Post Void similar games & best alternatives
Post Void
2020
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Quick resume
Post Void is a hypnotic scramble of early first-person shooter design that values speed above all else. Keep your head full and reach the end; Kill what you can to see it mend; Get the high score or try again.
Global score
97/100
Genres
Action, Indie, Arcade, Shooter
Similar games
Pros
- Unique psychedelic art style
- Fast-paced and addictive gameplay
- Low price and great value
- Challenging but rewarding
- Strong soundtrack and sensory experience
Cons
- Intense flashing visuals causing discomfort
- Very short game length
- Limited upgrade and weapon variety
- Minimal story or lore
- Not suitable for players with epilepsy or sensory issues
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have significant control over their playstyle, weapon choices, and progression paths, enabling personal decision-making and experimentation."
Dead Cells
"Players have control over weapon choice, upgrades, and movement style in a fast-paced environment, encouraging personal decision-making and skill expression."
-
Competence
Game with the same Competence vibe
5"The game is challenging and requires precise timing, reflexes, and skill mastery, with frequent feedback and difficulty progression."
Ms. Splosion Man
"The game is highly challenging, requiring quick reflexes, precision, and mastery of mechanics; players receive immediate feedback on performance."
-
Competition
Game with the same Competition vibe
3"Includes leaderboards and speedrun challenges encouraging players to compare performance with others."
BZZZT
"Includes leaderboards and speedrunning communities, encouraging comparison and competition among players."
-
Continuation
Game with the same Continuation vibe
4"Addictive gameplay loop encourages repeated runs and habitual play despite short session lengths."
Sol Cesto
"Highly addictive gameplay loop with repeated runs and retries, players often engage in multiple sessions despite short game length."
-
Cooperation
Game with the same Cooperation vibe
-5"Entirely single-player focused with no cooperative or multiplayer elements."
Super Meat Boy
"Entirely single-player focused with no cooperative or multiplayer elements."
-
Creativity
Game with the same Creativity vibe
1"Limited weapon variety and level design; some player choice in approach and upgrades but minimal creation or modification."
The Hong Kong Massacre
"Limited upgrade and weapon variety; some player choice in builds but mostly predefined structures and upgrades."
-
Domination
Game with the same Domination vibe
-4"No evidence of exerting control over others; gameplay is individual and cooperative rather than dominating."
SiN Episodes: Emergence
"No evidence of exerting control over others; gameplay is individual and focused on personal skill rather than dominance."
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Escapism
Game with the same Escapism vibe
5"Strongly described as a psychedelic, surreal experience that provides escapism and distraction from reality."
LOEK
"Strongly described as a psychedelic, surreal experience that provides intense distraction and escape from reality."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for intrinsic challenge and enjoyment; no indication of obligation or external pressure."
Master Spy
"Players engage voluntarily for intrinsic enjoyment and challenge; no indication of obligation or external pressure."
-
Experimenting
Game with the same Experimenting vibe
3"Players explore different Rogues, abilities, and tactics; some experimentation with strategies and character builds is encouraged."
Rogue Company
"Players experiment with different weapons and upgrades each run, exploring various playstyles within a fast-paced roguelike format."
-
Exploration
Game with the same Exploration vibe
1"Some exploration of levels and secrets, but mostly linear progression through designed areas."
Endoparasitic
"Some exploration of level layouts and secrets like breakable walls and dead ends, but mostly linear and fast progression."
-
Expression
Game with the same Expression vibe
-3"Minimal character or environment customization; expression mainly through gameplay choices."
Buckshot Roulette
"Minimal character or environment customization; expression mainly through gameplay style rather than visual personalization."
-
Fantasy
Game with the same Fantasy vibe
4"Highly surreal, psychedelic, and imaginative world with abstract and dreamlike elements, far from realistic scenarios."
The New Flesh
"Highly surreal, psychedelic, and imaginative art style and themes, far from realistic scenarios."
-
Fellowship
Game with the same Fellowship vibe
-4"Primarily a solo experience with little to no social or community interaction within the game."
Perspective
"Primarily a solo experience with little to no social or community interaction within gameplay."
-
Growth
Game with the same Growth vibe
4"Players develop skills, learn enemy patterns, and improve through repeated runs and progression"
WASTED
"Players improve skills and learn enemy patterns over repeated runs, showing personal development and mastery."
-
Health
Game with the same Health vibe
-5"No physical activity involved; some players report motion sickness or headaches."
Escape Room - Der kranke Kollege
"No physical activity involved; some players report physical discomfort and headaches due to intense visuals."
-
Idle
Game with the same Idle vibe
-4"Requires constant attention and focus due to fast pace and high difficulty; not suitable for casual background play."
Velocibox
"Requires constant attention and focus due to fast pace and high difficulty; not suitable for casual or background play."
-
Intimacy
Game with the same Intimacy vibe
-5"No social or emotional relationship building; purely individual gameplay."
Rock 'N' Roll Defense
"No social or emotional relationship building; purely individual gameplay."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management elements; player acts independently."
Duck Detective: The Ghost of Glamping
"No leadership or group management elements; player acts independently."
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Progression
Game with the same Progression vibe
3"Roguelike progression with item pickups, buffs, and upgrades each run."
Force Reboot
"Roguelike progression with upgrades and weapon unlocks each run, though limited in variety and depth."
-
Relaxation
Game with the same Relaxation vibe
-4"Gameplay is intense, chaotic, and often frustrating rather than relaxing."
Madrun
"Gameplay is intense, fast, and stressful with flashing visuals causing discomfort; not relaxing."
-
Sensation
Game with the same Sensation vibe
5"Strong sensory stimulation with intense visuals, flashing colors, and dynamic audio effects."
Evil Egg
"Strong sensory stimulation with bright colors, flashing lights, loud music, and visceral visual effects."
-
Status
Game with the same Status vibe
2"Achievements and leaderboards provide some social recognition, though mostly among niche communities."
Cyberhunt
"Leaderboards and achievements provide some social recognition, but mostly a niche community."
-
Story
Game with the same Story vibe
-3"Minimal narrative or lore; gameplay is context-light and focused on mechanics."
Swarm Grinder
"Minimal story or lore; narrative elements are vague and secondary to gameplay."
-
Strategy
Game with the same Strategy vibe
2"Some strategic choice in weapon and upgrade selection, but gameplay is mostly straightforward shooting."
Gun Club VR
"Some strategic choice in weapon and upgrade selection, but gameplay emphasizes reflexes and speed over deep planning."
-
Thrill
Game with the same Thrill vibe
5"High suspense and thrill from fast-paced, punishing gameplay and risk of sudden death."
Evil Egg
"High adrenaline, suspenseful gameplay with constant pressure to move fast and avoid death."
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Value
Game with the same Value vibe
5"Highly praised for its low price and rich, memorable experience; considered excellent value for money."
BRAZILIAN DRUG DEALER 3: I OPENED A PORTAL TO HELL IN THE FAVELA TRYING TO REVIVE MIT AIA I NEED TO CLOSE IT
"Highly praised for its low price and quality experience; considered a great value for money."
-
Violence
Game with the same Violence vibe
5"Core gameplay involves combat, killing enemies with firearms, explosives, and melee."
Sniper Elite 4
"Core gameplay involves violent combat, shooting enemies with explosive and bloody effects."
-
Survival
Game with the same Survival vibe
4"Players must manage health, resources, and threats to survive increasingly difficult stages."
DemonCrawl
"Players must manage time and health carefully to survive and progress; constant threat of failure."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Relaxation, Survival, Violence, Fellowship. Here, the score leans higher than usual among comparable games on Competition, Status. It leans lower than usual among comparable games on Story.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026