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Soldat 2 similar games & best alternatives

Soldat 2

PC (Microsoft Windows), Mac, Linux • 2020

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Quick resume

Soldat 2 is a 2D deathmatch shooter with real guns, ragdoll violence and physics-based movement. Based on classic Soldat with team game modes, ranked multiplayer, bots and built-in customization and level editing. Made by MM - creator of the original.

Global score

84/100

Genres

Action, Indie, Early Access, Shooter

Similar games

    Pros

    • Faithful to original soldat gameplay
    • High skill ceiling and competitive depth
    • Active and friendly community
    • Frequent updates and developer engagement
    • Customization and map editor support

    Cons

    • Small player base limits matchmaking
    • Some bugs and performance issues
    • Lack of private lobby features
    • Limited new content compared to original
    • Early access state with incomplete features

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      4

      "Players have extensive freedom to choose weapons, customize attachments, select game modes, and control movement options."

      Capsule for Hot Dogs, Horseshoes & Hand Grenades Hot Dogs, Horseshoes & Hand Grenades

      "Players have freedom to choose weapons, customize characters, and use various movement mechanics with high player control."

    • Competence

      Game with the same Competence vibe

      5

      "High skill ceiling with complex movement mechanics, weapon mastery, and competitive multiplayer; players report learning curve and mastery over years."

      Capsule for Soldat Soldat

      "High skill ceiling with complex movement, aiming, and weapon mastery; players report learning curve and skill development."

    • Competition

      Game with the same Competition vibe

      4

      "Ranked matches, leaderboards, and skill-based matchmaking encourage player comparison."

      Capsule for Awesomenauts Awesomenauts

      "Competitive ranked modes, leaderboards, and skill-based matches encourage comparison with others."

    • Continuation

      Game with the same Continuation vibe

      3

      "Players report habitual play, long sessions, and returning repeatedly despite grind and small player base."

      Capsule for Ironsight Ironsight

      "Players report habitual play, long sessions, and returning frequently despite small player base."

    • Cooperation

      Game with the same Cooperation vibe

      2

      "Team-based modes like Team Deathmatch and Capture the Flag encourage cooperation, but much gameplay is also solo or free-for-all."

      Capsule for Krunker Krunker

      "Team-based modes like Capture the Flag and Capture the Base promote some cooperation, though many modes are individual."

    • Creativity

      Game with the same Creativity vibe

      3

      "Map editor and character customization (colors, crosshairs, sounds) allow creative expression and content creation."

      Capsule for Boring Man - Online Tactical Stickman Combat Boring Man - Online Tactical Stickman Combat

      "Map editor and character customization allow creative expression and content creation."

    • Domination

      Game with the same Domination vibe

      2

      "Competitive play involves asserting superiority over others, but community is described as friendly and respectful overall."

      Capsule for Slap City Slap City

      "Competitive play includes some dominance aspects like power over others, but community is described as friendly and respectful."

    • Escapism

      Game with the same Escapism vibe

      4

      "Players use the game as a fun distraction and stress relief, enjoying the chaotic and fast-paced gameplay."

      Capsule for Atomic Picnic Atomic Picnic

      "Players use the game as a stress relief and distraction, enjoying chaotic and fast-paced gameplay."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily out of nostalgia and personal interest, not obligation or pressure."

      Capsule for Pantheon: Rise of the Fallen Pantheon: Rise of the Fallen

      "Players engage voluntarily out of nostalgia and personal interest, not obligation or pressure."

    • Experimenting

      Game with the same Experimenting vibe

      3

      "Players explore advanced movement techniques and weapon strategies; modding and custom servers encourage experimentation."

      Capsule for Quake Live Quake Live

      "Players explore new movement mechanics, weapons, and mods; experimentation encouraged."

    • Exploration

      Game with the same Exploration vibe

      1

      "Some exploration of maps and game modes, but mostly familiar environments and repeated maps."

      Capsule for Pixel Strike 3D Pixel Strike 3D

      "Some exploration of maps and new content, but mostly familiar maps from original game."

    • Expression

      Game with the same Expression vibe

      3

      "Character customization with hats, costumes, and colors allows self-expression."

      Capsule for Shotgun Farmers Shotgun Farmers

      "Character customization with hats, clothing, colors, and body parts supports self-expression."

    • Fantasy

      Game with the same Fantasy vibe

      3

      "Arcade combat racing with exaggerated weapons and humorous characters creates a fictional, over-the-top experience."

      Capsule for Gas Guzzlers Extreme Gas Guzzlers Extreme

      "Arcade-style fast-paced combat with jetpacks and exaggerated gore creates an imaginative fictional experience."

    • Fellowship

      Game with the same Fellowship vibe

      3

      "Active community and Discord with friendly players and tournaments, fostering social connection."

      Capsule for Maiden and Spell Maiden and Spell

      "Active Discord community, friendly players, and social interaction reported."

    • Growth

      Game with the same Growth vibe

      4

      "Players develop skills in movement, aiming, and strategy; learning curve and mastery emphasized."

      Capsule for Grapple Tournament Grapple Tournament

      "Players develop skills in movement, aiming, and strategy with high learning potential."

    • Health

      Game with the same Health vibe

      -5

      "Typical sedentary gaming experience with no physical activity involved."

      Capsule for NARUTO SHIPPUDEN: Ultimate Ninja STORM Revolution NARUTO SHIPPUDEN: Ultimate Ninja STORM Revolution

      "Typical sedentary gaming experience with no physical activity involved."

    • Idle

      Game with the same Idle vibe

      -4

      "Requires constant attention and focus during fast-paced matches."

      Capsule for Battlerite Battlerite

      "Requires continuous attention and focus during fast-paced matches."

    • Intimacy

      Game with the same Intimacy vibe

      2

      "Some social interaction and community engagement, but limited evidence of close personal relationships formed."

      Capsule for Ultra Fight Da ! Kyanta 2 Ultra Fight Da ! Kyanta 2

      "Friendly social interactions and community support, but limited evidence of close personal relationships."

    • Leadership

      Game with the same Leadership vibe

      1

      "Some informal leadership in team modes but mostly equal participation among players."

      Capsule for 8Bit Fiesta - The Drinking Game 8Bit Fiesta - The Drinking Game

      "Some leadership in team modes and tournaments, but mostly equal participation."

    • Progression

      Game with the same Progression vibe

      3

      "Players unlock weapons and cosmetics through gameplay progression and ranking."

      Capsule for Blaston Blaston

      "Some progression via weapon unlocks, skins, and ranking systems under development."

    • Relaxation

      Game with the same Relaxation vibe

      2

      "Some players find it cathartic and fun, but gameplay is fast-paced and intense rather than purely relaxing."

      Capsule for POSTAL: Brain Damaged POSTAL: Brain Damaged

      "Some players find it therapeutic and enjoyable, though gameplay is often intense and fast-paced."

    • Sensation

      Game with the same Sensation vibe

      4

      "Visual effects, explosions, and sound design provide strong sensory stimulation."

      Capsule for Metal Bringer Metal Bringer

      "Visual effects, gore, explosions, and sound design provide strong sensory stimulation."

    • Status

      Game with the same Status vibe

      3

      "Leaderboards and ranked matches offer social recognition and status among players."

      Capsule for Oh...Sir!! The Insult Simulator Oh...Sir!! The Insult Simulator

      "Leaderboards and ranked matches provide recognition and social status within the community."

    • Story

      Game with the same Story vibe

      -5

      "No narrative or plot; gameplay is context-free and focused on multiplayer action."

      Capsule for Rumble Club Rumble Club

      "No narrative or plot; gameplay is context-free and focused on multiplayer action."

    • Strategy

      Game with the same Strategy vibe

      4

      "Players use tactical movement, weapon choice, and positioning to outplay opponents."

      Capsule for Cyber Hunter Cyber Hunter

      "Players use tactics, positioning, and weapon choice to outsmart opponents."

    • Thrill

      Game with the same Thrill vibe

      4

      "Fast-paced combat and risk of death create suspense and excitement."

      Capsule for POLYGON POLYGON

      "Fast-paced combat and risk-taking create suspense and excitement."

    • Value

      Game with the same Value vibe

      4

      "Players feel good value for price given depth and gameplay offered."

      Capsule for Deep Space Battle Simulator Deep Space Battle Simulator

      "Players feel good value for price given gameplay depth and ongoing development."

    • Violence

      Game with the same Violence vibe

      4

      "Enjoyment of combat, explosions, and destruction is central to gameplay."

      Capsule for Far Cry 3 - Blood Dragon Far Cry 3 - Blood Dragon

      "Enjoyment of combat, gore, explosions, and destruction is central to gameplay."

    • Survival

      Game with the same Survival vibe

      3

      "Players must avoid death and manage positioning and resources to survive in combat."

      Capsule for Fistful of Frags Fistful of Frags

      "Players must avoid death and manage positioning and resources to survive in combat."

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. Here, the score leans higher than usual among comparable games on Intimacy, Relaxation. It leans lower than usual among comparable games on Story.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Last update: 30/04/2026