Shin Megami Tensei V: Vengeance similar games & best alternatives
Shin Megami Tensei V: Vengeance
2024
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Quick resume
Become a mighty demigod and battle through a decimated Tokyo in a war between angels and demons. Make new allies along your journey, engage in intense, turn-based combat, recruit hundreds of demons and forge your own path to dictate the fate of all existence.
Global score
92/100
Genres
Adventure, Role-playing (RPG)
Similar games
Pros
- Challenging and rewarding combat
- Deep demon fusion and customization
- Two distinct story paths with multiple endings
- Quality of life improvements over original
- Impressive soundtrack and art design
Cons
- Story and characters less engaging for some
- Some reused assets and pacing dips
- High difficulty may frustrate newcomers
- Limited multiplayer or social features
- Performance issues on some pc setups
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have significant freedom in character builds, skill choices, and playstyle, allowing personal control over progression."
Ragnarok Online
"Players have significant freedom in character builds, demon fusion, and combat strategies, allowing personal control over gameplay."
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Competence
Game with the same Competence vibe
5"The game is highly challenging, requiring skillful dodging, timing, and strategic use of mechanics; players receive clear feedback and must master complex enemy patterns."
Horizon Shift
"The game is challenging, requiring skillful exploitation of enemy weaknesses and strategic planning, with rewarding feedback on performance."
-
Competition
Game with the same Competition vibe
-3"Focus is on personal progression and exploration rather than direct competition or ranked modes."
Undead Horde
"Focus is on personal progression and exploration rather than direct competition or ranked modes."
-
Continuation
Game with the same Continuation vibe
5"Players report long playtimes, extensive post-game content, and high replayability with multiple endings and difficulty modes."
Prodigal
"Players report long playtimes, multiple playthroughs, and high replayability with two story paths and many endings."
-
Cooperation
Game with the same Cooperation vibe
-4"Gameplay centers on individual party management and solo play; no multiplayer or cooperative modes."
BRAVELY DEFAULT II
"Gameplay centers on individual party management and solo play with limited multiplayer or cooperative elements."
-
Creativity
Game with the same Creativity vibe
5"Extensive character customization, crafting system, and mod support encourage creative experimentation."
Dungeons of Dredmor
"Extensive demon fusion, character customization, and build crafting encourage creative experimentation."
-
Domination
Game with the same Domination vibe
-4"Interactions with other characters and demons are balanced; no evidence of exerting control or superiority over others."
Shin Megami Tensei III Nocturne HD Remaster
"Interactions with demons and other characters emphasize negotiation and mutual respect rather than domination."
-
Escapism
Game with the same Escapism vibe
5"The post-apocalyptic setting, immersive story, and relaxing gameplay provide strong real-life escape."
Doloc Town
"The immersive post-apocalyptic world and challenging gameplay provide strong escape from real life."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of intrinsic interest and enjoyment rather than obligation or pressure."
Dogpile
"Players engage voluntarily out of intrinsic interest and enjoyment rather than obligation or pressure."
-
Experimenting
Game with the same Experimenting vibe
4"Players try new demon combinations, skills, and strategies to overcome difficult encounters."
Shin Megami Tensei III Nocturne HD Remaster
"Players try new demon fusions, builds, and strategies, encouraged by the game's depth and complexity."
-
Exploration
Game with the same Exploration vibe
4"The game features semi-open worlds, secret areas, and diverse environments that invite discovery."
Super Chibi Knight
"The game features semi-open fields, new areas, and secrets with meaningful exploration and discovery."
-
Expression
Game with the same Expression vibe
3"Character customization and cosmetic options allow personal expression, though some find it limited."
PGA TOUR 2K23
"Character and demon customization allow for personal expression, though limited cosmetic options are noted."
-
Fantasy
Game with the same Fantasy vibe
5"Strong fantasy elements with demons, supernatural powers, and stylized characters dominate the experience."
Devil May Cry HD Collection
"Strong fantasy elements with demons, mythology, and supernatural themes dominate the experience."
-
Fellowship
Game with the same Fellowship vibe
-3"Social interaction is limited to NPCs and companions; minimal multiplayer or community features."
New Arc Line
"Social interaction is mostly limited to NPCs and demons; minimal multiplayer or community focus."
-
Growth
Game with the same Growth vibe
5"Players develop skills, learn game mechanics, and improve through challenging gameplay and progression systems."
System Shock 2: 25th Anniversary Remaster
"Players develop skills, knowledge of mechanics, and strategic thinking through challenging gameplay."
-
Health
Game with the same Health vibe
-4"Sedentary gameplay typical of JRPGs with no physical activity elements."
WORLD OF FINAL FANTASY®
"The game encourages extended sedentary play sessions typical of JRPGs without physical activity."
-
Idle
Game with the same Idle vibe
-4"Requires focused attention and continuous engagement due to challenging combat and exploration."
There Is No Light: Enhanced Edition
"Requires focused attention and continuous engagement due to challenging combat and exploration."
-
Intimacy
Game with the same Intimacy vibe
-3"Some emotional connection to characters through narrative, but limited to surface-level interactions."
Homebody
"Interactions with demons and characters are mostly surface-level and functional rather than deeply emotional."
-
Leadership
Game with the same Leadership vibe
2"Player leads a fixed party and makes strategic decisions, but no multiplayer leadership roles."
The Legend of Heroes: Trails in the Sky
"Players lead their party and make strategic decisions, though no multiplayer leadership roles exist."
-
Progression
Game with the same Progression vibe
5"Strong emphasis on leveling up, collecting demons, and acquiring skills and items."
Shin Megami Tensei III Nocturne HD Remaster
"Strong emphasis on leveling up, collecting demons, acquiring items, and unlocking new abilities."
-
Relaxation
Game with the same Relaxation vibe
-2"Game involves tension and challenge; some players find it stressful rather than purely relaxing."
EMERGENCY 20
"The game maintains tension and challenge rather than providing a purely relaxing experience."
-
Sensation
Game with the same Sensation vibe
3"Visual and auditory design is praised for atmosphere and immersion, providing sensory stimulation and emotional engagement."
Dishonored 2
"Visual and auditory design are praised for atmosphere and excitement, though not overwhelming sensory stimulation."
-
Status
Game with the same Status vibe
-3"Achievements and progression are mostly personal; limited social recognition or ranking."
Shadow Warrior 2
"Achievements and progress are mostly personal with limited social recognition or ranking."
-
Story
Game with the same Story vibe
3"Narrative of revenge with cutscenes and character development, though story is simple and somewhat clichéd."
Shank
"The new Vengeance story path adds narrative depth and character development, improving over the original minimal story."
-
Strategy
Game with the same Strategy vibe
5"Combat and party building require significant strategic thinking, planning, and problem solving."
Touhou Artificial Dream in Arcadia
"Combat and party building require careful planning, problem solving, and tactical decision making."
-
Thrill
Game with the same Thrill vibe
4"High stakes combat and unpredictable encounters create suspense and excitement."
Psycho Patrol R
"Challenging battles and high stakes create suspense and excitement throughout gameplay."
-
Value
Game with the same Value vibe
4"Players feel the game offers good value with extensive content, replayability, and quality design."
Windswept
"Players feel the game offers substantial content, replayability, and quality improvements over the original."
-
Violence
Game with the same Violence vibe
4"Combat involves defeating enemies with various weapons and abilities, emphasizing action and destruction."
Endless Alice
"Combat involves defeating enemies and bosses with attacks and skills, emphasizing destruction."
-
Survival
Game with the same Survival vibe
4"Players must manage resources, avoid failure, and overcome threats in a hostile environment."
Miasma Chronicles
"Players must manage resources, exploit weaknesses, and avoid failure to progress in a hostile world."
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Leadership, Survival, Violence, Strategy. Here, the score leans higher than usual among comparable games on Fantasy, Creativity. It leans lower than usual among comparable games on Relaxation.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Where to buy
Last update: 30/04/2026