Soldat similar games & best alternatives
Soldat
2020
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Quick resume
Soldat is a unique 2D (side-view) multiplayer action game. Soldiers fight against each other in 2D battle arenas using a deadly arsenal of military weapons, across 7 default game modes.
Global score
94/100
Genres
Action, Indie, Free To Play, Shooter
Similar games
Pros
- Free and lightweight
- High skill ceiling and competitive gameplay
- Strong community and social features
- Variety of game modes and customization
- Nostalgic and enduring appeal
Cons
- Small player base currently
- Dated graphics and interface
- Steep learning curve for new players
- Some reports of cheating and toxicity
- Limited narrative or story content
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to customize characters, maps, and game modes; movement and combat allow for skill expression and personal control."
Ratz Instagib
"Players have freedom to choose weapons, maps, game modes, and customize characters; gameplay is fast-paced and skill-based with no forced routines."
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Competence
Game with the same Competence vibe
5"High skill ceiling with complex movement, aiming, and weapon mastery; players report learning curve and skill development."
Soldat 2
"High skill ceiling with complex movement mechanics, weapon mastery, and competitive multiplayer; players report learning curve and mastery over years."
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Competition
Game with the same Competition vibe
5"Strong competitive focus with ranked matches, clan wars, and esports history; players often compare skills and compete intensely."
Counter-Strike
"Strong competitive focus with ranked matches, clan wars, tournaments, and skill-based gameplay; players emphasize competition and skill challenges."
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Continuation
Game with the same Continuation vibe
4"Many players report long-term engagement with habitual play and repeated sessions over years."
MARVEL SNAP
"Many players report long-term engagement spanning years or decades, habitual play, and returning to the game repeatedly."
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Cooperation
Game with the same Cooperation vibe
3"Team-based modes like Team Deathmatch and Capture the Flag encourage working together, though solo play and bots are also common."
Bullets And More VR - BAM VR
"Team-based modes like Capture the Flag and clan play encourage cooperation, though solo deathmatch is also popular."
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Creativity
Game with the same Creativity vibe
4"Extensive modding community, custom maps, skins, and game modes allow creative expression."
Counter-Strike: Source
"Community-driven map making, modding, and custom game modes provide creative outlets and customization."
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Domination
Game with the same Domination vibe
3"Competitive environment includes trash talk and dominance displays, but also mutual respect and balanced team play."
Counter-Strike
"Competitive environment includes trash talk and dominance displays, but also mutual respect among veteran players."
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Escapism
Game with the same Escapism vibe
4"Players use the game as a nostalgic escape and stress relief, immersing in a fun, fast-paced environment."
Burger Shop
"Players use the game as a nostalgic escape and stress relief, enjoying fast-paced action and social interaction."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of intrinsic interest and nostalgia, with no obligation or external pressure."
Yooka-Replaylee
"Players engage voluntarily out of intrinsic interest and nostalgia, with no obligation or external pressure."
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Experimenting
Game with the same Experimenting vibe
3"Players try different weapons, armor, and combat tactics; some repetitiveness limits novelty but experimentation is encouraged."
Tails of Iron
"Players experiment with different weapons, movement techniques, and custom game modes; some routines exist but novelty is encouraged."
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Exploration
Game with the same Exploration vibe
2"Exploration mainly involves discovering new strategies, maps, and mod content rather than open-world discovery."
Company of Heroes 2
"Exploration mainly through discovering maps, mods, and game modes; less emphasis on new area discovery but some curiosity-driven activities."
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Expression
Game with the same Expression vibe
3"Character customization and cosmetic options allow for self-expression and personalization."
Arcanists
"Character customization and cosmetic options allow self-expression; community content adds to personalization."
-
Fantasy
Game with the same Fantasy vibe
3"Arcade-style futuristic shooter with imaginative weapons and fast movement, not grounded in realism."
Hyper Dash
"Imaginative 2D shooter with exaggerated weapons and physics; not realistic but not heavily narrative-driven fantasy."
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Fellowship
Game with the same Fellowship vibe
4"Strong community bonds, group identity, and social interaction reported by many players."
Unturned
"Strong community bonds, clans, and social interaction reported; players form lasting friendships and group identity."
-
Growth
Game with the same Growth vibe
4"Players develop skills over time, learning complex mechanics and improving teamwork and strategy."
King Arthur's Gold
"Players develop skills over long periods, learning complex mechanics and improving performance."
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Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity component."
Planet Zoo
"Sedentary gameplay with no physical activity component."
-
Idle
Game with the same Idle vibe
-3"Requires focused attention and fast reactions; not a background or idle game."
Timberman
"Requires focused attention and fast reactions; not a background or idle game."
-
Intimacy
Game with the same Intimacy vibe
2"Some social bonding and friendships form, but interactions are mostly casual and game-focused rather than deeply intimate."
Dead by Daylight
"Social interactions and friendships form but mostly within a gaming context; limited emotional intimacy."
-
Leadership
Game with the same Leadership vibe
2"Some players lead teams or clans, but many participate equally or in supporting roles."
Starblast
"Some players lead clans and teams, but many participate equally; leadership exists but is not dominant."
-
Progression
Game with the same Progression vibe
3"Players collect items, unlock cosmetics, and accumulate upgrades; some grind elements present."
Dark Hours
"Players accumulate cosmetic items, unlocks, and improve skills; some progression but no heavy grind reported."
-
Relaxation
Game with the same Relaxation vibe
-2"Fast-paced and intense gameplay creates excitement rather than relaxation."
High Hell
"Fast-paced and intense gameplay creates excitement rather than relaxation."
-
Sensation
Game with the same Sensation vibe
4"High sensory stimulation from detailed graphics, gore, sound effects, and dynamic combat."
Mortal Kombat 1
"High sensory stimulation from fast action, gore effects, and dynamic gameplay."
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Status
Game with the same Status vibe
3"Recognition through alliances, victories, and leaderboards provides social status within the community."
Supremacy: 1914
"Recognition within community and leaderboards valued; social status important among veterans."
-
Story
Game with the same Story vibe
-4"Minimal narrative or lore; gameplay focuses on multiplayer matches and player-driven events rather than story immersion."
King Arthur's Gold
"Minimal narrative or plot; gameplay focused on multiplayer action without story immersion."
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Strategy
Game with the same Strategy vibe
3"Requires planning, anticipation, and tactical use of abilities and map knowledge"
Burg
"Tactical play and map control important; requires planning and skillful execution."
-
Thrill
Game with the same Thrill vibe
4"Fast-paced combat, suspenseful multiplayer matches, and risk-reward mechanics create excitement and tension."
Apewar
"High thrill from fast-paced combat, risk, and suspense in multiplayer matches."
-
Value
Game with the same Value vibe
5"Free to play with high quality content; players perceive excellent value."
Runo
"Free to play with extensive content and long-term enjoyment; players perceive excellent value."
-
Violence
Game with the same Violence vibe
4"Enjoyment of combat, destruction, and gore is central to the gameplay experience."
Project Warlock
"Enjoyment of combat, destruction, and gore is central to gameplay."
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Survival
Game with the same Survival vibe
3"Managing threats, limited ammo, and avoiding death are core gameplay elements."
Unspoken
"Avoiding death and managing positioning under threat is a core gameplay element."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. Here, the score leans higher than usual among comparable games on Domination. It leans lower than usual among comparable games on Story, Relaxation.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026