Worm.is: The Game similar games & best alternatives
Worm.is: The Game
2016
Related articles
Quick resume
Smash worms or slither trying! Warning: Incredibly addicting Multiplayer Game!
Global score
81/100
Genres
Casual, Free To Play, Strategy
Similar games
Pros
- Free to play
- Multiple game modes
- Customizable skins
- Smooth gameplay with low lag
- Addictive and fun multiplayer experience
Cons
- Some lag and hitbox issues reported
- Microtransactions present though optional
- Limited map exploration
- Lack of narrative or story
- Chat moderation issues reported
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to choose game modes, customize skins including creating their own, and decide play style (solo or team)."
Mitos.is: The Game
"Players can choose different game modes, customize skins, and decide their own play style in a freeform multiplayer environment."
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Competence
Game with the same Competence vibe
3"Game involves strategic planning, team management, and skillful decision making with feedback from battles."
Gladiator Guild Manager: Prologue
"Game involves skillful maneuvering, strategic mass management, and competitive play with feedback via leaderboards and levels."
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Competition
Game with the same Competition vibe
4"Strong competitive elements with multiplayer battles, leaderboards, and player vs player world domination."
Dummynation
"Strong competitive element with leaderboards, ranked modes, and player vs player combat to dominate the arena."
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Continuation
Game with the same Continuation vibe
4"Many players report addictive gameplay and habitual play sessions, with desire to keep improving and climbing ranks."
Skill Legends Royale
"Many players report addictive gameplay with long sessions and habitual return to improve rank and level."
-
Cooperation
Game with the same Cooperation vibe
2"Includes team modes (duos, trios, squads) and some cooperative elements like reviving teammates, but many play solo or free-for-all."
Rumble Club
"Includes team modes and ability to feed teammates, supporting cooperative play alongside solo modes."
-
Creativity
Game with the same Creativity vibe
3"Players can customize worm names, voices, and use a map generator for varied gameplay."
Worms
"Players can create or upload custom skins and personalize their worm's appearance."
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Domination
Game with the same Domination vibe
3"Players often seek to dominate others by betraying or eliminating them, with trash talk and power plays common."
Crab Game
"Players strive to control the leaderboard and dominate others, though social interactions appear balanced without excessive trash talk."
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Escapism
Game with the same Escapism vibe
3"Players use the game as a relaxing distraction and stress relief from real life."
Viscera Cleanup Detail: Shadow Warrior
"Players use the game as a relaxing distraction and stress relief from more serious games or real life."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for fun and personal desire; no obligation or external pressure noted."
En Garde!
"Players engage voluntarily for fun and personal desire, with no indication of obligation or external pressure."
-
Experimenting
Game with the same Experimenting vibe
3"Multiple characters and modes encourage players to try different strategies and gameplay styles."
AudioSurf
"Multiple game modes and strategic options encourage players to try different tactics and playstyles."
-
Exploration
Game with the same Exploration vibe
1"Limited exploration as maps are known and static, but players discover strategic opportunities and hidden tactics."
SUPREMACY: WORLD WAR 3
"Limited exploration in a confined map, but players discover strategies and secrets in gameplay."
-
Expression
Game with the same Expression vibe
3"Customization options like skins allow for some degree of self-expression."
Fishy
"Customization of skins and some cosmetic items allow for self-expression."
-
Fantasy
Game with the same Fantasy vibe
-2"While stylized and imaginative, the game is grounded in plausible crafting and survival mechanics without strong fantasy elements."
Outpath
"Game is a stylized but simple simulation of worms; lacks deep fantasy elements or roleplaying."
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Fellowship
Game with the same Fellowship vibe
3"Strong community presence with guilds, chat, and social interaction fosters a sense of belonging."
Summoners War
"Community features, chat, guilds, and playing with friends foster a sense of belonging."
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Growth
Game with the same Growth vibe
4"Character leveling, skill upgrades, and item acquisition provide clear growth and progression."
Knights of Pen and Paper +1 Edition
"Leveling system, skill improvement, and unlocking items provide clear growth and progression."
-
Health
Game with the same Health vibe
-4"Sedentary gameplay with no physical activity; typical of multiplayer shooters."
Double Action: Boogaloo
"Sedentary gameplay typical of online multiplayer games; no physical activity involved."
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Idle
Game with the same Idle vibe
-3"Requires active attention and focus; not a background or idle game."
Megabonk
"Requires active attention and focus; not a background or idle game."
-
Intimacy
Game with the same Intimacy vibe
1"Some social interaction with friends, but limited deep emotional connections described."
Cockroach Simulator
"Some social interaction and friend features, but limited deep emotional connection."
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Leadership
Game with the same Leadership vibe
2"Guilds and group play allow for leadership roles, though many players also support or play solo."
Guild Wars® Reforged
"Guilds and team modes allow for leadership roles, though not heavily emphasized."
-
Progression
Game with the same Progression vibe
4"Players accumulate gold, unlock heroes, perks, and skins, advancing through levels."
Block N Load
"Players accumulate levels, coins, skins, and upgrades as they play."
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Relaxation
Game with the same Relaxation vibe
3"Many players find the game relaxing and a good way to unwind."
Bloons TD 5
"Many players find the game relaxing and a good way to unwind."
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Sensation
Game with the same Sensation vibe
2"Enjoyable visual and auditory feedback from gameplay, though graphics are simple."
Pool 2D - Poolians
"Enjoyable visual and auditory feedback with catchy music and smooth gameplay."
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Status
Game with the same Status vibe
3"Leaderboards and rankings provide social recognition and status among players."
Hero Zero - Multiplayer RPG
"Leaderboards and rankings provide social recognition and status among players."
-
Story
Game with the same Story vibe
-5"No narrative or story elements; purely gameplay focused."
Golf With Your Friends
"No narrative or plot; purely gameplay focused without story elements."
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Strategy
Game with the same Strategy vibe
3"Requires tactical thinking in team composition, placement, and resource management."
Figure Adventure
"Requires strategic thinking in movement, mass management, and team play."
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Thrill
Game with the same Thrill vibe
3"Survival tension and risk of death create suspense and excitement."
SKYHILL
"Competitive tension and risk of death create suspense and excitement."
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Value
Game with the same Value vibe
4"Free to play with no microtransactions; players feel good value for time invested."
Winds of Valen
"Free to play with optional microtransactions; players feel good value for time invested."
-
Violence
Game with the same Violence vibe
3"Gameplay involves consuming other creatures and survival through predation."
Swallow the Sea
"Gameplay involves 'killing' other worms and consuming them, a mild form of cartoonish combat."
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Survival
Game with the same Survival vibe
3"Players must avoid death and manage resources (mass) to survive and grow in the arena."
ATOMEGA
"Players must avoid death and manage resources (mass) to survive and grow."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. Here, the score leans higher than usual among comparable games on Relaxation. It leans lower than usual among comparable games on Story, Fantasy.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026