Mist Survival similar games & best alternatives
Mist Survival
2018
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Quick resume
MIST SURVIVAL is a Single-player, survival stealth sandbox game Players will experience the Apocalypse stimulation in the form of virus pandemic, the players have to deal with it to survive through the difficulties such as finding shelter and food, threats from the environment and climate: wild animals, bandits, infected, and dense mist t
Global score
76/100
Genres
Action, Adventure, Indie, Simulator, Early Access
Similar games
Pros
- Engaging survival mechanics
- Large explorable maps
- Creative base and vehicle customization
- Active developer support
- Immersive atmosphere and graphics
Cons
- Numerous bugs and glitches
- Slow update pace
- Lack of multiplayer/co-op
- Performance and optimization issues
- Some ai and gameplay balance problems
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to explore, build bases, craft tools, and choose their own pace and strategies in survival and exploration."
Astrometica: Prologue
"Players have freedom to explore, build bases, customize vehicles, and choose strategies for survival."
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Competence
Game with the same Competence vibe
3"Game involves skillful combat, resource management, crafting, and survival challenges with feedback and progression."
HumanitZ
"Game involves skillful combat, resource management, crafting, and overcoming survival challenges with feedback."
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Competition
Game with the same Competition vibe
-4"Focus is on solo play and personal experience without ranked modes or direct player-vs-player competition."
Vietnam War
"Focus is on solo survival experience without ranked modes or direct player-vs-player competition."
-
Continuation
Game with the same Continuation vibe
3"Many players report long play sessions and repeated returns to the game despite bugs and some repetitive content."
Shadows of Doubt
"Many players report long play sessions and habitual return despite bugs and slow updates."
-
Cooperation
Game with the same Cooperation vibe
1"Currently mostly single-player with AI companions; local co-op and remote play exist but online multiplayer is planned, so cooperation is limited but anticipated."
Hidden Deep
"Currently single-player focused but includes AI companions; multiplayer/co-op is highly requested."
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Creativity
Game with the same Creativity vibe
3"Players build and customize bases, vehicles, and trade routes; some limitations in building but overall creative freedom."
Project 5: Sightseer
"Players can build bases, customize vehicles, and arrange loot storage creatively."
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Domination
Game with the same Domination vibe
-3"Interactions appear balanced with AI opponents; no evidence of trash talk or power imposition."
NIGHT-RUNNERS™ PROLOGUE
"Interactions with bandits and AI are balanced; no evidence of power imposition or trash talk."
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Escapism
Game with the same Escapism vibe
4"Players use the game to immerse in a post-apocalyptic survival scenario, escaping real-life stress."
Sheltered
"Players use the game to immerse in a post-apocalyptic world, escaping real life stresses."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of intrinsic interest and passion for the game, not obligation."
Hunt: Showdown 1896
"Players engage voluntarily out of interest and passion for survival games, not obligation."
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Experimenting
Game with the same Experimenting vibe
3"Players explore mechanics, try different perks, and experiment with strategies and vehicle use."
Nuclear Nightmare
"Players try different strategies, explore mechanics like vehicle repair, crafting, and base building."
-
Exploration
Game with the same Exploration vibe
4"Large maps with multiple areas and secrets encourage discovery and curiosity-driven exploration."
Evil Nun: The Broken Mask
"Large maps with multiple zones encourage discovery and curiosity-driven exploration."
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Expression
Game with the same Expression vibe
2"Some customization of vehicles and equipment allows personal expression."
Vangers
"Customization of vehicles and bases allows some degree of personal expression."
-
Fantasy
Game with the same Fantasy vibe
2"Game features fictional plants and a historical setting with imaginative elements, blending fantasy with realism."
Botany Manor
"Game features fictional mist events and mutated creatures, blending realism with imaginative elements."
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Fellowship
Game with the same Fellowship vibe
-3"Mostly solo play with minimal social interaction; community exists but not central to gameplay."
Mushihimesama
"Primarily solo play with minimal social interaction; community exists but in separate forums."
-
Growth
Game with the same Growth vibe
3"Players learn crafting, building, and survival mechanics progressively."
Rising World
"Players learn crafting, combat, and survival skills progressively; some complexity in mechanics."
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Health
Game with the same Health vibe
-4"Sedentary gameplay typical of PC survival games; no physical activity or rehab elements."
Occupy Mars: Prologue (2020)
"Sedentary gameplay with no physical activity; typical of PC survival games."
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Idle
Game with the same Idle vibe
-3"Requires sustained attention and focus during base building, combat, and resource gathering."
Night of the Dead
"Requires focused attention on resource management, combat, and base building."
-
Intimacy
Game with the same Intimacy vibe
-4"Limited social connection; interactions with AI companions are minimal and no close relationships formed."
Hidden Deep
"Limited social connections; interactions mostly with AI companions, no close relationships."
-
Leadership
Game with the same Leadership vibe
1"Some team play and coordination possible, but no strong evidence of leadership roles or management."
Fallen Arena
"Players can manage AI allies and assign tasks, but no evidence of strong leadership roles."
-
Progression
Game with the same Progression vibe
4"Strong emphasis on collecting items, upgrading powers, weapons, and vehicles."
Saints Row IV: Re-Elected
"Strong emphasis on collecting resources, upgrading bases, vehicles, and weapons."
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Relaxation
Game with the same Relaxation vibe
2"Gameplay can be relaxing and satisfying but also challenging; some players find it zen-like."
Sector Six
"Some players find the game zen-like in organizing loot and base building despite survival tension."
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Sensation
Game with the same Sensation vibe
3"Enjoyable graphics, sound, and atmospheric effects provide sensory stimulation."
Red Dead Online
"Enjoyable graphics, weather effects, and atmospheric sounds provide sensory stimulation."
-
Status
Game with the same Status vibe
-4"No social recognition or leaderboards; focus is on individual survival."
Dread Dawn
"No social status or leaderboard systems; focus is on individual survival rather than recognition."
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Story
Game with the same Story vibe
1"Some lore and narrative elements exist but are minimal; gameplay is mostly context-free survival."
Subterror
"Some lore and narrative elements exist but gameplay is mostly open-ended survival without strong plot."
-
Strategy
Game with the same Strategy vibe
3"Players plan resource use, farming layouts, and combat tactics, requiring mental challenge."
Little-Known Galaxy
"Players plan resource gathering, base defense, and combat tactics requiring mental challenge."
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Thrill
Game with the same Thrill vibe
3"Exciting battles and unpredictable enemy actions create suspense and adrenaline moments."
Command & Conquer™ Red Alert™ 3
"Mist events and enemy encounters create suspense and adrenaline-inducing moments."
-
Value
Game with the same Value vibe
4"Players feel the game offers good entertainment value for price despite early access."
Seablip
"Players feel they receive good entertainment value for the low price despite bugs and early access."
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Violence
Game with the same Violence vibe
3"Combat with zombies and hostile entities is a core enjoyable element involving destruction and fighting."
VEIN
"Combat against zombies and bandits is a core enjoyable element involving destruction."
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Survival
Game with the same Survival vibe
5"Central theme is managing resources, avoiding threats, and staying alive in hostile environments."
Overland
"Central theme is managing threats, resources, and staying alive in a hostile environment."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Leadership, Survival, Violence, Strategy. Here, the score leans higher than usual among comparable games on Cooperation, Survival. It leans lower than usual among comparable games on Story.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026