards planned, and direct player vs player bluffing and elimination."

    • Continuation

      Game with the same Continuation vibe

      3

      "Players report long play sessions and habitual engagement, with progression and multiplayer encouraging ongoing play."

      Capsule for Bus Simulator 18 Bus Simulator 18

      "Players report habitual play, long sessions with friends, and desire for more modes to sustain engagement."

    • Cooperation

      Game with the same Cooperation vibe

      -3

      "Gameplay focuses on individual deception and guessing rather than teamwork or cooperative goals."

      Capsule for Fibbage XL Fibbage XL

      "Game focuses on individual bluffing and deception rather than teamwork or cooperative goals."

    • Creativity

      Game with the same Creativity vibe

      2

      "Players can collect items and customize character appearance; some creative expression."

      Capsule for Woodle Tree 2: Worlds Woodle Tree 2: Worlds

      "Players can express themselves via head movements and emotes; character customization and gifting systems are requested."

    • Domination

      Game with the same Domination vibe

      2

      "Players aim to dominate the board and outsmart opponents, but interactions are balanced and respectful."

      Capsule for Root Root

      "Players enjoy outwitting and psychologically dominating opponents, but interactions remain mostly balanced and social."

    • Escapism

      Game with the same Escapism vibe

      3

      "Players use the game as a social outlet and distraction, often to relieve stress or bond with friends."

      Capsule for PICO PARK 2 PICO PARK 2

      "Players use the game as a fun distraction and social outlet, often playing to relax or unwind."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily for fun and social reasons, not out of obligation or pressure."

      Capsule for Human Fall Flat Human Fall Flat

      "Players engage voluntarily for fun and social reasons, not out of obligation or pressure."

    • Experimenting

      Game with the same Experimenting vibe

      2

      "Players try different strategies, powers, and modes, though limited modes constrain experimentation."

      Capsule for Tricky Towers Tricky Towers

      "Players try different bluffing strategies and game modes, though current modes are limited."

    • Exploration

      Game with the same Exploration vibe

      -2

      "Game environments are limited and repeated; focus is on gameplay rather than discovering new areas."

      Capsule for Disc Space Disc Space

      "Game environments are limited and familiar; players focus on social interaction rather than discovering new areas."

    • Expression

      Game with the same Expression vibe

      3

      "Avatar customization and emotes provide avenues for self-expression."

      Capsule for HD Poker: Texas Hold'em HD Poker: Texas Hold'em

      "Head bobbing, facial expressions, and emotes allow self-expression; more customization is desired."

    • Fantasy

      Game with the same Fantasy vibe

      1

      "Mild fantasy elements with anthropomorphic animal characters and a heartwarming story."

      Capsule for Light Up The Town Light Up The Town

      "Anthropomorphic animal characters and stylized bar setting add a light fantasy element, though grounded in social bluffing."

    • Fellowship

      Game with the same Fellowship vibe

      4

      "Strong sense of community and social interaction, with players forming friendships and teams."

      Capsule for VAIL VAIL

      "Strong sense of community and social interaction; players enjoy playing with friends and meeting new people."

    • Growth

      Game with the same Growth vibe

      2

      "Players develop skills and strategies over time, though the learning curve is moderate."

      Capsule for Rubber Bandits Rubber Bandits

      "Players develop bluffing skills and strategic thinking over time, though learning curve is moderate."

    • Health

      Game with the same Health vibe

      -5

      "Game is sedentary with no physical activity involved."

      Capsule for Call of Duty®: Black Ops II Call of Duty®: Black Ops II

      "Game is sedentary with no physical activity involved."

    • Idle

      Game with the same Idle vibe

      -3

      "Requires active attention and social interaction; not suited for passive or background play."

      Capsule for Among Us 3D: VR Among Us 3D: VR

      "Requires active attention and social interaction; not suited for passive or background play."

    • Intimacy

      Game with the same Intimacy vibe

      2

      "Players form friendships and social bonds, though mostly casual and game-focused interactions."

      Capsule for Just Cause™ 3: Multiplayer Mod Just Cause™ 3: Multiplayer Mod

      "Players form social bonds and friendships through gameplay, though interactions remain mostly casual."

    • Leadership

      Game with the same Leadership vibe

      -2

      "No explicit leadership roles; players participate equally without formal authority."

      Capsule for The Jackbox Party Pack 3 The Jackbox Party Pack 3

      "No explicit leadership roles; players participate equally without formal authority."

    • Progression

      Game with the same Progression vibe

      2

      "Some progression through unlocking characters, boards, and cosmetics is planned; currently limited but expected to expand."

      Capsule for Tricky Madness Tricky Madness

      "Some progression through unlocking characters, cosmetics, and future planned content, but limited currently."

    • Relaxation

      Game with the same Relaxation vibe

      2

      "Game provides casual fun and flow with friends, though roulette tension adds excitement that can reduce pure relaxation."

      Capsule for Nine-Ball Roulette Nine-Ball Roulette

      "Game provides fun and flow with social laughter, though moments of tension occur during Russian roulette."

    • Sensation

      Game with the same Sensation vibe

      2

      "Visuals are simple but charming; audio and animation provide moderate sensory stimulation."

      Capsule for Factory Town Factory Town

      "Visuals and audio provide enjoyable stimulation; head movements and animations add to sensory engagement."

    • Status

      Game with the same Status vibe

      3

      "Ranked modes and leaderboards provide recognition; players seek social status within community."

      Capsule for SUPERVIVE SUPERVIVE

      "Ranked modes and leaderboards offer social recognition; players seek status within the community."

    • Story

      Game with the same Story vibe

      -4

      "No narrative or plot; gameplay is context-free and focused on social deception mechanics."

      Capsule for Hidden in Plain Sight Hidden in Plain Sight

      "No narrative or lore; gameplay is context-free social bluffing."

    • Strategy

      Game with the same Strategy vibe

      4

      "High strategic depth in deduction, bluffing, and task management; players must plan and adapt continuously."

      Capsule for West Hunt West Hunt

      "Strong strategic and psychological elements in bluffing, reading opponents, and timing calls."

    • Thrill

      Game with the same Thrill vibe

      4

      "High tension and suspense from Russian Roulette mechanics create thrill."

      Capsule for Bullet Roulette VR Bullet Roulette VR

      "High tension from Russian roulette mechanic and bluffing creates suspense and excitement."

    • Value

      Game with the same Value vibe

      4

      "Players perceive good value for price with frequent updates, community engagement, and enjoyable gameplay."

      Capsule for The Other Side The Other Side

      "Players perceive good value for price with fun social gameplay and frequent updates."

    • Violence

      Game with the same Violence vibe

      3

      "Gameplay centers on shooting and defeating enemies in a stylized violent setting."

      Capsule for Rot Gut Rot Gut

      "Violence is stylized and central to gameplay via Russian roulette and shooting mechanics."

    • Survival

      Game with the same Survival vibe

      3

      "Players must avoid elimination and manage risks strategically to survive rounds."

      Capsule for Wolvesville Wolvesville

      "Players must avoid elimination and manage risk in bluffing and shooting phases."

    Analysis

    Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. It leans lower than usual among comparable games on Cooperation, Story, Exploration.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Last update: 30/04/2026