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Fishing: Barents Sea similar games & best alternatives

Fishing: Barents Sea

PC (Microsoft Windows) • 2018

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Quick resume

Commercial fishing on the Barents Sea! Take the helm of your very own fishing boat in Fishing: Barents Sea and explore the vastness of the Barents Sea in search for the best fishing zones. Start out small and earn officially licensed Scanmar Equipment and the officially licensed Hermes trawler.

Global score

80/100

Genres

Simulator

Similar games

    Pros

    • Relaxing and immersive gameplay
    • Realistic commercial fishing simulation
    • Good progression and crew management
    • Exploration of map and fishing spots
    • Frequent developer updates and community engagement

    Cons

    • Limited content and boat variety
    • Some repetitive grind and downtime
    • Lack of multiplayer or social features
    • Minor bugs and optimization issues
    • Lack of deeper narrative or immersion features

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      4

      "Players have freedom to explore large maps, choose fishing spots, baits, and gear with some strategic decision-making."

      Capsule for Voodoo Fishin' Voodoo Fishin'

      "Players have freedom to choose fishing methods, upgrade boats, hire crew, and explore the map at their own pace."

    • Competence

      Game with the same Competence vibe

      3

      "Mini-games and skill progression provide challenges and feedback, though some tasks are simple or repetitive."

      Capsule for Winter Memories Winter Memories

      "Mini-games and boat management provide skill challenges, though some tasks become repetitive and grindy."

    • Competition

      Game with the same Competition vibe

      -3

      "Focus is on personal progression and exploration rather than direct competition with other players; no multiplayer or ranked modes."

      Capsule for Exiled Kingdoms Exiled Kingdoms

      "Focus is on personal progression and exploration; no multiplayer or direct competition with others."

    • Continuation

      Game with the same Continuation vibe

      3

      "Many players report long play sessions and habitual play due to relaxing gameplay and progression."

      Capsule for Bunhouse Bunhouse

      "Many players report long play sessions and habitual play due to relaxing gameplay and progression."

    • Cooperation

      Game with the same Cooperation vibe

      2

      "Players interact with crew members and develop relationships, but no multiplayer or direct teamwork."

      Capsule for Starstruck Vagabond Starstruck Vagabond

      "Players manage crew members who assist with tasks, but no multiplayer or player cooperation."

    • Creativity

      Game with the same Creativity vibe

      1

      "Some customization through ship upgrades and officer choices, but within predefined structures and limited modification."

      Capsule for Crying Suns Crying Suns

      "Some customization of boats and crew management, but limited creative expression."

    • Domination

      Game with the same Domination vibe

      -4

      "Interactions are cooperative within the crew; no evidence of exerting control or superiority over others."

      Capsule for Bomber Crew Bomber Crew

      "No evidence of exerting control over others; interactions are solo and cooperative with AI crew."

    • Escapism

      Game with the same Escapism vibe

      4

      "Many reviews highlight relaxing, stress-relieving, and immersive qualities for escaping real life."

      Capsule for Cat Goes Fishing Cat Goes Fishing

      "Many reviews highlight relaxing, immersive experience as an escape from real life stress."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily for enjoyment and relaxation, not out of obligation."

      Capsule for Lightyear Frontier Lightyear Frontier

      "Players engage voluntarily for enjoyment and relaxation, not out of obligation."

    • Experimenting

      Game with the same Experimenting vibe

      2

      "Players explore new fish types and mechanics, but some grind and routine is involved."

      Capsule for UMIGARI | ウミガリ UMIGARI | ウミガリ

      "Players try different fishing methods, boat upgrades, and explore new areas, though some grind exists."

    • Exploration

      Game with the same Exploration vibe

      4

      "Game encourages discovering new fishing spots, caves, secrets, and map areas."

      Capsule for GONE Fishing GONE Fishing

      "Exploring new fishing spots, ports, and map areas is a key part of gameplay."

    • Expression

      Game with the same Expression vibe

      1

      "Some avatar customization available, but limited options and no deep self-expression features."

      Capsule for Poker Championship Poker Championship

      "Limited avatar choice and some boat customization, but no deep self-expression features."

    • Fantasy

      Game with the same Fantasy vibe

      -3

      "Game emphasizes realistic commercial fishing simulation with accurate boats and regional settings."

      Capsule for Fishing: North Atlantic - Enhanced Edition Fishing: North Atlantic - Enhanced Edition

      "Game focuses on realistic commercial fishing simulation with plausible scenarios."

    • Fellowship

      Game with the same Fellowship vibe

      -4

      "No multiplayer or social community features; play is primarily solo against AI."

      Capsule for Ultimate General: Civil War Ultimate General: Civil War

      "No multiplayer or social community features; solo play with AI crew only."

    • Growth

      Game with the same Growth vibe

      4

      "Players develop skills in fishing, navigation, and crew management; progression through acquiring boats and upgrades."

      Capsule for Fishing: North Atlantic - Enhanced Edition Fishing: North Atlantic - Enhanced Edition

      "Progression through skill acquisition, crew management, and boat upgrades is central."

    • Health

      Game with the same Health vibe

      -4

      "Sedentary gameplay typical of racing sims; no physical activity involved."

      Capsule for Automobilista Automobilista

      "Sedentary gameplay typical of PC sims; no physical activity involved."

    • Idle

      Game with the same Idle vibe

      3

      "Gameplay includes periods of waiting and downtime, suitable for casual or relaxed play sessions."

      Capsule for Townsmen - A Kingdom Rebuilt Townsmen - A Kingdom Rebuilt

      "Gameplay includes waiting periods and downtime, suitable for background or casual play."

    • Intimacy

      Game with the same Intimacy vibe

      -5

      "No social or emotional relationship building; interactions limited to AI commands."

      Capsule for Black One Blood Brothers Black One Blood Brothers

      "No social or emotional connections; interactions limited to AI crew management."

    • Leadership

      Game with the same Leadership vibe

      3

      "Players lead and manage their crew, assigning tasks and making strategic decisions."

      Capsule for 60 Parsecs! 60 Parsecs!

      "Players lead and manage crew members, assigning tasks and improving efficiency."

    • Progression

      Game with the same Progression vibe

      5

      "Strong focus on accumulating money, upgrading ships, buying islands, and expanding production capabilities."

      Capsule for Merchant of the Skies Merchant of the Skies

      "Strong focus on accumulating money, upgrading boats, unlocking licenses, and expanding fleet."

    • Relaxation

      Game with the same Relaxation vibe

      5

      "The game is described as chill, cozy, and relaxing with a soothing soundtrack and gentle pacing."

      Capsule for 24 Killers 24 Killers

      "Widely described as a relaxing, chill game with soothing music and calm pacing."

    • Sensation

      Game with the same Sensation vibe

      2

      "Pleasant visuals and music provide sensory enjoyment, though graphics are modest."

      Capsule for Rune Factory 5 Rune Factory 5

      "Visuals and sound effects provide sensory enjoyment, though graphics are modest."

    • Status

      Game with the same Status vibe

      -4

      "No social recognition or multiplayer status; achievements are personal."

      Capsule for Christmas Massacre Christmas Massacre

      "No social recognition or multiplayer status; achievements are personal and solo."

    • Story

      Game with the same Story vibe

      -2

      "No strong narrative or story; gameplay is open-ended and sandbox-like."

      Capsule for Flotsam Flotsam

      "No strong narrative or plot; gameplay is open-ended and sandbox style."

    • Strategy

      Game with the same Strategy vibe

      3

      "Players plan fishing routes, gear deployment, and crew management requiring problem solving and decision making."

      Capsule for Fishing: North Atlantic - Enhanced Edition Fishing: North Atlantic - Enhanced Edition

      "Players must plan fishing locations, manage resources, and optimize crew and upgrades."

    • Thrill

      Game with the same Thrill vibe

      -2

      "Game is low risk and calm; lacks suspense or high-stakes challenges."

      Capsule for Tales of Rein Ravine Tales of Rein Ravine

      "Game is low risk and calm; lacks suspense or high-stakes challenges."

    • Value

      Game with the same Value vibe

      4

      "Players feel the game offers good value for price with hours of engaging gameplay."

      Capsule for Journey to Incrementalia Journey to Incrementalia

      "Players feel the game offers good value for price with many hours of gameplay."

    • Violence

      Game with the same Violence vibe

      -5

      "Gameplay centers on constructive fishing activities, no combat or destruction."

      Capsule for Ice Lakes Ice Lakes

      "No combat or destruction; gameplay centers on constructive fishing and management."

    • Survival

      Game with the same Survival vibe

      1

      "Some resource management and avoiding damage, but overall moderate threat level."

      Capsule for Catmaze Catmaze

      "Some elements of resource management and avoiding damage, but low threat level overall."

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Idle, Thrill, Violence, Survival. Here, the score leans higher than usual among comparable games on Leadership, Cooperation. It leans lower than usual among comparable games on Fantasy.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Last update: 30/04/2026