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Deducto similar games & best alternatives

Deducto

PC (Microsoft Windows) • 2022

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Quick resume

A fun hidden role game where you backstab your co-workers and get mad at your co-workers for backstabbing you. (6-10 players)

Global score

90/100

Genres

Casual, Free To Play, Indie, Simulator, Strategy

Similar games

    Pros

    • Free to play
    • Engaging social deduction gameplay
    • Active developer and frequent updates
    • Fun with friends and voice chat
    • Unique office-themed setting

    Cons

    • Limited maps and game modes
    • Toxic player community in public lobbies
    • Bugs and occasional technical issues
    • Small player base and language barriers
    • Some paywalled cosmetics

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      4

      "Players have freedom to choose roles (impostor or crewmate), customize characters, and decide their own strategies and social interactions."

      Capsule for Among Us Among Us

      "Players have freedom to choose roles (impostor, security, co-worker), use various strategies, and engage in social deception."

    • Competence

      Game with the same Competence vibe

      3

      "Game involves learning mechanics, managing resources, and strategic planning with a moderate skill curve and trial-and-error learning."

      Capsule for Planet S Planet S

      "Game involves skill in deduction, parkour speedrunning, and strategic play, with some learning curve and mastery."

    • Competition

      Game with the same Competition vibe

      2

      "Leaderboards per level and survival mode encourage some competition, but mostly casual and cooperative play."

      Capsule for Shank 2 Shank 2

      "Leaderboards for parkour and voting mechanics encourage some competition, but many players focus on casual or social play."

    • Continuation

      Game with the same Continuation vibe

      3

      "Players report long sessions and habitual play especially with friends, indicating sustained engagement."

      Capsule for Guilty as Sock! Guilty as Sock!

      "Many players report habitual play, long sessions, and repeated engagement especially with friends."

    • Cooperation

      Game with the same Cooperation vibe

      3

      "Teamwork and voice chat are important for success, though betrayal and chaotic interactions also occur."

      Capsule for SCP: Secret Laboratory SCP: Secret Laboratory

      "Teamwork and communication are key to identifying impostors and completing tasks, especially with voice chat."

    • Creativity

      Game with the same Creativity vibe

      1

      "Limited creativity in terms of building or customization; some player-driven tactics and role division but mostly predefined roles."

      Capsule for IronWolf VR IronWolf VR

      "Limited creativity mostly in roleplay and social interaction; game structure and maps are predefined."

    • Domination

      Game with the same Domination vibe

      2

      "Some players enjoy exerting power over others by hunting or outsmarting them, but interactions remain mostly balanced and playful."

      Capsule for Just Act Natural Just Act Natural

      "Some players enjoy exerting power as impostors or security, but interactions are mostly balanced with voting and discussion."

    • Escapism

      Game with the same Escapism vibe

      4

      "Players use the game as a fun distraction and social outlet, escaping real life stress."

      Capsule for Alien Swarm: Reactive Drop Alien Swarm: Reactive Drop

      "Players use the game as a fun distraction and social outlet, escaping real life stresses."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Engagement is voluntary and driven by intrinsic fun and social desire rather than obligation."

      Capsule for The Jackbox Party Pack 9 The Jackbox Party Pack 9

      "Engagement is voluntary and driven by intrinsic interest and social fun rather than obligation."

    • Experimenting

      Game with the same Experimenting vibe

      3

      "Players experiment with deception tactics and strategies to blend in or catch others, though game content is limited."

      Capsule for The Matriarch The Matriarch

      "Players experiment with strategies, social deception, and parkour routes; some novelty in gameplay."

    • Exploration

      Game with the same Exploration vibe

      -2

      "Limited maps and modes currently; players mostly navigate familiar environments repeatedly."

      Capsule for Wild Assault Wild Assault

      "Limited map variety and environments; most players experience familiar settings repeatedly."

    • Expression

      Game with the same Expression vibe

      2

      "Customization options include hats and cosmetics, allowing some degree of self-expression."

      Capsule for STRAFTAT STRAFTAT

      "Customization via hats and role choices allows some self-expression, though many cosmetics are paywalled."

    • Fantasy

      Game with the same Fantasy vibe

      3

      "The game uses surreal and body horror elements to create an imaginative narrative beyond realistic office scenarios."

      Capsule for Perfect Vermin Perfect Vermin

      "Game features imaginative office murder scenarios and roleplay, distinct from realistic experiences."

    • Fellowship

      Game with the same Fellowship vibe

      4

      "Strong social aspect with community interaction, voice chat, and players forming friendships and groups."

      Capsule for Drop In - VR F2P Drop In - VR F2P

      "Strong community aspect with friends playing together, social voice chat, and shared experiences."

    • Growth

      Game with the same Growth vibe

      2

      "Players develop strategic thinking and improve skills over time."

      Capsule for UNO UNO

      "Players develop social deduction skills, parkour mastery, and strategic thinking over time."

    • Health

      Game with the same Health vibe

      -5

      "Sedentary gameplay with no physical activity involved."

      Capsule for Grand Theft Auto V Enhanced Grand Theft Auto V Enhanced

      "Sedentary gameplay with no physical activity involved."

    • Idle

      Game with the same Idle vibe

      -3

      "Requires active attention and social interaction; not suited for passive or background play."

      Capsule for Liar's Bar Liar's Bar

      "Game requires active attention and social interaction; not suited for passive or background play."

    • Intimacy

      Game with the same Intimacy vibe

      2

      "Players form social bonds and friendships through teamwork and voice communication."

      Capsule for Day of Infamy Day of Infamy

      "Some players form friendships and close social bonds through playing and voice chat."

    • Leadership

      Game with the same Leadership vibe

      2

      "Some roles and players take leadership in guiding group decisions, but many roles support or collaborate."

      Capsule for Town of Salem 2 Town of Salem 2

      "Roles like supervisor and security involve guiding group decisions and influencing outcomes."

    • Progression

      Game with the same Progression vibe

      1

      "Some customization unlocks and cosmetic progression, but no deep item accumulation."

      Capsule for Forkdrift Forkdrift

      "Some progression through leaderboards and cosmetic unlocks, but no deep item accumulation."

    • Relaxation

      Game with the same Relaxation vibe

      1

      "Game is fun and engaging but also induces tension and rivalry."

      Capsule for Pummel Party Pummel Party

      "Game can be fun and lighthearted but also involves tension and social conflict."

    • Sensation

      Game with the same Sensation vibe

      2

      "Enjoyable voice acting, music, and humorous dialogue provide sensory and emotional stimulation."

      Capsule for The Bard's Tale ARPG: Remastered and Resnarkled The Bard's Tale ARPG: Remastered and Resnarkled

      "Enjoyable social and auditory stimulation via voice chat and humorous interactions."

    • Status

      Game with the same Status vibe

      1

      "Some recognition through leaderboards and community but limited social status emphasis."

      Capsule for Invisigun Reloaded Invisigun Reloaded

      "Some recognition through leaderboards and social standing in communities."

    • Story

      Game with the same Story vibe

      -4

      "No significant narrative or lore; gameplay is context-free social deduction rounds."

      Capsule for Goose Goose Duck Goose Goose Duck

      "No narrative or lore; gameplay is context-free social deduction rounds."

    • Strategy

      Game with the same Strategy vibe

      4

      "High strategic and mental challenge in deception, deduction, and social manipulation."

      Capsule for Among Us Among Us

      "Strong mental challenge in deduction, social manipulation, and tactical decision-making."

    • Thrill

      Game with the same Thrill vibe

      3

      "Suspense and tension from deception and voting create thrilling moments."

      Capsule for Town of Salem 2 Town of Salem 2

      "Suspense and tension from deception, voting, and survival create excitement."

    • Value

      Game with the same Value vibe

      5

      "Free to play with frequent updates and community support offers high perceived value for time and money."

      Capsule for Wyrmsun Wyrmsun

      "Free to play with frequent updates and community support, offering high value for time invested."

    • Violence

      Game with the same Violence vibe

      3

      "Enjoyment of combat and sabotage with weapons, traps, and explosive items is central to gameplay."

      Capsule for The Bonerooms The Bonerooms

      "Enjoyment of combat and elimination mechanics using office-themed weapons."

    • Survival

      Game with the same Survival vibe

      3

      "Players must avoid death and manage resources while confronting threats."

      Capsule for FATAL FRAME / PROJECT ZERO: Mask of the Lunar Eclipse FATAL FRAME / PROJECT ZERO: Mask of the Lunar Eclipse

      "Players must avoid being killed or voted out, managing threats and resources."

    Analysis

    Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. It leans lower than usual among comparable games on Story, Exploration, Progression.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Last update: 30/04/2026