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Shredders similar games & best alternatives

Shredders

PC (Microsoft Windows), Xbox Series X|S, PlayStation 5 • 2022

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Quick resume

Break into the snowboarding event of the year in the hope of scoring a wildcard entry to an exclusive invitational. To prove you’re up to the challenge, master the art of park riding, buttering, rails and massive kickers and earn your place in the world of snowboarding.

Global score

95/100

Genres

Action, Simulator, Sport

Similar games

    Pros

    • Realistic and satisfying snowboarding physics
    • Large open world with diverse terrain
    • Innovative and deep trick system
    • Relaxing and immersive gameplay
    • Active developer support and modding community

    Cons

    • Some physics and control inconsistencies
    • Voice acting and story are low budget and cheesy
    • Multiplayer can have connection issues
    • Ui and menu navigation could be improved
    • Limited character customization options

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      4

      "Players have freedom to explore sandbox, choose game modes, and interact with environment with many mechanics like climbing, driving, and manual reloading."

      Capsule for Drop In - VR F2P Drop In - VR F2P

      "Players have freedom to explore large open mountain areas, choose lines, and use a drone to position themselves; sandbox style gameplay with personal control over tricks and routes."

    • Competence

      Game with the same Competence vibe

      4

      "Game has a steep learning curve with nuanced controls and physics that reward skill mastery and trick execution."

      Capsule for PIPE by BMX Streets PIPE by BMX Streets

      "Game features a significant learning curve with challenging controls and physics rewarding skillful trick execution and mastery."

    • Competition

      Game with the same Competition vibe

      2

      "Includes online leaderboards and modes with rankings, but many players focus on personal runs and self-set challenges."

      Capsule for Slice & Dice Slice & Dice

      "Includes online hotspot mode and leaderboards for competing with others, but many players focus on personal runs and freestyle."

    • Continuation

      Game with the same Continuation vibe

      3

      "Players report long play sessions, replayability due to different builds and exploration, and anticipation for future updates, indicating engagement and habitual play."

      Capsule for Stygian: Outer Gods Stygian: Outer Gods

      "Players report long play sessions, habitual play, and desire to keep improving and exploring; some mention replayability and modding potential."

    • Cooperation

      Game with the same Cooperation vibe

      2

      "Supports cooperative multiplayer modes and community interaction, though much gameplay is solo-focused."

      Capsule for TerraScape TerraScape

      "Supports multiplayer with friends and community events, but core gameplay is often solo or small group focused rather than large team cooperation."

    • Creativity

      Game with the same Creativity vibe

      4

      "Extensive modding community enables creation and customization of aircraft, scenery, and missions."

      Capsule for Microsoft Flight Simulator X: Steam Edition Microsoft Flight Simulator X: Steam Edition

      "Strong emphasis on creating own lines, customizing gear, and using drone mode to film and explore; modding community adds to creative expression."

    • Domination

      Game with the same Domination vibe

      -3

      "Interactions emphasize mutual respect and shared experiences rather than exerting control or superiority over others."

      Capsule for Everhood 2 Everhood 2

      "Interactions emphasize mutual respect and shared experiences rather than exerting control or superiority over others."

    • Escapism

      Game with the same Escapism vibe

      4

      "Many players describe the game as relaxing, immersive, and a way to escape real-life stress through its story and atmosphere."

      Capsule for Epistory - Typing Chronicles Epistory - Typing Chronicles

      "Many players describe the game as relaxing, immersive, and a way to chill out and escape real life stress."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily out of intrinsic interest and enjoyment, with no reports of obligation or pressure."

      Capsule for Deceive Inc. Deceive Inc.

      "Players engage voluntarily out of intrinsic interest and passion for snowboarding; no reports of obligation or pressure."

    • Experimenting

      Game with the same Experimenting vibe

      4

      "Encourages trying different puzzle solutions, exploring physics interactions, and experimenting with movement."

      Capsule for Human Fall Flat Human Fall Flat

      "Encourages trying new tricks, exploring different routes, and experimenting with controls and physics."

    • Exploration

      Game with the same Exploration vibe

      4

      "Large open world with many trails encourages discovery and repeated exploration."

      Capsule for MAVRIX by Matt Jones MAVRIX by Matt Jones

      "Large open world with multiple mountains and parks encourages discovery and finding new lines and secrets."

    • Expression

      Game with the same Expression vibe

      3

      "Character customization options allow self-expression through appearance and gear."

      Capsule for Office Battle Office Battle

      "Customization of characters and gear is available; modding and cosmetic options support self-expression."

    • Fantasy

      Game with the same Fantasy vibe

      -2

      "Focuses on realistic parkour movements and physics rather than fantasy or improbable events."

      Capsule for Rooftops & Alleys: The Parkour Game Rooftops & Alleys: The Parkour Game

      "Focuses on realistic snowboarding physics and scenarios rather than exaggerated or improbable events."

    • Fellowship

      Game with the same Fellowship vibe

      3

      "Community and multiplayer foster a sense of belonging and shared interest among players."

      Capsule for Farming Simulator 19 Farming Simulator 19

      "Community and multiplayer features foster a sense of belonging and shared interest among players."

    • Growth

      Game with the same Growth vibe

      4

      "Players learn complex systems, improve strategic skills, and develop mastery over time."

      Capsule for Solium Infernum Solium Infernum

      "Players learn complex controls, improve skills, and develop mastery over time."

    • Health

      Game with the same Health vibe

      -4

      "Primarily sedentary gameplay with no physical activity or rehab elements."

      Capsule for SYNTHETIK 2 SYNTHETIK 2

      "Primarily sedentary gameplay with no physical activity or rehab elements."

    • Idle

      Game with the same Idle vibe

      -3

      "Requires focused attention and continuous engagement to perform tricks and lines effectively."

      Capsule for Skater XL - The Ultimate Skateboarding Game Skater XL - The Ultimate Skateboarding Game

      "Requires focused attention and continuous engagement to perform tricks and navigate terrain."

    • Intimacy

      Game with the same Intimacy vibe

      1

      "Some social interaction with friends and community, but limited evidence of close emotional relationships."

      Capsule for Banana Shooter Banana Shooter

      "Some social interaction with friends and community, but limited evidence of close emotional relationships."

    • Leadership

      Game with the same Leadership vibe

      -3

      "No strong evidence of leadership roles; players mostly participate equally or in supportive roles."

      Capsule for Indie Pogo Indie Pogo

      "No strong evidence of leadership roles; players mostly participate equally or follow established plans."

    • Progression

      Game with the same Progression vibe

      3

      "Character unlocks, cosmetics, and battle passes provide a sense of progression, though some find grindy aspects."

      Capsule for Eternal Return Eternal Return

      "Unlockable gear and areas provide a sense of progression, though some players note lack of grinding or leveling."

    • Relaxation

      Game with the same Relaxation vibe

      4

      "Many players describe the game as relaxing, chill, and a good way to unwind."

      Capsule for Crop Rotation Crop Rotation

      "Many players describe the game as relaxing, chill, and a good way to unwind."

    • Sensation

      Game with the same Sensation vibe

      3

      "Visuals, physics, and trick execution provide sensory and emotional enjoyment."

      Capsule for Scoot Scoot

      "Enjoyable visuals, smooth animations, and satisfying trick execution provide sensory and emotional pleasure."

    • Status

      Game with the same Status vibe

      1

      "Some recognition through leaderboards and community but not a major focus."

      Capsule for Rolled Out! Rolled Out!

      "Some recognition through leaderboards and community events, but not a dominant focus."

    • Story

      Game with the same Story vibe

      1

      "Light narrative and character humor add flavor but are not central to gameplay."

      Capsule for Kalimba Kalimba

      "Includes a lighthearted, self-aware story mode that is not central but adds flavor."

    • Strategy

      Game with the same Strategy vibe

      2

      "Requires planning and timing of moves and combos, though not deeply strategic."

      Capsule for Rooftops & Alleys: The Parkour Game Rooftops & Alleys: The Parkour Game

      "Requires planning lines and timing tricks, but not deeply strategic; more skill and flow focused."

    • Thrill

      Game with the same Thrill vibe

      3

      "Players enjoy the thrill of landing difficult tricks and the immersive first-person experience."

      Capsule for ScooterFlow ScooterFlow

      "Players enjoy the excitement of landing difficult tricks and big airs, with some risk of failure."

    • Value

      Game with the same Value vibe

      4

      "Players generally feel the game offers good value for price with many hours of fun and replayability."

      Capsule for Aviassembly Aviassembly

      "Players feel the game offers excellent value for price with hours of fun and replayability."

    • Violence

      Game with the same Violence vibe

      -4

      "Focus on skiing and exploration; crashes are humorous but no destructive violence."

      Capsule for Lonely Mountains: Snow Riders Lonely Mountains: Snow Riders

      "Focus on constructive snowboarding and flow; crashes are humorous but not violent or destructive."

    • Survival

      Game with the same Survival vibe

      -3

      "Stable environment with low risk; no survival mechanics."

      Capsule for House Party House Party

      "Stable environment with minimal threat or failure consequences; focus on skillful riding rather than survival."

    Analysis

    Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Competition, Status, Story, Expression. Here, the score leans higher than usual among comparable games on Intimacy, Cooperation. It leans lower than usual among comparable games on Survival.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Last update: 30/04/2026