Deadly 30 similar games & best alternatives
Deadly 30
2014
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Quick resume
Can you survive the horror? … a retro-style survival horror game developed by the two-man indie team of Gonzossm and Iggy Zuk. Survive 30 days and nights in a zombie-infested world by recruiting companions, upgrading weaponry and fortifying your position.
Global score
77/100
Genres
Action, Indie, Platform, Strategy, Shooter
Similar games
Pros
- Challenging gameplay with increasing difficulty
- Humorous and unique character design
- Good value for price especially on sale
- Engaging resource management and base defense
- Save system allowing retries and progression
Cons
- Lack of multiplayer or co-op mode
- Performance issues and occasional lag
- Limited map variety and repetitive exploration
- Basic ai teammates with limited usefulness
- Short overall game length
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to choose survivors, manage base, plan scavenging routes, and decide combat or stealth approaches."
Into the Dead: Our Darkest Days
"Players can freely explore left or right during the day, choose which survivors to play, and decide on base upgrades and strategies."
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Competence
Game with the same Competence vibe
3"Game offers skill challenges with resource management, weapon upgrades, and increasing difficulty."
Dead Pixels
"Game offers increasing difficulty and requires skillful management of resources, combat, and defense to survive."
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Competition
Game with the same Competition vibe
-4"Focus is on personal survival and progression without competitive or ranked multiplayer modes."
Star Shelter
"Focus is on personal survival and progression with no multiplayer or ranked modes; no direct player competition."
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Continuation
Game with the same Continuation vibe
3"Players often engage in repeated attempts to improve times and complete additional levels, showing habitual play."
Offspring Fling!
"Players engage in repeated attempts to survive 30 nights, with save points encouraging habitual play and retries."
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Cooperation
Game with the same Cooperation vibe
1"Players bring AI allies who assist in combat, but no multiplayer co-op mode is available."
WARRIORS ALL-STARS
"AI teammates assist in combat and can be switched between, but no multiplayer or co-op mode exists."
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Creativity
Game with the same Creativity vibe
2"Players can customize base layout and defenses, but within preset structures and limited modification."
Battle Islands
"Players customize base defenses and upgrade weapons, but within predefined structures and limited map areas."
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Domination
Game with the same Domination vibe
-5"No evidence of exerting control over others; interactions are single-player and cooperative with AI."
Kubifaktorium
"Interactions are cooperative with AI teammates; no evidence of exerting control or superiority over others."
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Escapism
Game with the same Escapism vibe
4"Players use the game as a stress relief and distraction, enjoying the zombie apocalypse fantasy and intense action."
Sniper Elite: Nazi Zombie Army
"Players use the game as a distraction and stress relief, enjoying a fictional zombie apocalypse setting."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for fun and challenge, with no obligation or external pressure noted."
Super Star Path
"Players engage voluntarily for fun and challenge, with no obligation or external pressure mentioned."
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Experimenting
Game with the same Experimenting vibe
3"Players try different weapons, movement combos, and strategies to overcome waves."
Harbinger
"Players try different strategies, weapon upgrades, and base layouts to survive increasingly difficult waves."
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Exploration
Game with the same Exploration vibe
2"Players explore various detailed locations and environments, though within a linear progression."
Silence
"Players explore limited 2D linear maps to find scrap and survivors, with some variation but mostly familiar areas."
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Expression
Game with the same Expression vibe
1"Limited character customization; some cosmetic variety in armor and weapons but no deep avatar personalization."
Achilles: Legends Untold
"Some customization of characters' gear and base defenses, but no deep avatar personalization."
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Fantasy
Game with the same Fantasy vibe
4"Set in a fictional zombie apocalypse with dramatic and emotional storytelling."
The Walking Dead: A New Frontier
"Set in a fictional WWII zombie apocalypse with exaggerated characters and humorous elements."
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Fellowship
Game with the same Fellowship vibe
-3"Gameplay is primarily single-player with AI companions; minimal social or community interaction."
Fortune Summoners
"Primarily single-player with AI teammates; no social or community features or multiplayer."
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Growth
Game with the same Growth vibe
4"Players learn and improve resource management and survival skills over repeated playthroughs."
Banished
"Players learn to manage resources, upgrade equipment, and improve survival skills over repeated playthroughs."
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Health
Game with the same Health vibe
-5"Sedentary gameplay typical of PC games; no physical activity or health-related features."
Duck Season PC
"Sedentary gameplay typical of PC games; no physical activity or health-related features."
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Idle
Game with the same Idle vibe
-3"Requires focused attention during combat and strategy; not a casual or background game."
Brutal Legend
"Requires focused attention to manage combat and resource gathering; not a casual or background game."
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Intimacy
Game with the same Intimacy vibe
-4"Interactions limited to AI companions; no evidence of close social relationships or emotional sharing."
Rogue Trooper
"Limited social interaction; AI teammates provide companionship but no emotional or close relationships."
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Leadership
Game with the same Leadership vibe
2"Player leads team during missions and manages base upgrades, though AI teammates act independently."
Seed of the Dead: Sweet Home
"Player directs team actions and base upgrades, but AI teammates act autonomously without complex leadership roles."
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Progression
Game with the same Progression vibe
4"Strong emphasis on collecting loot, upgrading weapons and armor, and leveling up character."
The Baconing
"Strong emphasis on collecting scrap, upgrading weapons, defenses, and character abilities over 30 days."
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Relaxation
Game with the same Relaxation vibe
-2"Game is challenging and tense, especially during night attacks."
Dig or Die
"Game is challenging and tense especially at night waves, requiring focus and quick reactions."
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Sensation
Game with the same Sensation vibe
2"Cartoonish visuals and humorous audio provide moderate sensory stimulation and enjoyment."
Overlord II
"Visuals and sound provide enjoyable stimulation with humorous animations and zombie action."
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Status
Game with the same Status vibe
-4"No social recognition or leaderboards; achievements are mostly personal milestones."
Pathway
"No social recognition or leaderboards; achievements exist but mostly personal milestones."
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Story
Game with the same Story vibe
1"Minimal narrative with humorous cutscenes and level titles; story is light and mostly context for gameplay."
Chicken Invaders 2
"Minimal narrative with humorous cutscenes; story is simple and mostly a backdrop for gameplay."
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Strategy
Game with the same Strategy vibe
4"Requires planning resource use, base defense, and survival tactics."
Star Shelter
"Requires planning resource gathering, base defense placement, and character management to survive."
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Thrill
Game with the same Thrill vibe
3"Nighttime defense and increasing difficulty create suspense and adrenaline."
10 Miles To Safety
"Increasing difficulty and night attacks create suspense and tension during gameplay."
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Value
Game with the same Value vibe
4"Players feel they get good entertainment value for the low price."
Ostrich Island
"Players feel they get good entertainment value for the low price, especially on sale."
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Violence
Game with the same Violence vibe
4"Core gameplay involves combat, shooting, and killing zombies with various weapons."
The Last Stand Legacy Collection
"Core gameplay involves combat against zombies with guns, turrets, and melee weapons."
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Survival
Game with the same Survival vibe
5"Central theme is survival against zombie hordes with resource management and defense."
Flesh Eaters
"Central theme is surviving 30 nights against escalating zombie hordes with resource management."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Leadership, Survival, Violence, Strategy. Here, the score leans higher than usual among comparable games on Cooperation, Survival. It leans lower than usual among comparable games on Relaxation.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026