Sea Dogs: City of Abandoned Ships similar games & best alternatives

Sea Dogs: City of Abandoned Ships

PC (Microsoft Windows) • 2018

Should you play it?

Fortune and glory awaits you! In Sea Dogs - City of Abandoned Ships you can choose to go it alone and become the most feared pirate of the seven seas. Or you can prove your loyalty to one of four different navies; French, English, Spanish, or Dutch.

What works
  • Deep and immersive pirate sandbox with great freedom
  • Engaging naval combat and ship management
  • Rich questlines and rpg progression
  • Large open world with exploration opportunities
  • Strong nostalgic value and community mod support
Things to keep in mind
  • Numerous bugs and technical issues, including crashes
  • Steep learning curve and poor new player guidance
  • Outdated graphics and interface
  • Lack of official russian localization in steam version
  • Some quests are unclear or broken without guides

What to play next

Top picks

Games that feel the closest overall

  • Caribbean Legend: Age of Pirates

  • Wizardry: Proving Grounds of the Mad Overlord

  • Fallout: New Vegas

  • Gothic® 3

  • FRONT MISSION 3: Remake

  • Silent Storm Gold Edition

  • Shadows: Awakening

  • Gothic II: Gold Edition

  • The Elder Scrolls II: Daggerfall

Hidden Gems

Less popular games with surprisingly high similarity

  • Caribbean Legend: Age of Pirates

  • FRONT MISSION 3: Remake

  • Summoner

If you liked…

Recommendations by what you enjoyed most

  • Autonomy

    Mount & Blade: Warband

  • Escapism

    Caribbean Legend

  • Exploration

    Assassin’s Creed® IV Black Flag™

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Sea Dogs: City of Abandoned Ships: Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Survival, Violence, Fellowship, Intimacy. Here, the score leans higher than usual among comparable games on Leadership, Exploration, Expression.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    5

    "Players have full freedom to choose their path, actions, and playstyle in a sandbox world without fixed storyline constraints."

    Capsule for Mount & Blade: Warband Mount & Blade: Warband

    "Players have full freedom to choose their path, character, and playstyle in an open-world sandbox without forced linear progression."

  • Competence

    Game with the same Competence vibe

    3

    "Game offers skill-based ship handling, combat, and coordination challenges; however, some grind and repetitive tasks are noted."

    Capsule for Sea of Thieves: 2026 Edition Sea of Thieves: 2026 Edition

    "The game features challenging ship battles and skill-based combat that require player mastery, though some tasks can be grindy or repetitive."

  • Competition

    Game with the same Competition vibe

    -3

    "Focus is on personal progression and exploration rather than direct competition or ranked modes."

    Capsule for Shin Megami Tensei V: Vengeance Shin Megami Tensei V: Vengeance

    "Focus is on personal progression and exploration rather than direct competition or ranked modes."

  • Continuation

    Game with the same Continuation vibe

    4

    "Many players report long play sessions, high replayability, and habitual engagement despite bugs."

    Capsule for Lakeview Valley Lakeview Valley

    "Many players report long playtimes, high replayability, and habitual engagement despite bugs and technical issues."

  • Cooperation

    Game with the same Cooperation vibe

    -4

    "Gameplay is primarily single-player with limited multiplayer or cooperative elements."

    Capsule for Kingdom Come: Deliverance Kingdom Come: Deliverance

    "Gameplay is primarily single-player with limited multiplayer or cooperative elements."

  • Creativity

    Game with the same Creativity vibe

    4

    "Players create their own pirate story and can customize fleet and playstyle extensively."

    Capsule for Sid Meier's Pirates! Sid Meier's Pirates!

    "Players can customize ships, develop characters with RPG elements, and create their own storylines in the sandbox."

  • Domination

    Game with the same Domination vibe

    -3

    "Interactions are balanced with factions and NPCs; no emphasis on dominating other players."

    Capsule for Caribbean Legend Caribbean Legend

    "Interactions are balanced with NPC factions and reputation systems; no emphasis on dominating other players."

  • Escapism

    Game with the same Escapism vibe

    5

    "Highly immersive pirate fantasy world offering escape from real life through exploration and adventure."

    Capsule for Caribbean Legend Caribbean Legend

    "Highly immersive pirate world offering escape into adventurous seafaring life and freedom."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Players engage voluntarily out of interest and nostalgia rather than obligation or external pressure."

    Capsule for UFO: Aftermath UFO: Aftermath

    "Players engage voluntarily out of interest and nostalgia rather than obligation or external pressure."

  • Experimenting

    Game with the same Experimenting vibe

    4

    "Multiple narrative paths, character builds, and quest solutions encourage exploration and trying new approaches."

    Capsule for The Necromancer's Tale The Necromancer's Tale

    "The open world and multiple questlines encourage exploration and trying different approaches."

  • Exploration

    Game with the same Exploration vibe

    5

    "Vast Caribbean open world with many islands, shipwrecks, and secrets encourages discovery and curiosity."

    Capsule for Assassin’s Creed® IV Black Flag™ Assassin’s Creed® IV Black Flag™

    "Large Caribbean map with many islands, secrets, and quests to discover."

  • Expression

    Game with the same Expression vibe

    3

    "Character and ship customization allow for personal expression."

    Capsule for Caribbean Legend: Age of Pirates Caribbean Legend: Age of Pirates

    "Character and ship customization allow for personal expression within the game."

  • Fantasy

    Game with the same Fantasy vibe

    3

    "Set in a romanticized 17th century Caribbean with pirates and privateers, providing an imaginative historical fantasy."

    Capsule for Port Royale 2 Port Royale 2

    "Set in a romanticized 17th-century pirate world with some fictional elements and legendary characters."

  • Fellowship

    Game with the same Fellowship vibe

    -4

    "Primarily a solo experience with minimal social or community interaction within the game."

    Capsule for China: Mao's legacy China: Mao's legacy

    "Primarily a solo experience with minimal social or community interaction in-game."

  • Growth

    Game with the same Growth vibe

    4

    "Progression system rewards skill improvement and character enhancement through gameplay achievements."

    Capsule for UBERMOSH Vol.7 UBERMOSH Vol.7

    "RPG progression system with skill development, reputation, and character growth."

  • Health

    Game with the same Health vibe

    -4

    "Sedentary gameplay with no physical activity or health-related mechanics."

    Capsule for Armoured Commander II Armoured Commander II

    "Sedentary gameplay with no physical activity or health-related mechanics."

  • Idle

    Game with the same Idle vibe

    -3

    "Requires focused attention on tasks and ship management rather than background or idle play."

    Capsule for Starstruck Vagabond Starstruck Vagabond

    "Requires active attention and management of ship and character; not suited for casual idle play."

  • Intimacy

    Game with the same Intimacy vibe

    -4

    "Limited social interactions mostly with NPCs; no evidence of forming close relationships or emotional sharing."

    Capsule for Cowboy Life Simulator Cowboy Life Simulator

    "Limited social interactions, mostly with NPCs, no emphasis on forming close relationships."

  • Leadership

    Game with the same Leadership vibe

    3

    "Players lead fleets and assign roles to ships and crew, exercising leadership within the game."

    Capsule for Star Valor Star Valor

    "Players can lead fleets and manage crews, exercising authority in gameplay."

  • Progression

    Game with the same Progression vibe

    5

    "Strong focus on acquiring ships, weapons, blueprints, and upgrades through trading and missions."

    Capsule for Galaxy on Fire 2™ Full HD Galaxy on Fire 2™ Full HD

    "Strong focus on acquiring ships, upgrades, wealth, and completing questlines."

  • Relaxation

    Game with the same Relaxation vibe

    1

    "Some players find the game relaxing and immersive, but others note frustration from bugs and complexity."

    Capsule for Sea Power : Naval Combat in the Missile Age Sea Power : Naval Combat in the Missile Age

    "Some players find the game immersive and relaxing, but bugs and difficulty can cause frustration."

  • Sensation

    Game with the same Sensation vibe

    2

    "Enjoyable atmospheric music and visuals provide sensory stimulation, though graphics are dated."

    Capsule for The Temple of Elemental Evil The Temple of Elemental Evil

    "Enjoyable music and atmospheric effects enhance sensory experience despite dated graphics."

  • Status

    Game with the same Status vibe

    -3

    "No social status or multiplayer recognition; focus is on individual achievement."

    Capsule for Rebel Galaxy Rebel Galaxy

    "No social status or multiplayer ranking systems; focus is on individual achievement."

  • Story

    Game with the same Story vibe

    3

    "Historical narrative and quests provide context and immersion, though main gameplay is sandbox oriented."

    Capsule for Hegemony III: Clash of the Ancients Hegemony III: Clash of the Ancients

    "Contains some narrative questlines, especially for Peter Blood, but largely open-ended sandbox gameplay."

  • Strategy

    Game with the same Strategy vibe

    4

    "Naval combat, trading, and fleet management require planning and tactical thinking."

    Capsule for The Pirate: Caribbean Hunt The Pirate: Caribbean Hunt

    "Ship battles and economic trading require tactical thinking and planning."

  • Thrill

    Game with the same Thrill vibe

    3

    "Naval battles and legendary ship encounters provide suspense and excitement."

    Capsule for Assassin’s Creed® IV Black Flag™ Assassin’s Creed® IV Black Flag™

    "Naval combat and risky quests provide moments of suspense and excitement."

  • Value

    Game with the same Value vibe

    4

    "Players perceive strong value from gameplay depth, replayability, and developer support."

    Capsule for Catacomb Kids Catacomb Kids

    "Despite bugs and dated tech, players find strong value in gameplay depth and replayability."

  • Violence

    Game with the same Violence vibe

    3

    "Combat and ship battles involve destruction and fighting, core to pirate gameplay."

    Capsule for Caribbean Legend Caribbean Legend

    "Combat includes ship battles, boarding actions, and melee fights, emphasizing pirate violence."

  • Survival

    Game with the same Survival vibe

    2

    "Players must avoid failure in combat and manage resources, but overall risk level is moderate."

    Capsule for Batman: Arkham City - Game of the Year Edition Batman: Arkham City - Game of the Year Edition

    "Players manage resources and avoid defeat in combat, but overall risk is moderate."

Last update: 11/07/2026