Relic Hunters Zero: Remix similar games & best alternatives
Relic Hunters Zero: Remix
2015
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Quick resume
Relic Hunters Zero: Remix is a remaster of the FREE 1 million player hit game about blasting evil space ducks and turtles with tiny cute guns. It’s fast, it’s tactical, and feels deliciously smooth to play. Unlock new weapons, characters and relics to defeat the Ducan Commander!
Global score
93/100
Genres
Action, Indie, Free To Play, Shooter, Arcade, Tactical
Similar games
Pros
- Free and open source
- Challenging and addictive gameplay
- Local co-op multiplayer
- Variety of characters, weapons, and relics
- High replayability with progression system
Cons
- No online multiplayer
- Some bugs reported (freezing, invisible grenades)
- Limited content and levels
- Difficulty spikes can frustrate
- Repetitive level design
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players choose from multiple characters with unique skills and playstyles, make tactical decisions on combat, resource management, crafting, and exploration."
Sword of the Stars: The Pit
"Players choose characters, weapons, and relics; tactical combat with player skill and decisions emphasized"
-
Competence
Game with the same Competence vibe
4"Challenging gameplay with increasing difficulty and skill-based dodging and shooting."
Ultratron
"Challenging gameplay with skill-based shooting, dodging, and progression through unlocks and relics"
-
Competition
Game with the same Competition vibe
-3"Focus is on personal progression and skill improvement rather than direct competition or leaderboards."
Skul: The Hero Slayer
"Focus on personal progression and skill; no mention of ranked or leaderboard competition"
-
Continuation
Game with the same Continuation vibe
4"High replayability with roguelike mechanics, unlockables, and modifiers encourage repeated play sessions."
Cosmodread
"High replayability with roguelike elements, unlocks, and endless mode encourage habitual play"
-
Cooperation
Game with the same Cooperation vibe
3"Local co-op is supported and enhances gameplay, though online co-op is absent; cooperation is encouraged but not mandatory."
Aces Wild: Manic Brawling Action!
"Local co-op supported; online co-op requested but not yet implemented"
-
Creativity
Game with the same Creativity vibe
3"Includes a map editor and mod support allowing players to create and modify content."
Blitzkrieg 2 Anthology
"Open source with mod support allows players to create and modify content"
-
Domination
Game with the same Domination vibe
-4"No evidence of player domination or power imposition; interactions are cooperative and balanced."
STUFFED
"Cooperative play and balanced interactions emphasized; no evidence of domination or power imposition"
-
Escapism
Game with the same Escapism vibe
4"Players describe the game as a fun, addictive distraction and stress relief with engaging, fast-paced gameplay."
Omega Strikers
"Fast-paced, addictive gameplay provides distraction and stress relief"
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for fun and challenge without obligation or external pressure."
My Friend Pedro
"Players engage voluntarily for fun and challenge without obligation or pressure"
-
Experimenting
Game with the same Experimenting vibe
4"Exploration of secrets, weapon abilities, and different character builds encourages experimentation."
Hellpoint: The Thespian Feast
"Variety of weapons, characters, relics, and tactical combat encourage experimentation"
-
Exploration
Game with the same Exploration vibe
2"Some exploration in levels to find collectibles and secrets, though mostly linear progression."
Splasher
"Some exploration in searching for relic pieces and uncovering secrets, though levels are somewhat repetitive"
-
Expression
Game with the same Expression vibe
2"Character portraits and base building allow some self-expression, though within predefined assets."
Suikoden I&II HD Remaster Gate Rune and Dunan Unification Wars
"Character variety and modding allow some self-expression, though mostly predefined assets"
-
Fantasy
Game with the same Fantasy vibe
3"Features imaginative sci-fi/fantasy enemies and abilities in a stylized retro universe."
Super Sanctum TD
"Imaginative sci-fi setting with anthropomorphic enemies and relic powers"
-
Fellowship
Game with the same Fellowship vibe
3"Local co-op and community modding foster a sense of belonging and shared interest."
Blazing Beaks
"Community involvement through modding and local co-op fosters social connection"
-
Growth
Game with the same Growth vibe
4"Progression unlocks new abilities and mechanics, encouraging skill development and mastery over time."
Touhou Dystopian
"Progression system with unlocks, relics, and skill development encourages learning and improvement"
-
Health
Game with the same Health vibe
-4"Typical sedentary gameplay with no physical activity elements"
Griftlands
"Typical sedentary gameplay with no physical activity elements"
-
Idle
Game with the same Idle vibe
-3"Requires focused attention and continuous engagement during gameplay."
Puyo Puyo™Tetris®
"Requires active focus and continuous engagement during gameplay"
-
Intimacy
Game with the same Intimacy vibe
1"Some social interaction through local co-op, but limited emotional or close relationship building."
Adventures of Shuggy
"Local co-op allows some social interaction but no deeper emotional connections described"
-
Leadership
Game with the same Leadership vibe
-3"No evidence of leadership roles; cooperative play is balanced and shared"
TowerClimb
"No evidence of leadership roles; cooperative play is balanced and shared"
-
Progression
Game with the same Progression vibe
5"Strong emphasis on unlocking characters, items, abilities, and achievements over time."
Risk of Rain Returns
"Strong emphasis on unlocking characters, weapons, relics, and upgrades over time"
-
Relaxation
Game with the same Relaxation vibe
2"Game is challenging but balanced; some players find it engaging and satisfying rather than stressful."
Druidstone: The Secret of the Menhir Forest
"Gameplay is challenging but balanced; some players find it relaxing and addictive"
-
Sensation
Game with the same Sensation vibe
3"Enjoyable pixel art, chiptune music, and satisfying combat effects provide sensory stimulation."
Blaster Master Zero 2
"Colorful pixel art, chiptune soundtrack, and satisfying combat effects provide sensory enjoyment"
-
Status
Game with the same Status vibe
-3"No social status or ranking systems; focus on personal achievement"
Gunner, HEAT, PC!
"No social status or ranking systems; focus is on personal achievement and community modding"
-
Story
Game with the same Story vibe
1"Minimal narrative with a light story element, mostly focused on gameplay progression."
Trainatic
"Minimal story background; gameplay focus is on action and progression"
-
Strategy
Game with the same Strategy vibe
4"Tactical combat and resource management require planning and problem solving."
Crying Suns
"Tactical combat, weapon management, and relic synergy require planning and problem solving"
-
Thrill
Game with the same Thrill vibe
3"Fast-paced action and speedrunning create excitement and tension with moments of relief"
Alien Removal Division
"Fast-paced action and difficulty spikes create excitement and tension"
-
Value
Game with the same Value vibe
5"Completely free with no microtransactions; high replay value through co-op and modding."
Alien Swarm
"Completely free with no microtransactions; high quality and replay value for zero cost"
-
Violence
Game with the same Violence vibe
4"Combat-focused gameplay involving shooting and defeating enemies."
STAR WARS™ Dark Forces (Classic, 1995)
"Combat-focused gameplay involving shooting and defeating enemies"
-
Survival
Game with the same Survival vibe
4"Permadeath and resource management create strong survival challenge and risk avoidance."
Bunker Punks
"Permadeath and resource management create survival challenge"
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Violence. It leans lower than usual among comparable games on Leadership, Competition.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026