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Hunt: Showdown 1896 similar games & best alternatives

Hunt: Showdown 1896

PC (Microsoft Windows), Xbox One, PlayStation 4, Xbox Series X|S, PlayStation 5 • 2019

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Quick resume

Hunt: Showdown 1896 is a new era of the addictively unforgiving extraction shooter. In corrupted backwaters lost to history, fight back alone – or with friends – against timeless evil. Twisted monsters and other ruthless Hunters stand between you and your Bounty. Risk everything as Hunt consumes you

Global score

74/100

Genres

Action, Shooter, Simulator

Similar games

    Pros

    • Unique and intense pvpve gameplay
    • High skill ceiling and rewarding gunplay
    • Immersive sound design and atmosphere
    • Free major updates with new maps and content
    • Strong community and team play options

    Cons

    • New ui is widely criticized and unintuitive
    • Performance issues on some hardware
    • Steep learning curve may deter new players
    • Toxic community elements reported
    • Some bugs and optimization problems remain

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      4

      "Players have freedom to choose ships, weapons, upgrades, and strategies in fast-paced PvP matches."

      Capsule for Blazing Sails Blazing Sails

      "Players have freedom to choose loadouts, playstyles, and tactics in a dynamic PvPvE environment."

    • Competence

      Game with the same Competence vibe

      5

      "High skill ceiling with realistic gunplay, tactical team coordination, and punishing mechanics that reward mastery and learning."

      Capsule for America's Army: Proving Grounds America's Army: Proving Grounds

      "High skill ceiling with rewarding gunplay, tactical fights, and steep learning curve requiring mastery."

    • Competition

      Game with the same Competition vibe

      4

      "Strong PvP focus with ranked and casual modes, matchmaking, and player vs player battles emphasizing skill and strategy."

      Capsule for Yi Xian: The Cultivation Card Game Yi Xian: The Cultivation Card Game

      "Strong PvP focus with ranked matchmaking and player-versus-player combat driving competitive play."

    • Continuation

      Game with the same Continuation vibe

      5

      "Many players report hundreds to thousands of hours played, indicating strong habitual engagement and attachment."

      Capsule for Homebrew - Patent Unknown Homebrew - Patent Unknown

      "Players report hundreds to thousands of hours played with strong attachment and habitual play."

    • Cooperation

      Game with the same Cooperation vibe

      3

      "Supports team battles and multiplayer cooperation, though some players also play solo."

      Capsule for Bean Battles Bean Battles

      "Supports duo and trio team play with cooperative tactics, though solo play is also viable."

    • Creativity

      Game with the same Creativity vibe

      2

      "Customization of loadouts, classes, and modifiers allows some creative approaches to gameplay."

      Capsule for SYNTHETIK: Arena SYNTHETIK: Arena

      "Loadout customization and tactical approaches allow some creativity, but within defined game systems."

    • Domination

      Game with the same Domination vibe

      2

      "PvP includes exerting superiority over others, though community experiences vary and some toxic interactions occur."

      Capsule for Black Desert Black Desert

      "PvP combat involves exerting superiority over others, though community toxicity is noted but manageable."

    • Escapism

      Game with the same Escapism vibe

      4

      "Strong atmosphere and immersive gameplay provide effective escape from real life stresses."

      Capsule for Sir, You Are Being Hunted Sir, You Are Being Hunted

      "Immersive atmosphere and intense gameplay provide strong escape from real life stress."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily out of intrinsic interest and personal desire, not obligation."

      Capsule for Horticular: Build a Garden, Attract Wildlife Horticular: Build a Garden, Attract Wildlife

      "Players engage voluntarily out of intrinsic interest and passion for the game, not obligation."

    • Experimenting

      Game with the same Experimenting vibe

      3

      "Players explore new mechanics, unit combinations, and strategies, especially with ongoing updates and modding capabilities."

      Capsule for WARNO WARNO

      "Players explore new mechanics, weapons, and map strategies especially after major updates."

    • Exploration

      Game with the same Exploration vibe

      4

      "Maps are large, detailed, and historically accurate, encouraging discovery and strategic navigation."

      Capsule for Isonzo Isonzo

      "Maps are detailed and varied, encouraging discovery of new areas, secrets, and tactical positions."

    • Expression

      Game with the same Expression vibe

      2

      "Customization of characters and hunters with gear and cosmetics allows some self-expression."

      Capsule for Solo Leveling: ARISE OVERDRIVE Solo Leveling: ARISE OVERDRIVE

      "Customization of hunters and cosmetics allows some self-expression, though UI changes have mixed reception."

    • Fantasy

      Game with the same Fantasy vibe

      3

      "Game blends realistic survival with horror and supernatural elements, including mutants and mysterious lore."

      Capsule for The Forest The Forest

      "Game blends realistic gunplay with supernatural horror elements and mythical bosses."

    • Fellowship

      Game with the same Fellowship vibe

      3

      "Community engagement via Discord and multiplayer modes fosters social connection and group identity."

      Capsule for SpellForce 3 Versus Edition SpellForce 3 Versus Edition

      "Community engagement via official Discord and team play fosters group identity and social connection."

    • Growth

      Game with the same Growth vibe

      5

      "Steep learning curve with opportunities for skill development and mastery."

      Capsule for Melty Blood Actress Again Current Code Melty Blood Actress Again Current Code

      "Steep learning curve and skill development opportunities promote personal growth and mastery."

    • Health

      Game with the same Health vibe

      -4

      "Primarily sedentary gameplay with no physical activity elements."

      Capsule for Clone Drone in the Danger Zone Clone Drone in the Danger Zone

      "Primarily sedentary gameplay with no physical activity elements."

    • Idle

      Game with the same Idle vibe

      -3

      "Requires focused attention and continuous engagement during matches; not suited for idle play."

      Capsule for THE KING OF FIGHTERS XIV STEAM EDITION THE KING OF FIGHTERS XIV STEAM EDITION

      "Requires focused attention and continuous engagement during matches; not suited for idle play."

    • Intimacy

      Game with the same Intimacy vibe

      2

      "Some social bonding and friendships form within the community, though mostly surface-level team interactions."

      Capsule for Gridiron Gridiron

      "Some social interactions and friendships form, especially through team play and community channels."

    • Leadership

      Game with the same Leadership vibe

      2

      "Players can lead teams tactically in cooperative modes, but no formal leadership roles or authority."

      Capsule for Contagion Contagion

      "Players can lead teams tactically but no explicit leadership roles or authority systems."

    • Progression

      Game with the same Progression vibe

      4

      "Players accumulate weapons, armor, and upgrades, progressing through the game and character builds."

      Capsule for JUMP KING QUEST JUMP KING QUEST

      "Players accumulate hunters, weapons, cosmetics, and upgrades through gameplay and battle passes."

    • Relaxation

      Game with the same Relaxation vibe

      -2

      "Gameplay is tense and challenging, requiring patience and focus rather than relaxation or flow."

      Capsule for Sniper Elite Sniper Elite

      "Gameplay is tense and intense, requiring focus rather than providing relaxation or flow."

    • Sensation

      Game with the same Sensation vibe

      4

      "High-quality visuals, music, and sound design create strong sensory stimulation and emotional engagement."

      Capsule for FINAL FANTASY VII REMAKE INTERGRADE FINAL FANTASY VII REMAKE INTERGRADE

      "High quality audio design and visuals provide strong sensory stimulation and emotional excitement."

    • Status

      Game with the same Status vibe

      3

      "Ranked modes and leaderboards provide recognition; players seek social status within community."

      Capsule for SUPERVIVE SUPERVIVE

      "Ranked modes and community recognition provide social status and visibility for skilled players."

    • Story

      Game with the same Story vibe

      2

      "Some lore and narrative elements exist, but gameplay is mostly emergent and player-driven."

      Capsule for ARK: Survival Evolved ARK: Survival Evolved

      "Game has lore and narrative elements but gameplay is mostly emergent and player-driven."

    • Strategy

      Game with the same Strategy vibe

      5

      "Requires planning, problem solving, and tactical decision making."

      Capsule for Uplink Uplink

      "Requires planning, tactical decision-making, and problem solving in dynamic PvPvE scenarios."

    • Thrill

      Game with the same Thrill vibe

      5

      "High adrenaline, suspenseful combat, and intense firefights create thrilling player experiences."

      Capsule for Battle Dome Battle Dome

      "High suspense and adrenaline from risk of death and intense firefights create thrilling experiences."

    • Value

      Game with the same Value vibe

      4

      "Players perceive good value from extensive content, replayability, free updates, and developer engagement."

      Capsule for The Caribbean Sail The Caribbean Sail

      "Players perceive strong value from free updates, content additions, and engaging gameplay."

    • Violence

      Game with the same Violence vibe

      5

      "Core gameplay revolves around combat, killing enemies, and violent action."

      Capsule for UBERMOSH UBERMOSH

      "Core gameplay revolves around combat, killing other players and monsters with realistic weapons."

    • Survival

      Game with the same Survival vibe

      5

      "Players must avoid death, manage resources, and overcome threats in a hostile environment."

      Capsule for Roguelands Roguelands

      "Players must avoid death, manage resources, and survive threats in a hostile environment."

    Analysis

    Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. Here, the score leans higher than usual among comparable games on Exploration, Survival. It leans lower than usual among comparable games on Relaxation.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Where to buy

    Last update: 30/04/2026