Gunner, HEAT, PC! similar games & best alternatives
Gunner, HEAT, PC!
2022
Related articles
Quick resume
Gunner, HEAT, PC! (GHPC) is a simulation game about modern mounted combat, with special attention to authenticity and fun.
Global score
92/100
Genres
Action, Indie, Simulator, Early Access, Shooter, Tactical
Similar games
Pros
- Realistic tank simulation and ballistics
- Immersive crew voice acting and sound design
- Challenging and satisfying combat
- No grind or pay-to-win mechanics
- Active developer support and updates
Cons
- Limited content and vehicles currently
- Early access bugs and ai issues
- Lack of multiplayer and co-op modes
- Performance optimization needed
- Basic campaign and mission design
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have control over multiple tank crew roles (driver, gunner, commander) with manual controls and VR interaction, allowing freedom in actions and decisions."
Steel Crew
"Players have control over tank operations including driving, aiming, and firing; some AI platoon control but limited command options"
-
Competence
Game with the same Competence vibe
4"Challenging tactical combat requiring skillful aiming, positioning, and strategic planning with feedback on performance."
SteamWorld Heist
"Challenging tank simulation with realistic ballistics, damage modeling, and skill-based aiming and firing"
-
Competition
Game with the same Competition vibe
-3"Focus is on single-player PvE experience with no mention of ranked modes or direct player-vs-player competition."
Badlands Crew - Drive, Command, Conquer
"Focus on single-player and PvE missions; no multiplayer or ranked modes currently"
-
Continuation
Game with the same Continuation vibe
3"Players report habitual play and long sessions; frequent updates and new content encourage continued engagement."
Drop In - VR F2P
"Players report long sessions and habitual play; early access with ongoing updates encourages continued engagement"
-
Cooperation
Game with the same Cooperation vibe
2"AI teammates assist in combat and can be switched between, but no multiplayer or co-op mode exists."
Deadly 30
"AI platoon members assist in combat; no multiplayer yet but co-op planned"
-
Creativity
Game with the same Creativity vibe
1"Some customization of cars and clothes, but mostly predefined mission structure and limited player creativity."
Mafia II: Definitive Edition
"Some mission customization and modding options; limited map and vehicle variety currently"
-
Domination
Game with the same Domination vibe
-4"No evidence of player dominance over others; interactions are balanced and respectful within single-player context."
Caves of Lore
"No evidence of player dominance or toxic behavior; cooperative and respectful tone in reviews"
-
Escapism
Game with the same Escapism vibe
4"Players use game as stress relief and immersive distraction from real life."
PAYDAY 2
"Players use game as stress relief and immersive distraction from other games and real life"
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of personal interest and passion for cars and business sims"
GearCity
"Players engage voluntarily out of personal interest and passion for tank sims"
-
Experimenting
Game with the same Experimenting vibe
3"Players explore different tanks, crew positions, and tactical approaches, experimenting with mechanics and strategies."
Tank Squad
"Players explore different tanks, optics, ammo types, and tactics; learning curve encourages experimentation"
-
Exploration
Game with the same Exploration vibe
1"Missions have large maps with destructible environments, but limited variety and no open-world exploration."
Panzer Knights
"Some variety in missions and maps but limited environment variety and destructibility"
-
Expression
Game with the same Expression vibe
-2"Limited vehicle customization; mostly using predefined vehicles and skins."
Crash Drive 2
"Limited customization; mostly standardized vehicle models and presets"
-
Fantasy
Game with the same Fantasy vibe
-3"Grounded in historically accurate WWII tank warfare and realistic mechanics rather than imaginative fiction."
Armoured Commander II
"Focus on realistic Cold War tank combat and historical accuracy rather than imaginative fiction"
-
Fellowship
Game with the same Fellowship vibe
-2"Limited multiplayer community and social interaction; mostly solo play."
Jet Racing Extreme: The First Encounter
"Mostly solo play with AI teammates; multiplayer and community features limited or absent"
-
Growth
Game with the same Growth vibe
3"Players develop skills in tank operation, teamwork, and tactics; the game encourages learning and mastery."
Steel Crew
"Players develop skills in tank operation, tactics, and ballistics; learning encouraged by realistic systems"
-
Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity involved"
Planetbase
"Sedentary gameplay with no physical activity involved"
-
Idle
Game with the same Idle vibe
-3"Requires focused attention during missions; not designed for background or casual play."
FRONT MISSION 1st: Remake
"Requires focused attention during missions; not casual or background play"
-
Intimacy
Game with the same Intimacy vibe
-4"Social interaction is minimal; mostly single player or AI competition."
Sid Meier's Railroads!
"Minimal social interaction; mostly individual experience with AI"
-
Leadership
Game with the same Leadership vibe
1"Players lead a small AI platoon with basic formation commands and tactical decisions."
Panzer Knights
"Some platoon command over AI units but limited strategic control"
-
Progression
Game with the same Progression vibe
2"Progression through campaign missions and unlocking new weapons and squads."
Brothers in Arms: Hell's Highway™
"Unlocking and using different tanks and ammo types; campaign and mission completion provide progression"
-
Relaxation
Game with the same Relaxation vibe
1"Tense and immersive combat sequences with moments of calm, but overall moderate tension."
Medal of Honor™
"Tense combat moments but also satisfying flow and immersion; mixed relaxation and challenge"
-
Sensation
Game with the same Sensation vibe
3"Enhanced graphics, sound effects, and voice acting provide sensory stimulation and excitement."
Warhammer 40,000: Dawn of War - Definitive Edition
"Immersive audio, voice acting, and visual effects provide sensory stimulation and excitement"
-
Status
Game with the same Status vibe
-3"No social status or ranking systems; focus is on personal achievement."
The Ranch of Rivershine
"No social status or ranking systems; focus on personal achievement"
-
Story
Game with the same Story vibe
1"Minimal narrative with Cold War theme and level introductions; story is light and secondary to gameplay."
Heavy Weapon Deluxe
"Basic campaign with Cold War scenarios; limited narrative depth currently"
-
Strategy
Game with the same Strategy vibe
3"Requires tactical thinking for positioning, resource use, and enemy prioritization."
Zombie Army Trilogy
"Tactical positioning, target prioritization, and use of combined arms require strategic thinking"
-
Thrill
Game with the same Thrill vibe
4"High tension combat with risk of instant death and adrenaline-filled moments."
Tannenberg
"High tension combat with risk of sudden death and panicked crew voiceovers"
-
Value
Game with the same Value vibe
3"Generally regarded as good value for price, especially with ongoing updates and added content."
Rebel Inc: Escalation
"Good value for price considering depth and ongoing updates; some complaints about limited content"
-
Violence
Game with the same Violence vibe
5"Focus on combat, destruction, and tactical engagements with lethal consequences."
Combat Mission Shock Force 2
"Focus on destructive tank combat, explosions, and vehicle damage"
-
Survival
Game with the same Survival vibe
4"Players must avoid death, manage resources, and survive enemy attacks."
Day of Infamy
"Players must avoid death, manage damage, and survive lethal enemy fire"
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Leadership, Survival, Violence, Strategy. Here, the score leans higher than usual among comparable games on Cooperation. It leans lower than usual among comparable games on Fantasy, Expression.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026