Homebody similar games & best alternatives
Homebody
2023
Related articles
Quick resume
An interactive thriller about a group of friends haunted by the memories of their past while being hunted by a relentless killer. From The Game Grumps (Dream Daddy)
Global score
93/100
Genres
Adventure, Indie, Puzzle
Similar games
Pros
- Engaging and challenging puzzles
- Strong narrative and character development
- Atmospheric retro horror style
- Innovative time loop mechanic
- Thoughtful depiction of mental health themes
Cons
- Some obtuse or repetitive puzzles
- Fixed camera and control quirks
- Story pacing issues in later parts
- Limited replay value
- Forced dialogue hints can reduce player agency
Motivations
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Autonomy
Game with the same Autonomy vibe
3"Players have freedom to explore the mansion and solve puzzles at their own pace, though some puzzle solutions are fixed and require specific actions."
Aooni
"Players have freedom to explore the mansion and solve puzzles at their own pace, but some time constraints and fixed puzzle solutions limit full autonomy."
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Competence
Game with the same Competence vibe
4"The game offers challenging puzzles that require logical thinking and skill, with a progression from easy to difficult, providing feedback and rewarding problem solving."
The Talos Principle VR
"The game features challenging puzzles requiring skill and logical thinking, with feedback and incremental progress rewarding competence."
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Competition
Game with the same Competition vibe
-4"Focus is on personal puzzle solving and story progression without competitive elements or player comparison."
Underground Blossom
"Focus is on personal puzzle solving and narrative experience without competitive elements or player comparison."
-
Continuation
Game with the same Continuation vibe
3"Players engage in many loops and sessions to unlock story events and endings, showing habitual and extended play despite some repetitiveness."
GNOSIA
"Players often engage in multiple loops and extended play sessions to solve puzzles and uncover story, showing habitual engagement."
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Cooperation
Game with the same Cooperation vibe
-5"The game is a solo experience with no multiplayer or cooperative gameplay."
Paradise Marsh
"The game is a solo experience with no multiplayer or cooperative gameplay."
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Creativity
Game with the same Creativity vibe
2"Players combine clues and items in novel ways to solve puzzles, encouraging creative problem solving within a structured environment."
PRICE
"Players creatively solve puzzles and piece together clues, though within predefined game structures and solutions."
-
Domination
Game with the same Domination vibe
-5"No elements of exerting control or superiority over others; interactions are narrative-driven and equal."
Firework
"No elements of exerting control or superiority over others; interactions are narrative-driven and equal."
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Escapism
Game with the same Escapism vibe
4"The game offers a dark, immersive, and emotional narrative that allows players to escape real life through psychological horror and surreal storytelling."
Bad Dream: Fever
"The game offers a psychological horror experience that allows players to escape into a tense, surreal narrative world."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily driven by curiosity and intrinsic interest in puzzles and story, not by obligation."
The Swapper
"Players engage voluntarily driven by curiosity and intrinsic interest in puzzles and story, not obligation."
-
Experimenting
Game with the same Experimenting vibe
3"Players try different puzzle-solving approaches and experiment with objects to find solutions."
100 Doors Game - Escape from School
"Players explore different puzzle approaches and experiment with clues, though solutions are fixed."
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Exploration
Game with the same Exploration vibe
4"Exploring the mansion, uncovering secrets, and revisiting areas to find new content is a core gameplay element."
Cat in the Box
"Exploration of the mansion and discovery of clues and secrets is a core gameplay element."
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Expression
Game with the same Expression vibe
-4"Limited customization or self-expression; players interact with fixed characters and environments."
Nancy Drew®: Last Train to Blue Moon Canyon
"Limited customization or self-expression; players interact with fixed characters and environments."
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Fantasy
Game with the same Fantasy vibe
3"The game features surreal, psychological horror themes and meta-fictional elements, providing an imaginative fictional experience."
Bad Dream: Fever
"The game features surreal, psychological horror and time loop fiction, blending imaginative and metaphorical elements."
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Fellowship
Game with the same Fellowship vibe
-4"Experience is solitary with minimal social connection or community involvement."
Dishonored®: Death of the Outsider™
"Experience is primarily solitary with minimal social connection or community involvement."
-
Growth
Game with the same Growth vibe
4"Players develop problem-solving skills and philosophical understanding through gameplay and story."
The Talos Principle
"Players develop problem-solving skills and gain understanding of narrative and characters through gameplay."
-
Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity or health-related mechanics."
Murder House
"Sedentary gameplay with no physical activity or health-related mechanics."
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Idle
Game with the same Idle vibe
-4"Requires focused attention and continuous engagement to solve puzzles and progress."
Day of the Tentacle Remastered
"Requires focused attention and continuous engagement to solve puzzles and progress."
-
Intimacy
Game with the same Intimacy vibe
-3"Some emotional connection to characters but limited to narrative engagement rather than social relationships."
An Octave Higher
"Some emotional connection to characters through narrative, but limited to surface-level interactions."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management roles; player acts independently."
Go Home Dinosaurs!
"No leadership or group management roles; player acts independently."
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Progression
Game with the same Progression vibe
4"Progression through story advancement, puzzle completion, and unlocking new areas and endings."
Nancy Drew®: Shadow at the Water's Edge
"Progression through solving puzzles, unlocking new areas, and advancing story is central."
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Relaxation
Game with the same Relaxation vibe
-2"Tense atmosphere, time limits, and survival pressure create sustained tension rather than relaxation."
The Walking Dead: Saints & Sinners
"Tense atmosphere and time pressure create sustained tension rather than relaxation."
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Sensation
Game with the same Sensation vibe
3"Atmospheric lighting, sound design, and suspense provide sensory stimulation and emotional engagement."
Subterrain
"Atmospheric visuals, sound design, and suspense provide sensory stimulation and emotional engagement."
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Status
Game with the same Status vibe
-5"No social recognition or status systems; experience is private and individual."
Daemonologie
"No social recognition or status systems; experience is private and individual."
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Story
Game with the same Story vibe
5"Strong narrative immersion with intertwined storylines, character development, and thematic depth."
觅长生
"Strong narrative immersion with character development, thematic depth, and unfolding plot."
-
Strategy
Game with the same Strategy vibe
4"Requires logical reasoning, planning, and problem solving to complete puzzles."
Sudoku Universe / 数独宇宙
"Requires logical reasoning, planning, and problem solving to complete puzzles and progress."
-
Thrill
Game with the same Thrill vibe
3"Suspenseful and creepy moments create emotional thrills and tension."
Sally Face - Episode One
"Suspense and tension from stalking killer and time limits create moments of thrill and relief."
-
Value
Game with the same Value vibe
4"Players perceive good value for price due to engaging story, atmosphere, and replayability."
The Inn-Sanity
"Players perceive good value from engaging puzzles, story, and atmosphere relative to game length and price."
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Violence
Game with the same Violence vibe
2"Includes combat with enemies using a gun, but violence is not gratuitous; more survival horror oriented."
Unspoken
"Violence is present as a horror element with a stalking killer, but combat is absent and violence is more thematic."
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Survival
Game with the same Survival vibe
4"Core gameplay involves avoiding death, managing resources, and overcoming threats."
HELLDIVERS™ 2
"Core gameplay involves avoiding death and surviving loops by managing time and threats."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Relaxation, Survival, Violence, Fellowship. Here, the score leans higher than usual among comparable games on Story. It leans lower than usual among comparable games on Expression, Status.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Where to buy
Last update: 30/04/2026