Awesomenauts similar games & best alternatives
Awesomenauts
2012
Related articles
Quick resume
Use your power, show your might! Play this Multiplayer Online Battle Arena (MOBA) game! AWESOMENAUTS combines 2D platforming with team-based strategy and hero based action. Whether you are a new recruit or an intergalactic legend, play AWESOMENAUTS!
Global score
85/100
Genres
Action, Indie, Strategy, Platform, MOBA
Similar games
Pros
- Unique 2d moba gameplay
- Friendly community
- Frequent updates and new content
- Easy to learn, hard to master
- Colorful art and great soundtrack
Cons
- Matchmaking issues and lag
- Small player base
- Some balance problems
- Peer-to-peer networking
- Limited maps
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players can customize skills and choose characters freely, with some ability swapping and personal playstyle adaptation."
Storm Striker
"Players choose characters, customize upgrades during matches, and adapt playstyle freely."
-
Competence
Game with the same Competence vibe
4"Game requires skillful aiming, strategic planning, and mastery of unique character abilities; players report a learning curve and skill expression."
FurryFury: Smash & Roll
"Skill-based gameplay with character mastery and strategic item choices; learning curve noted."
-
Competition
Game with the same Competition vibe
4"Competitive ranked modes, leaderboards, and skill-based matches encourage comparison with others."
Soldat 2
"Ranked matches, leaderboards, and skill-based matchmaking encourage player comparison."
-
Continuation
Game with the same Continuation vibe
4"Highly replayable with many hours played by users; addictive gameplay encourages long-term engagement."
The Battle of Polytopia
"High replayability with many hours played, addictive gameplay, and frequent updates."
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Cooperation
Game with the same Cooperation vibe
5"3v3 team-based gameplay with strong reliance on teamwork, coordination, and strategic cooperation to win matches."
Omega Strikers
"Strong emphasis on team play in 3v3 matches requiring coordination and synergy."
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Creativity
Game with the same Creativity vibe
3"Skill trees allow meaningful customization of character abilities; players experiment with builds and party synergies."
Aarklash: Legacy
"Players customize character builds and upgrades, but within predefined skill trees."
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Domination
Game with the same Domination vibe
-2"Community described as tight-knit and friendly; some toxic players exist but no strong emphasis on domination."
MY HERO ONE'S JUSTICE
"Community generally friendly; some toxic players but no strong evidence of domination."
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Escapism
Game with the same Escapism vibe
4"Players use the game as a fun distraction and stress relief with engaging gameplay and cartoonish style"
Super Mega Baseball: Extra Innings
"Players use game for fun, stress relief, and distraction with engaging cartoon style."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for fun and personal interest, not out of obligation."
Need for Speed™ Heat
"Players engage voluntarily for fun and personal interest, not out of obligation."
-
Experimenting
Game with the same Experimenting vibe
3"Players experiment with different characters, abilities, and upgrade paths to find preferred playstyles."
Renegade Ops
"Players try different characters and upgrade builds to find preferred playstyles."
-
Exploration
Game with the same Exploration vibe
1"Limited map variety but players can create maps; some exploration of game mechanics."
DOKA 2 KISHKI EDITION
"Limited maps but players explore different strategies and character abilities."
-
Expression
Game with the same Expression vibe
3"Customization of skins and some cosmetic items allow for self-expression."
Worm.is: The Game
"Cosmetic skins and announcers allow some self-expression beyond default appearances."
-
Fantasy
Game with the same Fantasy vibe
4"Imaginative setting with anthropomorphic characters, sci-fi elements, and humorous story."
Rocketbirds 2 Evolution
"Cartoon sci-fi setting with imaginative characters and humorous voice acting."
-
Fellowship
Game with the same Fellowship vibe
4"Strong community and multiplayer focus with cooperative play and social interaction among friends."
Sol Survivor
"Community and multiplayer focus with social interaction and team-based play."
-
Growth
Game with the same Growth vibe
4"Players develop skills, learn character mechanics, and improve strategies over time."
Let's! Revolution!
"Players learn character mechanics, strategies, and improve skills over time."
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Health
Game with the same Health vibe
-5"Typical sedentary gameplay with no physical activity involved."
Rising Storm 2: Vietnam
"Typical sedentary gameplay with no physical activity involved."
-
Idle
Game with the same Idle vibe
-3"Requires continuous attention and active engagement during matches."
AirMech
"Requires continuous attention and active engagement during matches."
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Intimacy
Game with the same Intimacy vibe
2"Some social interaction and camaraderie within teams, but limited evidence of close relationships."
Dirty Bomb®
"Some social interaction and team bonding, but limited evidence of close relationships."
-
Leadership
Game with the same Leadership vibe
2"Team coordination and strategy can involve leadership roles, though not heavily emphasized."
Pirates Vikings & Knights II
"Team coordination and occasional leadership roles emerge but not strongly emphasized."
-
Progression
Game with the same Progression vibe
4"Players accumulate ranks, unlock characters, and gain items and upgrades throughout the game."
VIVIDLOPE
"Players accumulate experience, unlock characters and upgrades, and progress in ranks."
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Relaxation
Game with the same Relaxation vibe
2"Game offers flow and fun but also includes moments of tension and competitive pressure."
POLYGON
"Game offers fun and flow but also moments of tension and competitive pressure."
-
Sensation
Game with the same Sensation vibe
3"Colorful graphics, sound effects, and music provide sensory enjoyment."
Knightmare Tower
"Colorful graphics, unique soundtrack, and sound effects provide sensory enjoyment."
-
Status
Game with the same Status vibe
3"Leaderboards and ranks provide social recognition and status within the community."
Intralism
"Leaderboards and ranks provide social recognition and status within the community."
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Story
Game with the same Story vibe
1"Minimal narrative with character backstories and mission objectives; story is secondary to gameplay."
Contagion
"Minimal narrative; some character backstories but gameplay is primary focus."
-
Strategy
Game with the same Strategy vibe
4"Tactical planning, squad coordination, and map control are key gameplay elements."
BattleBit Remastered
"Strategic team composition, item builds, and map control are key gameplay elements."
-
Thrill
Game with the same Thrill vibe
3"Fast-paced matches with comeback mechanics and high damage combos create tension and excitement."
Power Rangers: Battle for the Grid
"Fast-paced matches with tension and excitement from close fights and comebacks."
-
Value
Game with the same Value vibe
4"Affordable price with many hours of engaging gameplay and nostalgia value."
Zuma Deluxe
"Affordable price with many hours of gameplay and free-to-play transition appreciated."
-
Violence
Game with the same Violence vibe
3"Combat and destruction of enemies and buildings are core gameplay elements."
Undead Horde
"Combat and destruction of turrets and enemies are core gameplay elements."
-
Survival
Game with the same Survival vibe
3"Players must avoid death and manage resources to maintain control and survive."
Natural Selection 2
"Players must avoid death and manage resources to survive and push objectives."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. Here, the score leans higher than usual among comparable games on Cooperation, Intimacy. It leans lower than usual among comparable games on Domination.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026